2.0 maps |
2.0 maps |
Member
Larva![]() |
13 Nov 2009, 16:26
| #1
2.0 maps
Well since i cant post anything on 2.0 section, i would like to ask if someones is ok with the maps on dofus 2.0? Ive already played it and they like zoomed all maps,chars are bigger and less maps,theres just no space for example in astrub zaap to all members coz map zaap is not big enough. We are lots of people playing and dont know they reduced the dofus map,theres less spots,too much people.
Well i think thats all Oh and please do something with the turkeys D: |
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13 Nov 2009, 16:38
| #2
I like the new map system if that's what you think. Besides that I didn't see any difference (excluding graphical) between Dofus 1 and 2.
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19 Nov 2009, 11:48
| #3
the smaller maps are bad for me because i use ranged attacks so now i get owned by things i could kill with eaze before
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19 Nov 2009, 12:48
| #4
The new maps do favour close combat characters but it isn't THAT bad. It is still possible to run from things. Fights became more challenging because you don't know which starting positions you will end up with. So you can't lay out a full strategy before the fight but will have to wait till you entered the map.
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Member
Arachnophobe![]() |
26 Nov 2009, 00:46
| #5
I like the new map system idea, but it doesnt work i often end up just stood at the edge of a map moving my mouse over very slowly looking for the arrow to pop up, if i click to fast the character runs ansd stands at the bottom
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28 Nov 2009, 02:21
| #6
i think the new map system will make people think more when they hit dungs and such,therefore making it more intresting and dare i say it harder!
surely this is a good thing as atm people have a system to finish dungs easily,i like this. also turkeys are fine really,bit fat but meh ;] |
| Lo-Fi Version | Time is now: 21 March 2010, 07:35 |