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Some screenshots from DOFUS 2.0
 [Nabolo]
Admin Blop Gulper
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post 24 Jun 2009, 08:32 | #1
Some screenshots from DOFUS 2.0 So you can have a quick look at how things are going. Most of the areas are done being remade by now, here is a small sample:

Moon Island :



Gisgoul, the devastated village :



Gobbals’ Dungeon :



Sufokia's inside :



Madrestam's inside :



Pandikaze’s Dungeon:


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 enduroppal
Member Gobball Breeder
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post 26 Jun 2009, 14:23 | #21
mendel, we have already night/day effects in dofus today.
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 mendel
Member Dreggon Breaker
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post 27 Jun 2009, 01:34 | #22
QUOTE (enduroppal @ 26 Jun 2009, 15:23) *
mendel, we have already night/day effects in dofus today.

Its barely noticable what i mean is an actual time thing where if its night you actually can tell its night not just itl turn dark for 1 second then when you changee maps itl go back to normal....
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 Koperekop
Member Larva
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post 4 Jul 2009, 12:35 | #23
How much we have to wait on Dofus 2.0? x.x
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 Evzen
Member Tofu Stroker
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post 4 Jul 2009, 12:58 | #24
I hope there weill be better changes, than only new graphics, and maxed requirements on computer graphic... Cause i know about better uses of my 5 euros monthly in the game.
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 LordOfChaosFi...
Member Larva
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post 10 Jul 2009, 19:33 | #25
QUOTE (mendel @ 26 Jun 2009, 14:17) *
Hmm... I wonder if they will implement a concistent night/day system in dofus 2.0.... its likes its always day in dofus..... so it would be cool to see different times... and perhaps atmospheric affects ( i wish )


When I play it go's night about the time it really gets dark.
Maybe it the server you play on.
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 aloeecovlad
Member Gobball Breeder
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post 10 Jul 2009, 23:19 | #26
QUOTE (mendel @ 26 Jun 2009, 14:17) *
Hmm... I wonder if they will implement a concistent night/day system in dofus 2.0.... its likes its always day in dofus..... so it would be cool to see different times... and perhaps atmospheric affects ( i wish )


I disagree.Sometimes I play untill 4 a.m. (Romania time) and there is night on dofus...and NO I was not dreaming!
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 [MOD]Raiu
Volunteer Forum Moderator Great Coralator Polisher
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post 11 Jul 2009, 00:37 | #27
QUOTE (Evzen @ 4 Jul 2009, 07:58) *
I hope there weill be better changes, than only new graphics, and maxed requirements on computer graphic... Cause i know about better uses of my 5 euros monthly in the game.


The entire client is being recoded from scratch. The new graphics are only the most visible part of that change.

-DS-


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Support <<>> Terms of Service <<>> Forum Rules <<>> Community Site <<>> Game Guide
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 poepy-dofu
Member Quetsnakiatl Cruncher
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post 11 Jul 2009, 01:14 | #28
Looks great, must have release date x.x...


QUOTE (TheShadowLessOne @ 26 Jun 2009, 12:49) *
its like sex for my eyes

porn?
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 Alyss-Sin
Member Greater Bherb Pruner
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post 11 Jul 2009, 03:07 | #29
I hate night time on Dofus soooo annoying when you have the brightness on your pc turned down to get that nice colorful look.
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 dommex
Member Kitsou Beater
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post 11 Jul 2009, 13:37 | #30
AWESOME ohmy.gif

This post has been edited by dommex: 19 Jul 2009, 22:37
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 andrias
Member Arachnophobe
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post 11 Jul 2009, 16:26 | #31
QUOTE (RikkiL @ 24 Jun 2009, 18:56) *
What a cock tease!

Show us some more!




I agree with Rikkil we need to see some more biggrin.gif
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 fire-boy-
Member Arachnophobe
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post 11 Jul 2009, 19:36 | #32
nice.... but we have to do an new acc in dofus 2 or the old one !!?
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 Mentor-III
Volunteer Mentor Greedovore Devourer
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post 11 Jul 2009, 22:02 | #33
QUOTE (fire-boy- @ 11 Jul 2009, 13:36) *
nice.... but we have to do an new acc in dofus 2 or the old one !!?

You will use the same account you use now, the same password, and have the same character. They will just be a lot prettier.
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 Neicus
Member Gobball Breeder
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post 29 Jul 2009, 20:32 | #34
Maps: I LOVE THEM <3
Characters: Uhh No thanks
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 -best-charact...
Member Tofu Stroker
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post 2 Aug 2009, 12:34 | #35
*drools*
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 AnimatorRawGr...
Member Treechnid Hugger
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post 2 Aug 2009, 22:03 | #36
Moon island is supposed to be a desolate area protected by monsters, you might decide to look at putting weeds more around, especially around the trees and poles.

The Gobball Dungeon has some shading issues. Even though the shade will show around the outside of the building, some light can pass through the leaves and leave a slight shine on the inside rift along the roof tiles.

Sufokia's house has no shading on the wall around the coo-coo-clock.

The Pandikaze Dungeon is off the ground, but the perspective of the ground is off. Everything on the ground should be perspective from a top side view.


You did a great job on it anyways, Keep at it.
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 SilentRevenge
Member Dragon Pig Pillager
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post 3 Aug 2009, 00:30 | #37
im kinda curious, because so much is being revamped and looking at the images of some of the dungeons - will none/some/all maps in the dungeons be changed?

This post has been edited by SilentRevenge: 4 Aug 2009, 12:06
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 Anbu-jonin
Member Larva
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post 4 Aug 2009, 11:00 | #38
QUOTE (mendel @ 26 Jun 2009, 14:17) *
Hmm... I wonder if they will implement a concistent night/day system in dofus 2.0.... its likes its always day in dofus..... so it would be cool to see different times... and perhaps atmospheric affects ( i wish )

Yea, that wud be sweet if they had day an then a nite programmed to yur timezone or somethin like that
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 SilentRevenge
Member Dragon Pig Pillager
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post 4 Aug 2009, 12:05 | #39
QUOTE (Anbu-jonin @ 4 Aug 2009, 12:00) *
Yea, that wud be sweet if they had day an then a nite programmed to yur timezone or somethin like that

nah, id always be playing at nite >.> rather have a system that changes, but faster than the average 24-hour day
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 borecdomin
Member Arachnophobe
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post 5 Aug 2009, 15:26 | #40
Where i can download dofus 2.0 exatcly?
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