List Bugs |
List Bugs |
Member
Larva![]() |
9 Oct 2009, 17:26
| #1
List Bugs
* Not marriage, the spot not functional, the char pass over and not stop.
* One room in astrub mine, the char not exit, then over spot. * The char many times in combat, dont show action, move. * In astrub shoes workshop, have machine to tailor, not to shoemaker. * Then over ingredients to make on item, and try put itens for other recipe, not funcional, the itens not clear on recipe bar, need exit and enter in craft screen. * Same times, not appear images of NPC, sword of combat, and appear one icon of " ? " * Much itens have screen with a " x " and not one original image. * The client auto close 3 times try changing of map. DOFUS 1 vs DOFUS 2 Ankama talk about DOFUS 2 better more fast, comparing with DOFUS 1 But DOFUS 2 consuming 500mb ram to 1.000mb (+- with one client) and DOFUS 1 cosuming 250mb ram. Using custom performance, with 2 clients DOFUS 2 consuming 600mb ram to 1.000mb without group. The party groun consuming much memory ram too. Edit by [Tsoariveth]: Fixed the typo in the title. This post has been edited by [Tsoariveth]: 18 Nov 2009, 04:40 |
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15 Oct 2009, 00:02
| #2
One thing that i have noticed and that's only because i own the paddock on Rosal, is the paddock at -30, 20 in 2.0 is only 7 items and mounts where on 1.xx its 9 items and mounts. So of course i am a bit worried about my paddock once 2.0 opens.
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15 Oct 2009, 00:45
| #3
Ankama talk about DOFUS 2 better more fast, comparing with DOFUS 1 But DOFUS 2 consuming 500mb ram to 1.000mb (+- with one client) and DOFUS 1 cosuming 250mb ram. Using custom performance, with 2 clients DOFUS 2 consuming 600mb ram to 1.000mb without group. The party groun consuming much memory ram too. This is all because of a memory leak. Obviously, this won't be present in the final release, and the required system specs should be exactly the same as what Dofus 1 is now. -------------------- |
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15 Oct 2009, 10:45
| #4
Challenge 'using all AP'.
If you kill the last monster with still AP remaining, you will fail the challenge. |
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18 Oct 2009, 23:06
| #5
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19 Oct 2009, 01:51
| #6
Thats not a glitch, it's been like that. You have to use all your ap before you kill the last mob >-> It has not. -------------------- |
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25 Oct 2009, 15:26
| #7
Typing too fast : it's been changed to be like that. Can't remember where I read it, and in any case I hardly play the beta any more, it crashes far too easily and too often. |
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25 Oct 2009, 17:28
| #8
Certain maps - so far the second-last room of Wabbit Castle and the leftmost room of Bonta bank - spew me out at the Feca statue instead of where I'm meant to be.
Weirdest part is that entering the leftmost room of Bonta bank from the middle room works fine, but entering through the front door doesn't. Someone missed a transition there, methinks. |
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26 Oct 2009, 00:48
| #9
hi
- you cant click "yes" or "no" to get married or get cold feet - its impossible to get thru the tofu dungeon because of the map with the pitfalls ( the black tofus there agress at range 4 and instantly respawn.. so our party suicided out after 90 minutes desperatly trying to get thru ) This post has been edited by Marleen: 26 Oct 2009, 00:48 |
Member
Gobkool Shearer![]() ![]() |
27 Oct 2009, 06:42
| #10
I noticed a few but I dont think this one was mentioned : problem with # of summons. I made a couple summons and killed some, so I was left with 2 alive. I have a max of 3. But I couldnt summon until I killed more.
And when I click on "PM this person" it puts his name in chat but doesnt focus, so I have to reclick in the chat before typing. This post has been edited by TheSkavenguy: 27 Oct 2009, 17:44 |
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27 Oct 2009, 19:45
| #11
• Wheat scarecrow is level 50
• Ressources are not shown, if you already can gather, chop or harvest them • While chopping a tree, all mouse movement is ignored (might be a feature, not a bug, but it's annoying) • No exit after finishing Field dungeon • Pandawa's Karcham and Chakram are totally bugged. Carried things disappear. Thrown things are invisible until they move or been moved. Carried state is shown in active effects, even if it is carried nothing. • AP rape by several monsters are leading to loose all AP. • Sometimes every spell takes all own AP. Haven't figured yet, what triggers that effect. • Aggro range of the city guards is too high. Level 60 guard should be 6 fields, but it's more like 10 fields. *Switches all chars to neutral, if it stays like that in the final version* QUOTE its impossible to get thru the tofu dungeon because of the map with the pitfalls ( the black tofus there agress at range 4 and instantly respawn.. so our party suicided out after 90 minutes desperatly trying to get thru ) It is possible with 2 chars. One char aggroes, the second passes and counterwise. It reminded me on a Newton Pendulum to pass all the mobs. But that was the most annoying beta dungeon run, I ever made... I'd like to send several tickets, but the english support page shows no link to the interface. Or am I just blind? I wish there would be an InGame bug reporter. Ankama would get much more response as with the normal ticket system. |
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27 Oct 2009, 20:06
| #12
It is possible with 2 chars. One char aggroes, the second passes and counterwise. It reminded me on a Newton Pendulum to pass all the mobs. But that was the most annoying beta dungeon run, I ever made... *nods* we tried that too.. but we where only 3 and had the bad fate of having 4 black tofus clustered together in the lower left corner.. and exactly the second one starts the fight and the join-sword is gone the tofu respawns... and the tofus refused to leave the corner for over an hour.. |
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31 Oct 2009, 00:17
| #13
Well, when I first logged in in French I had an interface... ever since then logging in in English I have only the chat interface. Can't fight, can't look at character stats, no inventory, no options...
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31 Oct 2009, 11:22
| #14
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31 Oct 2009, 16:40
| #15
moonhammer doesn't work, it uses aps but no effect.
1st bug report |
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31 Oct 2009, 17:45
| #16
maybe it's me being blind, but i think there's no spot to leave the fire pandala from inside.
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31 Oct 2009, 18:00
| #17
*nods* we tried that too.. but we where only 3 and had the bad fate of having 4 black tofus clustered together in the lower left corner.. and exactly the second one starts the fight and the join-sword is gone the tofu respawns... and the tofus refused to leave the corner for over an hour.. you shouldn't wait till sword goes away. at that moment, it respanws. it's like that on normal dofus too. you should pass over the sword. |
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31 Oct 2009, 21:25
| #18
when you type %stats% it gives you your base stats, not with equipment, is that a bug as well?
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31 Oct 2009, 22:00
| #19
bunch of key's effects are numbers?
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31 Oct 2009, 22:04
| #20
sometimes you lose more aps than you should be. in my case, dagger cc
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| Lo-Fi Version | Time is now: 18 March 2010, 01:55 |