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Hi all
 [Nabolo]
Admin Blop Gulper
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post 1 Apr 2009, 15:33 | #1
Hi all Hi all.

You may know me as « Mafaldrag » or « Oto Mustam », which are two characters I use to communicate with the heroic and Spanish speaking community.

I am a Community Manager, which means that I am in charge, among other duties, of the communication from ANKAMA to the players and, at the same level, to report the players’ feelings to the rest of the team. A Community Manager is also responsible for recruiting moderators and organizing in-game animations, etc.

Those missions are normally fulfilled by Kaoly, the International and UK Community Manager who, as you have noticed, has been absent for the past few weeks. Meanwhile, the INT and UK Community have been lacking attention from our part and for this reason, as the Leader of the Community Management team, I post here to apologize and I would also like to offer you some change.

For personal reasons Kaoly won’t return immediately. I do not have enough time to replace Kaoly until she comes back. Therefore, we have started to recruit a new Community Manager. Until this person arrives to do the job, we cannot imagine leaving the INT and UK Communities without a leader, or at least someone for you to communicate with. Contrary to some comments I have read, your Communities are not less important to us than any others (of course not!), though I must admit that, a big part of the members of the DOFUS team being French native speaker, more interventions are made in French by our people, ensuring a wilder communication towards the French Community… but it is a question of means, not of will.

So here is my offer: I will open a new section in your forums where we will be able to talk together directly. I will read this section daily and answer as much as I can to make sure that you have a direct link with the DOFUS team. I will of course go on posting the news for your communities and will rely on the competency of the moderators’ teams of both your Communities to make sure everything goes right during this period.

About the “everything goes right” I prefer to warn you that, with the little time I have available, I won’t spend hours (or even a minute) explaining to someone who insulted the DOFUS team or anyone of his fellow players why this is bad, bad, bad… I will just directly sanction them, for what I invite you to is a place for mature and reasonable talks, respecting the basic rules of courtesy.
You will discover this dreamland here.

P.S: thanks for your understanding regarding my imperfect English as well
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 SnarfSnarf
Member Dragon Pig Pillager
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post 1 Apr 2009, 16:16 | #2
QUOTE
but it is a question of means, not of will.


I think this is what many of us have been waiting to hear. Thank you for finally coming to talk to us. If you are able to do what you have offered I think you will quickly see a positive shift in our attitudes toward Ankama.

May I recommend hiring more than one person to communicate with the international community? And giving them a little more weight within Ankama? There are those of us who feel that Kaoly was not only overwhelmed by the amount of work she had to do but, on occasion, was as 'in-the-dark' as we were on some things. I hope to see her back soon smile.gif

I am also wondering how much time you might be able to devote to the Gameplay Suggestions forum. It is important that you not only get a feel for our general opinions and feelings but really learn what kind of specific ideas and changes would guide our opinions and feeling in a more supportive direction. I recommend reading this forum at least once every few days and if an idea strikes you as good please do say so, even if there is little chance of it being implemented.

Thanks again!

This post has been edited by SnarfSnarf: 1 Apr 2009, 16:19
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 [Nabolo]
Admin Blop Gulper
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post 1 Apr 2009, 16:28 | #3
Thanks for your recomandation SnarfSnarf!
Though those kind of decisions are not taken by a single person and I can't promess we will dedicate 20 persons to the International Community in the next weeks... We are not that many in our team, and, for exemple, only one person is 100% dedicated to the french Community which is (not my fault) the biggest one, from far.

Regarding the importance of the international communities, they have been taking much more importance lately, but there is still a gap between what we want to give, and what we are actually giving... But we are ambitious and, I hope, improving as well.

About the ideas to implement in game, no more are gonna be implemented this time: it is too late. Though the Game Designers' team is making the last changes and modifications on what has been announced in the news of the past few weeks.
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 medgix
Member Mufafah Rider
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post 1 Apr 2009, 16:31 | #4
Atlast, Mafaldrag!

Welcome!

I'm happy that we can end our campain against Ankama, finally we get answered to!
Great initiative you've come up with here and we all appriciate it a great deal. Now to my 1000 questions (Don't you love when 1 player comes in and ruin all the fun?).

  • As Snalfrag nicely put it, our community manager needs more help. What are Ankamas plan on advancing the communication between our international servers and them selfs?
  • About the 5 account limit. How come theese players arent offered a refund or even as much as place to complain and get listened to? I know several players that wrote tickets over 6 months ago that yet havent been answered. They lost money, got no explanations and got totaly ignored. Is there a plan to compensate theese players?
  • About updates and modifications to the game. Where can we give our inputs? Lichen made an official announcement where he left out the international community entirely. Afterall, there are over 1000 topics in the Devoloper section and not even 1 of them has gotten answered. It's been 4 years, is ankamas view that the international servers have nothing to say about it?
  • Moderators and Gm's. Are you the one that will help theese awesome people with answers and providing them with what they need to keep doing their job now that Kaoly is gone?
  • Mentors. This was a project made by Kaoly that currently is extremely flawed and abused. Is there any plans of advancing their position in this community, will you freeze the whole project or will it continue as it does now?
  • Promised updates and extensions. We all understand that theese has been put on hold but why does Ankama give out dates of releases that they don't fullfill and why aren't they explaining them selfs. We don't know what is going on. We aren't getting what was promised for us. Atleast give us explanations.


Thanks again for taking your time!

/youbutsu

Ps.
If there is any way I can help either you or this community out, please don't hesitate on asking me. Read my ticket list and you'll see what I'm talking about.

This post has been edited by medgix: 1 Apr 2009, 16:46
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 SnarfSnarf
Member Dragon Pig Pillager
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post 1 Apr 2009, 16:39 | #5
QUOTE
About the ideas to implement in game, no more are gonna be implemented this time: it is too late. Though the Game Designers' team is making the last changes and modifications on what has been announced in the news of the past few weeks.

I think I may have miscommunicated. I meant in general terms; for now and continually throughout Dofus' existence. I appreciate that it is too late to make new additions to the upcoming release smile.gif
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 [Nabolo]
Admin Blop Gulper
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post 1 Apr 2009, 17:01 | #6
Sorry It takes me a bit of time to answer in english but I definately want to answer to all your questions. Our day of work is ending by now and to give you some more precise answers I'd need to ask myself people who are now leaving ANKAMA to go back home. I suggest we go on tomorow morning, but before I answer to the first question of Medgix since it's about Community Management itself:

QUOTE
• As Snalfrag nicely put it, our community manager needs more help. What are Ankamas plan on advancing the communication between our international servers and them selfs?

Let me tell you more about our organization. We originally used to work independently from each other: one CM for one Community. It has changed since September… or let’s say we are changing it since September. We are now a “team” in charge of the animation and the communication. But we still are not as well organized as we wish: I still was in charge of the Spanish Community (as Mafaldrag) until January and could not commit myself more to the organization of the team. Now that Sir-Dal is in charge of the Spanish Community, I have more time to do my job as “manager” but the results are not necessarily visible to the players because it requires a lot of time to get everybody to work together and because, at the same time, Kaoly absence has started… My point is: now, when something happens in a Community, there’s a team talking about the situation, what we should do, etc… And each Community Manager’s voice having the same importance than the others, we don’t have 1CM/C anymore, but several CM for the whole DOFUS Community.

If the results are not visible for you yet, I hope they will be soon, we are recruiting some more people and we start getting used to work together by now.

Why are we recruiting some more people? Because some of us had different tasks at the same time (translations for ex). Our aim is to soon have people only dedicated to Community Management.

As visible results, the examples I can give you are the “Bandit’s event” (with the enigmas) and the better Communications we’ve made about the Version 1.26 and 1.27 (you can read a summary of the 1.26 on the website and it will be the same with the 1.27).
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 KidoPLII
Member Blop Gulper
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post 1 Apr 2009, 17:04 | #7
I have only one question
I heared that Ankama will change hoster for International servers between 3rd-10th April
and as compensation we will get 2 Tempus blosom..
but my question is what about our P2P we spend money not for week doing nothing and get 2 flowers
Do we will get p2p time back??
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 medgix
Member Mufafah Rider
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post 1 Apr 2009, 17:14 | #8
QUOTE ([Nabolo] @ 1 Apr 2009, 17:01) *

Sorry It takes me a bit of time to answer in english but I definately want to answer to all your questions. Our day of work is ending by now and to give you some more precise answers I'd need to ask myself people who are now leaving ANKAMA to go back home. I suggest we go on tomorow morning, but before I answer to the first question of Medgix since it's about Community Management itself:


Let me tell you more about our organization. We originally used to work independently from each other: one CM for one Community. It has changed since September… or let’s say we are changing it since September. We are now a “team” in charge of the animation and the communication. But we still are not as well organized as we wish: I still was in charge of the Spanish Community (as Mafaldrag) until January and could not commit myself more to the organization of the team. Now that Sir-Dal is in charge of the Spanish Community, I have more time to do my job as “manager” but the results are not necessarily visible to the players because it requires a lot of time to get everybody to work together and because, at the same time, Kaoly absence has started… My point is: now, when something happens in a Community, there’s a team talking about the situation, what we should do, etc… And each Community Manager’s voice having the same importance than the others, we don’t have 1CM/C anymore, but several CM for the whole DOFUS Community.

If the results are not visible for you yet, I hope they will be soon, we are recruiting some more people and we start getting used to work together by now.

Why are we recruiting some more people? Because some of us had different tasks at the same time (translations for ex). Our aim is to soon have people only dedicated to Community Management.

As visible results, the examples I can give you are the “Bandit’s event” (with the enigmas) and the better Communications we’ve made about the Version 1.26 and 1.27 (you can read a summary of the 1.26 on the website and it will be the same with the 1.27).


That answers one of my questions entirely. Thank you, exactly what I wanted smile.gif. I'm looking forward to hear the answers of my other questions eventually ^^. Have a nice day and see you back tomorrow! tongue.gif
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 RikkiL
Member Tanukou
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post 1 Apr 2009, 17:48 | #9
Welcome Nabolo, my only question is and like RossIsCooler said we don't wanna flood you...

So many people are really anxious myself included to find out what happen to Dofus 2.0? Can we please please please have an update!! Since Idk maybe this time last year we have had only 1 Update on its progress; the teasing screenshots from Amakna! Are they 10%, 20%, 30% of the way there? Have they given up? Are they axing staff thanks to the global recession? Has it been shelved instead to make way for Wakfu?! Why are they 'fixing' things that aren't broken? Do we have to wait for 73 more updates before 2.0 is released?! These are the questions that appear daily on the forums.

Your mission if you choose to accept it... ^.^ Progress report please. xD

This post has been edited by RikkiL: 1 Apr 2009, 17:51
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 eotkodekff
Member Moon Hammerer
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post 1 Apr 2009, 18:46 | #10
Hello Nabolo,
I really appreciate you for creating this section enabling us players and members of the community to speak to those of Ankama. I would have many questions which I would like to discuss, but I will only present a couple (seeing your time is limited and as I want to give others the chance to have their questions answered)

1) I read from some Dofus related site that Dofus 2.0 will be released in May 2009, is this true? and is it the official announced date
a.) will new in game content be added in 2.0? I.e. dungeons for high levelled players, new towns?
B.) will rest of the dofi (if dofi was the plural from of dofus) be finally added to the game?
c.) will the Ice Continent along with the Ice Dofus be released?

2) Why where the July 2008 server crash compensations taken away from some players?

I had one more, but I forgot while I was writing. Anyhow thanks for your time, much appreciated!

Best regards,
Eot

This post has been edited by eotkodekff: 1 Apr 2009, 18:46
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 Mentor-X
Volunteer Mentor Kitsou Beater
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post 1 Apr 2009, 18:50 | #11
Thanks very much Mafaldrag about this new section.

QUOTE (medgix @ 1 Apr 2009, 16:31) *
  • Mentors. This was a project made by Kaoly that currently is extremely flawed and abused. Is there any plans of advancing their position in this community, will you freeze the whole project or will it continue as it does now?


I'm really interested about question that youbutse asked you. Thanks to youbutsu too.
So.. How is Mentor project really going on? Freezed until Kaoly comes back?

- X


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 RikkiL
Member Tanukou
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post 1 Apr 2009, 19:14 | #12
Kaoly is too busy causing April Fool's Day havoc on imps.
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 RollbackSuckz
Member Ancestral Treechnid Slogger
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post 1 Apr 2009, 20:02 | #13
Hi. I would like to know:

Why a few tickets are answered within hours or a few days, while many others have to wait for years.

And why there are many old bugs, such as broken squares, that are still not fixed when the programmers have time to fix many bugs and make rather big changes in the game.

And if there was a way to know if/when certain posts or remarks were read by staff, or even presented to people in charge to those who take the decisions. RikkiL's Development compilation threads come to mind.

I don't know if you can answer those, but I guess it's worth trying.

This post has been edited by RollbackSuckz: 1 Apr 2009, 20:02
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 Mariodawg
Member Piglet Tracker
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post 1 Apr 2009, 23:03 | #14
Hey, first thing is thanks for making this. The problem I have is that one of the previous updates as i recall reduced drops if too much battles were done on a map or it was the more of the same ip, then less drops your able to get. I understand that this was done to reduce bots drops, but it's affecting everyone. I dont think people should have reduced drops, if they choice to run more characters in a dungen or a hunt. If a person wants to use money to have alot of characters, they shouldn't be punished by this. Can this reducation be reduced to jsut f2p areas or be changed somehow?
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 Roumo
Member Grossewer Rat Washer
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post 1 Apr 2009, 23:10 | #15
Well Nabolo, I think I shall be worshiping you as if you were a god!

Thank you for your huge efforts to communicate with us on thee International forums! It must be a challenge for you to type in English since it's not your national language! (well i'm presuming it's not... *whistles*)

I'm sad to hear about Kaoly, but glad that there shall be another community manager to take her place while she's gone! I hope they're prepared for a heavy workload, i'm amazed Kaoly was able to handle such a job by herself!
Is there an estimate date to when Kaoly might be returning? Also, is there any chance that she might not be returning? I hope not, she is fantastic!

I hope that the new community manager will also be here to stay, even when Kaoly returns. Having two community managers would be very beneficial to the new CM, Kaoly AND the International/UK community. I know that Kaoly had ALOT of work to do and practically never had any spare time. Two community managers would be able to spread the work between them, thus making things easier for them and also doing things twice as fast. I think this should be the same for all community manager jobs, not just for International/UK. smile.gif

Once again, thank you for taking your time to communicate to us, here on the International forums.

Try not to work too hard!

-Roudan-

This post has been edited by Roumo: 2 Apr 2009, 00:13
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 RollbackSuckz
Member Ancestral Treechnid Slogger
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post 2 Apr 2009, 01:35 | #16
Ok, new questions:

Why isn't Amakna recruiting for mods for a long tme now, even though there seems to be just too much for them to handle with their current numbers? At least it's the impression I got.

Why is Ankama adding anti-bot measures that hurt players (and don't remove them!) instead of thinking of ideas that won't harm the players. For example the anti-farming policy, scarecrows, mass-craft bans, the new IP limitations, as opposed to capchas that have been suggested so many times. Or at least, why don't they remove these measures after bots have adapted to them?

Sorry for the abundance of questions, but I prefer wrting them now and getting slow answers than forgetting to ask my questions.

This post has been edited by RollbackSuckz: 2 Apr 2009, 01:38
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 -aransky----
Member Scaraleaf Planter
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post 2 Apr 2009, 02:09 | #17
Ok, I've been a loyal subscriber since beta ended on rushu, but this is too much. I'm very confused as to the motivations for this update vs the actual updates, but i think i'll await answers to youbutsu as well as a few others before i ask more questions.
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 ATHEMAC
Member Arachnophobe
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post 2 Apr 2009, 06:45 | #18
First off welcome to our little corner of Dofus-dom!
I am the mayor (kidding...a little).
One thing that would help you control thins flood of ancst might be to get a translator. There is a lot to cover (i sawthis thread and literally said wow.
There are lots of problems, but hopefully Ankama will finally get the english portion of its subscribers in the loop.
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 WorriorFelix
Member Boowolf Squisher
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post 2 Apr 2009, 10:36 | #19
Question: What will happen to those who got a reply saying that they are picked for mentor but still haven't got their account? Will they be giving one when Kaoly gets back? or is there something "bigger" happening behind the curtain?
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 [Nabolo]
Admin Blop Gulper
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post 2 Apr 2009, 11:33 | #20
Hi all (again) I go on answering the first questions. I'll answer them one by one (I might skip some of the questions if I feel I already have answered them but my aim is to answer them all). I've been very busy this morning and only had time to answer two more. But they are important, so I spent the required time to answer them properly.

QUOTE
About the 5 account limit. How come theese players arent offered a refund or even as much as place to complain and get listened to? I know several players that wrote tickets over 6 months ago that yet havent been answered. They lost money, got no explanations and got totaly ignored. Is there a plan to compensate theese players?


One of our main preoccupations is to improve the quality of your gaming experience. Limiting the number of “bots” is part of this aim. To do so, we have been using a lot of new means during the past few months and we are getting better results. Even though those new means have had bad consequences for a little number of people, they were bringing good things to the majority.

But about the minority who has suffered from the situation, do we plan to offer a refund? No. Offering a refund is a very exceptional measure we only use in very particular cases. In the situation we are talking about, people were prevented from playing more than five accounts at the same time, but they still had access to all their accounts and still could play all their accounts… not more than five at the same time, that’s it. Even though I perfectly understand that this “detail” matters, it should be understood as well by the players who suffered from the situation that ANKAMA has the right, and even the duty to react according to the interest of the majority and that, for a matter of security, ANKAMA should be able to put on some IP restrictions, if required.

This, at least, is announced in the Terms and Conditions of Use of DOFUS that every player has to accept before enjoying the game. I perfectly know that most of the players don’t read them but… they should. So, putting it this way it’s like if, before they started to play, we had told them: “But be careful, at some point there might be some ip restrictions you might suffer from…”. Later on there have been those restrictions, so it shouldn’t have been like a complete unexpected thing, and now those restrictions are getting less strict. Someone with 24 accounts can still complains he cannot play them all at the same time, but this is part of the contract.

About the Support not answering fast enough on this matter, maybe at the beginning, but now a new procedure has been made and they can treat your demand on this matter during the day.

QUOTE
About updates and modifications to the game. Where can we give our inputs? Lichen made an official announcement where he left out the international community entirely. Afterall, there are over 1000 topics in the Devoloper section and not even 1 of them has gotten answered. It's been 4 years, is ankamas view that the international servers have nothing to say about it?

This is a sensitive topic because each time we say “Hey, we’re reading what you’re writing!” players answer: “So where can I see the result of my influence on your work?”.
The right answer would probably be: “nowhere and everywhere at the same time”.

I personally think that DOFUS is a great game with wild possibilities of evolutions, of new spells to add, of new dungeons to create and so on… But who will decide of the right direction to take? It would be such a mess if we were millions to do it...

So what we got is a team of game designers, of professionals, with Lichen, as their “Lead”.

If you go to those guys and ask them: “Hey, wouldn’t it be cool to have some new lands in DOFUS? A new Island or something?” They won’t start thinking about a new project of island. This is not how their brains work. They will ask themselves: “Why do players ask us for more content? Because they got bored too quickly about the last content we added. How can we change the game so that they can enjoy it for as long as possible? Let’s work on the balance of the game before going further.”

I don’t pretend to know exactly how a Game designer’s brain work, but what I can tell you, is that they go deep into the problem of the game when they offer some changes. To give you an example, if Game Designers were gardeners, they wouldn’t offer you a garden full of beautiful plastic trees like you asked, but a desert square of fertile ground, for fruit trees to grow… Does this image speaks to anyone? ^^’

So basically, the conclusion is: Game Designers read about your ideas, but how can we prove it to you?

If I have to be more precise, I’d say that indeed, the Game Designers don’t read every post. The Communities Managers are spending muuuuch more time on the forums than GD are, and the CM’s work includes the task of pointing out to the GDs what Idea they think could be used for the game. Kaoly has done this job when she was there, other CM do it for their own Communities, and I know that during Kaoly’s absence, Lichen has been spending some reasonable time reading the international forums… But we go back to my first question: how can we prove it? You cannot reasonably expect that an idea of yours, even good, even great, could be directly implemented into the game for Game Designers are working according to a planning prepared months in advance… Ok, it has happened sometimes but it was exceptional. The general rule would be more that an idea of one player here and another there will influence the evolution of the Game during the coming year.

On the other hand, if you would stop posting your ideas, your expectations, etc. The team would be completely lost. You see, it’s like if GD were standing in front of a gigantic crowd shouting at them… They can’t hear about the spell which should be cast for 4AP instead of 5, this sentence is lost in the tumult, but they hear the tumult which tells them which direction to go…

Ok, I hope I’ve answered this question properly, there are many others and I will have to go on. About Lichen official announcement, I’m not sure which one you were referring to, if it’s about the changelog for the beta-test, as I said before, if it’s been made in French and not in English it’s a question of means, not of will and at the same time we’re making sure your receive the official news (published on the website) simultaneously with the French, Spanish, etc. The changelog of the beta-test is nothing official. The official changelog of the version 1.27 will of course be translated and published at the same time than the French one.
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 [Nabolo]
Admin Blop Gulper
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post 2 Apr 2009, 16:35 | #21
QUOTE
• Moderators and Gm's. Are you the one that will help theese awesome people with answers and providing them with what they need to keep doing their job now that Kaoly is gone?


I surely will do my best to give some support to the Moderators’ team. But my time being limited, I can’t replace properly the missing Community Manager. I am currently recruiting someone who, I think, will perfectly do the job, but who will not be available before a few months.
Meanwhile I have several options: like recruiting someone for a short period of time or relying on the moderator’s team current organization. From the mp I got I can tell your moderators are very willing to help. I am daily in contact with some of them.

I have no precise information about Kaoly’s return (this is also why it took us so much time to react: her absence was originally supposed to be brief) but this could happen at any time.
I am waiting for some more news from her before taking my decision.

QUOTE
• Mentors. This was a project made by Kaoly that currently is extremely flawed and abused. Is there any plans of advancing their position in this community, will you freeze the whole project or will it continue as it does now?


I know very few about this project. I conducted a similar one on the Spanish Community but I do not have the required information to lead this project to the end (neither the time). Therefore, the project will be frozen.

QUOTE
• Promised updates and extensions. We all understand that theese has been put on hold but why does Ankama give out dates of releases that they don't fullfill and why aren't they explaining them selfs. We don't know what is going on. We aren't getting what was promised for us. Atleast give us explanations.

Very wide question, I think some other player I’ve been asking the same thing more precisely and I will answer them. You can reformulate maybe, so that I know exactly to what promises you’re referring?


(I now go on reading and answering the other questions)
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 [Nabolo]
Admin Blop Gulper
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post 2 Apr 2009, 17:03 | #22
QUOTE
I have only one question
I heared that Ankama will change hoster for International servers between 3rd-10th April
and as compensation we will get 2 Tempus blosom..
but my question is what about our P2P we spend money not for week doing nothing and get 2 flowers
Do we will get p2p time back??


Where have you heard that? oO Not that I know.

QUOTE
Welcome Nabolo, my only question is and like RossIsCooler said we don't wanna flood you...

So many people are really anxious myself included to find out what happen to Dofus 2.0? Can we please please please have an update!! Since Idk maybe this time last year we have had only 1 Update on its progress; the teasing screenshots from Amakna! Are they 10%, 20%, 30% of the way there? Have they given up? Are they axing staff thanks to the global recession? Has it been shelved instead to make way for Wakfu?! Why are they 'fixing' things that aren't broken? Do we have to wait for 73 more updates before 2.0 is released?! These are the questions that appear daily on the forums.

Your mission if you choose to accept it... ^.^ Progress report please. xD

Can I refuse the mission? XD
The team is of course still working on DOFUS 2.0, we of course didn’t give up about that project. Our developers are constantly working on it. I cannot give you any precise date of release but I can give you a link to the last screenshot we published on the website. Had you seen them?

QUOTE
Hello, welcome to the international forums.

I've had this question kicking around for sometime and I think this is an appropriate place to ask it.

I'm interested in knowing if Ankama has intensions or plans to make official statement regarding their position on account sharing. I'm well aware of what the ToS says, yet I've seen tickets from support saying that Ankama will not ban accounts based on account sharing, they simply won't return items.

Account sharing is STRICTLY FORBIDDEN (as reminded each time you connect your account to the game, in red, in the chat). Another question would be: is account sharing strictly sanctioned? Truth is, the team doesn’t inquire about who is sharing account or not.

But if an account has been shared, and you have a problem with it, the support won’t provide you any help. You might as well get banned if somebody finds out (at least, we have the right to do it). If sanctions are not apply strictly, at the moment, I plan to change that soon or later (people who share or have shared their accounts might get a bad surprise). I’ve already started on the heroic server (but it is a particular case).

This said, account sharing is different from “account selling” or “exchanging account”: if you get caught trying to sell or exchange your account in the game, you might be banned for good (we daily sanction a respectable among of players for that reason).
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 [MOD]Wish
Volunteer Forum Moderator Moowoolf Slicer
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post 2 Apr 2009, 17:14 | #23
QUOTE (KidoPLII @ 1 Apr 2009, 12:04) *
I have only one question
I heared that Ankama will change hoster for International servers between 3rd-10th April
and as compensation we will get 2 Tempus blosom..
but my question is what about our P2P we spend money not for week doing nothing and get 2 flowers
Do we will get p2p time back??


I think this was old news from last year. smile.gif

-Wish


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 Alopexus
Member Larva
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post 2 Apr 2009, 21:59 | #24
Everyone is on proverbial tenderhooks over Dofus 2.0, and most of the buzz seems - as far as I can tell - to be over faster, more reliable server connections, a rebuilt engine, and most of all a complete graphical rework. Giving a game as big as Dofus a liberal lick of fresh paint is understandably a time-consuming process, so the last thing I want to do is poke you guys with the now age-old "I can has 2.0 nao?" question.

What with all the hype over the graphical overhaul I can't help but wonder: will there also be an overhaul made to the game's audio? I love the look of Dofus, the design on the characters and environments is original, charming and not quite like anything else I've ever seen. But the look of a game only makes up half of the experience, and to be brutally honest, Dofus's sound has always disappointed me. The poor sample rate, while saving a bit on download speeds and file size, makes the music and sound effects rather dull and lifeless. The music itself, while not bad, is samey and shared across most of the world (as far as I've explored so far, at least) and while grinding levels in one location or spending an hour at a time digging down a mine, hearing the same low-quality tune over and over again has the capacity to send your average gamer insane. Something I hate to do while playing a game is to turn its music off and listen to my own playlists instead, thus effectively wasting the days of toil the composer probably put into it.

This is a long-winded way of asking a pretty simple question, but I understand how important sound is in a game and I think this pretty simple question has pretty complex implications.

This post has been edited by Alopexus: 2 Apr 2009, 22:02
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 Mentor-XCI
Volunteer Mentor Tofu Stroker
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post 3 Apr 2009, 09:28 | #25
A while ago Kaoly had started a post that let players ask a few questions that would be answered in podcasts. Was this project canceled or frozen? Or was the link never posted here on the international forums?
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 [MOD]Tizwaz
Volunteer Forum Moderator Pikoko Pilot
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post 3 Apr 2009, 12:26 | #26
QUOTE (Alopexus @ 2 Apr 2009, 21:59) *
will there also be an overhaul made to the game's audio? I love the look of Dofus, the design on the characters and environments is original, charming and not quite like anything else I've ever seen. But the look of a game only makes up half of the experience, and to be brutally honest, Dofus's sound has always disappointed me.


I can't find the link just now, but I believe one of the developers posted about this on the Wakfu site a while back. They explained that they were very disappointed with the sound quality (especially as they have good quality sound), but that the limitations of programming in Flash make it very hard to use better quality audio. They were excited about the prospects of using better audio in Wakfu, because it was programmed in Java.

(of course, I could be misremembering this.. Anyone else remember reading it?)


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 medgix
Member Mufafah Rider
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post 3 Apr 2009, 14:50 | #27
QUOTE ([Nabolo] @ 2 Apr 2009, 17:35) *


  • Promised updates and extensions. We all understand that theese has been put on hold but why does Ankama give out dates of releases that they don't fullfill and why aren't they explaining them selfs. We don't know what is going on. We aren't getting what was promised for us. Atleast give us explanations.


Very wide question, I think some other player I’ve been asking the same thing more precisely and I will answer them. You can reformulate maybe, so that I know exactly to what promises you’re referring?


Ankama made an announcement in the book you sell that Ice Continent was prepared to get launched last year and Dofus 2.0 was suposed to be out in February this year. This is the information I've gotten told from a majority of the posters here at forums (never bought the book my self). I wonder why we don't get told whats going on. Updates on the progress with theese launchings would be more then welcomed.

Sorry for beeing unclear.

/youbutsu
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 MineShaft
Member Mufafah Rider
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post 4 Apr 2009, 05:25 | #28
NVM about my one q and only one q thing i thought of another one XD...

The ice continent - that is another promised thing that i have yet to see.... when will i see it?
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 -Nokoda-
Member Arachnophobe
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post 7 Apr 2009, 06:59 | #29
Haii, I'm Okii, from Rushu (biggest problem server out there)!! Nice to be discussing these recent tribulations with you all =)
Okay but, sadly, disappointment already in the update v__vUlll



---NO ACCOUNT SHARING/TWO-BOXING!?!?!? what the deuce x.x I can't gather a mob of high levels every time I want to go to a high level dungeon! >:O I have to use my lil' Eniripsa and my Panda =( I recently subscribed for a year, too; and I take my friends out to level and such when they are offline as a surprise, as they do with my characters. My fiance and I share everything we own just about-- including this game and all it's changing aspects. If someone lends their account to someone and the account is stolen, that is not any one's responsibility but their own and they have to pay the price for it and learn the very hard way =__=* Maybe in the tutorial you should warn players more about things like that-- inform them more than just buttons and spells and NPC's... try telling them that they could lose everything they worked for by giving out their account info... that people will scam the mess out of you no matter how nice they are ):

Ankama, have you not thought of having voluntary Moderator Assistants? Not full-blown moderators, and lacking much of their penalties and abilities, you know? Such as an immediate high-authority bug, spamming/hacking, abuse of the rules, or bot checking reporting system? This would easily cut back on the bot armies and I believe it would bring players together more; but these assistants need to be moderated themselves, carefully chosen for their clean records, attitude and maturity levels, and overall understanding of the game itself-- Their actions should be kept track of in case of abuse of their rights as well. I would rather have this come into act than having account sharing ripped away from me, all that hard work to have anytime assistance.. all the invested money in memberships and not to mention all the wasted money after this update...



---What's this about 10% of the damage hp being irredeemable in battle <<? Honestly, yeah, Eniripsa battles are long, but seriously... to change everything around that fact... (it's either that or sacriers) it's rather unfair for the lot of us-- and wouldn't you think that it doesn't make much of a difference anyways? If you're losing health and the eni is too-- the eni heals him/herself and you're 10% unhealable as he/she is but he/she is healed to their full potential. Eniripsa's are mostly made TO HEAL (note the name of the class is Aspirine backwards...) and so- this frustrates me.


---I am perfectly happy with the way things were. Srams are better, I think so anyways, and I thank you for that because our range is aweful and I have trouble in pvp all the time. My wings have always been little nubs x.x. I agree that Sacs have had a lot of changes made, but watching them battle with a group and buffing is rediculous. The damage bonus is infinite and it seems a little unreal. I also agree that Iops are highly feared because of Wrath and that a few tired or hurried Iops base their stratedgy on the corner, lock, Wrath, repeat system... but I believe that the issue would have been simply solved by making the caster wait out the cool down even after a critical failure. This would give other characters plenty of time to do some damage and then some. The changes in tactics, such as dodge rolling and the healing, and also this concept of more Hp (or was that just the Beta??) are things that will take some getting used to... still not sure what most of it means yet @__@ .


Dofus has improved in a number of ways, I must be positive on the work you have all put into this game (been playing Dofus since the release date) and you are all very creative and the like, but look at it this way: Dofus is downloadable. The person that downloads and starts to play should have to abide by the rules you make, it is your creation and though some things may be tough and crude, there are so many people that play Dofus that have played from the start, and deal with all the changes ( Royal air tofus in Astrub :3 )and still play to this day. I am one of them, not sure I am proud of this; I am leaving at the 2.0 update if the characters aren't made to be the way they always have been. l love chibi's, draw em' all the time, but I will not sit back and watch this game be degraded and reduced into a childishly based platform and still pay the money I pay for a gaming experience that I used to always love.

On a more positive note:

By the way-- I love mounts and everything about them =) I love the design, so cute ^^ I remember when they first came out, the first mount I saw was a turquois and Ivory one named Sook, male. I have a female mount of the same color named Nokoda and she is my pride and joy <3 ... But maybe another option? Different mount styles, perhaps? as in some with horns or some other physical alterations- styles of markings (such as spots)? I believe that this would make the breeding system less monotonous v__v as well as adding an interest in them other than just colors matching with stats. And I would definately have to say that the Skeleton Dragoturkey is the cutest/awesomerest (made that word up) mount =) Good job on the mounts, Ankama artists! (=

This post has been edited by -Nokoda-: 7 Apr 2009, 07:50
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 [Nabolo]
Admin Blop Gulper
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post 7 Apr 2009, 16:13 | #30
QUOTE
Hello Nabolo,
I really appreciate you for creating this section enabling us players and members of the community to speak to those of Ankama. I would have many questions which I would like to discuss, but I will only present a couple (seeing your time is limited and as I want to give others the chance to have their questions answered)

1) I read from some Dofus related site that Dofus 2.0 will be released in May 2009, is this true? and is it the official announced date

There is no official announced date at the moment.
QUOTE
a.) will new in game content be added in 2.0? I.e. dungeons for high levelled players, new towns?

At the moment DOFUS 2.0 is planned to be launched without a new content (this would be added later on).
QUOTE
B.) will rest of the dofi (if dofi was the plural from of dofus) be finally added to the game?

It will, but not necessarily at the same time than the arrival of DOFUS 2.0.
QUOTE
c.) will the Ice Continent along with the Ice Dofus be released?

No, it will arrive after DOFUS 2.0
QUOTE
2) Why where the July 2008 server crash compensations taken away from some players?

I am not aware of this problem. There was a problem with the distribution of the compensations (some of them have been given one month later) but no compensations have been “taken back” by us (apart from, maybe, some justified and particular cases).
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 eotkodekff
Member Moon Hammerer
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post 10 Apr 2009, 21:08 | #31
QUOTE ([Nabolo] @ 7 Apr 2009, 17:13) *

There is no official announced date at the moment.

At the moment DOFUS 2.0 is planned to be launched without a new content (this would be added later on).

It will, but not necessarily at the same time than the arrival of DOFUS 2.0.

No, it will arrive after DOFUS 2.0

I am not aware of this problem. There was a problem with the distribution of the compensations (some of them have been given one month later) but no compensations have been “taken back” by us (apart from, maybe, some justified and particular cases).

Thank you Nabolo for the answers! Although I am one of the "victims" of the July server crash who never got all of their items back (not that it matters anymore), after I received my generous 6x compensation gifts I got very excited and happy, sadly a week or two later all of my candies just had disappeared. I never got any reply why I hadn't received all of my items or why the candies just puffed away, been waiting 9 months and still counting. I don't mind the fact that I wont get the candies nor the items back, but it would atleast be nice to get some sort of reply as it is part of the customer service which I paid for.

This post has been edited by eotkodekff: 10 Apr 2009, 21:14
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 justabeast
Member Thrower of Barbrossa
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post 15 Apr 2009, 22:33 | #32
few quick questions..

why does ankama reveal things they are working on, give an approx date then totally tease us with more info about it when its not even close to being ready? kinda dickish if i do say so myself.

does ankama make good updates just to get more people to make 1-3 month subs then nerf them a week later just to get thier profits up again when they are starting to lose players? with this last update it got my attention.

lastly... i understand your busy with w/e your doing but are you really THAT busy to not respond to more problems for over a week? and are you the only one qualified to even attempt answering our questions?
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 Blazeron
Member Minotot Deboner
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post 16 Apr 2009, 00:43 | #33
My turn now. wink.gif

First of all, do the devs know that the strokens are ruining the ingame economy and preparing counter measures? With powerful scrolls and souls being available so easily now, there's no reason anymore to do certain dungeons.

Then, are there any plans to make it so players that don't want to fight other players can fight their monsters again, without the threat of unwanted PvP and it harsh consequences but also without missing out on fundamental bonuses?

How do ankama interpret this update its bad reception?

Are the devs aware of this rather unpleasant state of the international forums, what with all the complaints, evident polls and such?

You see, i'm really worried about the dofus we all loved, instead of looking forwards to new content. The economy is heading for a ruin with the overpowered strokens, PvP is nerfed more and more, old achievements are nerfed in more than every second update. Most players play dofus for the PvM and not PvP and really aren't pleased by ankama's new focus on PvP. I, for one, would have certainly not started playing dofus if it has always been such a PvP fest, there are enough MMORPGs like this already, i liked the old dofus with its focus on PvM, but i'm afraid the developers might not hear the people crying.

Thank you for your time. We really appreciate it.
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 Yuuichirou
Member Ouginak Torturer
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post 17 Apr 2009, 08:12 | #34
Is there any plan in the infrastructure team to open a pay-to-play-only international server? (edit: intention is, the hope for fewer kama sellers and addressing more mature players)

This post has been edited by Yuuichirou: 17 Apr 2009, 08:14
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 [Nabolo]
Admin Blop Gulper
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post 17 Apr 2009, 16:50 | #35
Hi all, considering the huge number of questions you've been asking, it is just impossible for me, given the few time that I have, to answer them all.

A lot of them are related to game design, and the questions starting by "why" wont necessarily end, even if I answer them all, since every answer might lead to another question.

What is for sure is that we are perfectly aware that we failed, this time, in communicating with you.
We will try to take the appropriate mesures to change this.
A new Community Manager will arrive asap. The translators do their best so that you can read, in english, the coming changes (asap as well).

To the EN mods: sorry, I didn't have time to read all your messages this week, I will try to be more available next week. We'll talk about this in the private section.
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 killerfurby
Member Ancestral Treechnid Slogger
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post 17 Apr 2009, 17:02 | #36
QUOTE ([Nabolo] @ 17 Apr 2009, 17:50) *

Hi all, considering the huge number of questions you've been asking, it is just impossible for me, given the few time that I have, to answer them all.

A lot of them are related to game design, and the questions starting by "why" wont necessarily end, even if I answer them all, since every answer might lead to another question.

What is for sure is that we are perfectly aware that we failed, this time, in communicating with you.
We will try to take the appropriate mesures to change this.
A new Community Manager will arrive asap. The translators do their best so that you can read, in english, the coming changes (asap as well).

To the EN mods: sorry, I didn't have time to read all your messages this week, I will try to be more available next week. We'll talk about this in the private section.


nabolo no one blames you for the poor communication to international forums. to be honest i think its too much for u. the way i see it is that they just threw you in at the deep end. kaoly got ill so they just decided to give it to one of their random admin. you are still learning the language for Christ sake. i envy you for sticking at it a really do. but you need support. so did kaoly.
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 rossiscooler
Member Moon Hammerer
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post 17 Apr 2009, 17:52 | #37
well we appreciate it that you guys (not you as your not the translator) have messed up

and ur doing something about it
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 justabeast
Member Thrower of Barbrossa
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post 18 Apr 2009, 18:22 | #38
QUOTE ([Nabolo] @ 17 Apr 2009, 17:50) *

Hi all, considering the huge number of questions you've been asking, it is just impossible for me, given the few time that I have, to answer them all.

A lot of them are related to game design, and the questions starting by "why" wont necessarily end, even if I answer them all, since every answer might lead to another question.

What is for sure is that we are perfectly aware that we failed, this time, in communicating with you.
We will try to take the appropriate mesures to change this.
A new Community Manager will arrive asap. The translators do their best so that you can read, in english, the coming changes (asap as well).

To the EN mods: sorry, I didn't have time to read all your messages this week, I will try to be more available next week. We'll talk about this in the private section.


yes, the comminication is 100% horrible. i dont personally blame you, nor should anyone else, but c'mon now... you cant be the only one who speaks english. anyone cant copy/paste our questions onto google translator and then answer them in french, google translate back to english and post some answers. this would be better then totally ignoring us, which i feel is what you guys are doing to us now.

that being said. "community manager" there should be more than 1 for the whole english community dont you think? at least 3.. theres a crapload of us out here who want answers.. or just to know our rants, problems and questions are even being read and not totally ignored.
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 freebreadfora...
Member Larva
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post 19 Apr 2009, 00:14 | #39
Yes, please bear in mind the community you are dealing with here -
We are English, and by nature love to complain.
One person cannot handle us all tongue.gif
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 Professional
Member Arachnophobe
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post 19 Apr 2009, 15:51 | #40
QUOTE (freebreadforall @ 19 Apr 2009, 00:14) *
Yes, please bear in mind the community you are dealing with here -
We are English, and by nature love to complain.
One person cannot handle us all tongue.gif


This is not an english community, mind you.
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 killerfurby
Member Ancestral Treechnid Slogger
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post 19 Apr 2009, 16:02 | #41
QUOTE (Professional @ 19 Apr 2009, 16:51) *
This is not an english community, mind you.


think he meant english speaking community. not that everyone is english lol
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 Mortacigh
Member Blop Gulper
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post 20 Apr 2009, 06:59 | #42
Will Dofus 2.0 be in Java or in macromedia flash? Java usually gives me problems (lack of FPS to be precise). The only reason I ask is cause wakfu and 2.0 look alot alike.
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 [MOD]Bokze
Banned Moon Hammerer
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post 20 Apr 2009, 11:10 | #43
QUOTE (Mortacigh @ 20 Apr 2009, 06:59) *
Will Dofus 2.0 be in Java or in macromedia flash? Java usually gives me problems (lack of FPS to be precise). The only reason I ask is cause wakfu and 2.0 look alot alike.


Wakfu is programmed in Java i believe, DOFUS 2.0 will be in ActionScript 3.

Although i have no idea why that has any relevance to the topic...

MOD Bokze


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 eotkodekff
Member Moon Hammerer
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post 20 Apr 2009, 20:11 | #44
QUOTE ([MOD]Bokze @ 20 Apr 2009, 11:10) *

Wakfu is programmed in Java i believe, DOFUS 2.0 will be in ActionScript 3.

Although i have no idea why that has any relevance to the topic...

MOD Bokze

Other people have gotten their questions answered in this topic, so why not him too?
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 KonigWerewolf
Member Arachnophobe
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post 25 Apr 2009, 09:49 | #45
Alright here goes.

I would like to point out that the team of Ankama has been revealed to be very small in size. It could (theoretically) be run out of an office building. With less than 1 employee to every 100 or more players, each with their own tasks, it is highly unlikely that any one of them could handle a forum with very large amounts of people complaining, suggesting, or responding to the numerous, and often case specific, issues presented here. In a global economy that is fluctuating towards a low end, and with the amount of money I speculate they garner (do not forget that the money you send in often lasts for several months or more), Ankama may have trouble hiring both adequate, and numerous employees to take on this huge task.

It is in my opinion that they do as much as they possibly can, both by monitoring our posts, and by replying to those posts, as they have time for. Don't forget that they are people too. They have bills to pay, families to be with, other social activities, and obligations that they have to fulfill on top of their duties working for Ankama. I believe that the entire team deserves, not ridicule and unreasonable expectations, but praise and thanks for their hard work.

When one person must take leave (in this case Kaoly *please let her know that we wish her well and miss her dearly*) it becomes a strain and everyone must do their part to help as many players as they can. It is a massive responsibility and one that should not be taken for granted. I appreciate this forum, as I do the input of my fellow players, and I wish all employees and volunteers of Ankama good fortunes, with my deepest thanks.
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 [MOD]Bokze
Banned Moon Hammerer
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post 25 Apr 2009, 10:50 | #46
QUOTE (KonigWerewolf @ 25 Apr 2009, 09:49) *
Alright here goes.

I would like to point out that the team of Ankama has been revealed to be very small in size. It could (theoretically) be run out of an office building. With less than 1 employee to every 100 or more players, each with their own tasks, it is highly unlikely that any one of them could handle a forum with very large amounts of people complaining, suggesting, or responding to the numerous, and often case specific, issues presented here. In a global economy that is fluctuating towards a low end, and with the amount of money I speculate they garner (do not forget that the money you send in often lasts for several months or more), Ankama may have trouble hiring both adequate, and numerous employees to take on this huge task.

It is in my opinion that they do as much as they possibly can, both by monitoring our posts, and by replying to those posts, as they have time for. Don't forget that they are people too. They have bills to pay, families to be with, other social activities, and obligations that they have to fulfill on top of their duties working for Ankama. I believe that the entire team deserves, not ridicule and unreasonable expectations, but praise and thanks for their hard work.

When one person must take leave (in this case Kaoly *please let her know that we wish her well and miss her dearly*) it becomes a strain and everyone must do their part to help as many players as they can. It is a massive responsibility and one that should not be taken for granted. I appreciate this forum, as I do the input of my fellow players, and I wish all employees and volunteers of Ankama good fortunes, with my deepest thanks.


If there was rep on this forum - You would of just got a whole pile of it wink.gif

Nice post - Shows some people understand smile.gif Nabolo tries her hardest but she does have other tasks and as a moderator I try to help out as much as I can but my usefulness is limited to the forum and ingame im afraid.

MOD Bokze


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 Kaiberis
Member Tofu Stroker
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post 29 Apr 2009, 23:20 | #47
Do you plan on doing anything to fix Fecas? They were pretty balanced before all the changes, now they are completely and simply put, idiotic. It was already hard enough to kill Osas, Enus, and Sadis because they have the ability to take off what makes the feca what it is; his or her shields. Now you've added a moment of weakness (which considering Fecas only have one damage attack per build) that can completely destroy them. Now instead of having troubles with just osas, Enus, and Sadis It's hard to kill Osas, Enus, Sadis, Iops, Sacriers, Enis, and even Cra's depending on their gear\build. Also, the fact that we now have another 20 spell points we need to put into shields.

Fecas need special spells. The most two important are their weapon skill, so they have an alternative damage source rather than 200 per turn, they can do 400+ (depending on your level of course.) And Release, since lets face it If you ever want to get away from anything in PvP\PvE your only solution would be teleport. The +20 skill points we need for shields kinda ruined both of these.

Personally if you ask me, every shield was nerfed inculding Immunity which at 2 turns was the reason they were a challenge to other players in PvP, It also serves incredibly well in PvE if you're doing Moon Island or even bosses. 3 AP at level 6 balanced it more than reducing it by a turn.

Burning Glyph, Shields, and Immunity were nerfed which basically makes a int feca useless.

It would be better to level Spell Rebound to 6, but considering the PvE mobs wont attack you when you have it on; it is also useless since they dont cast traps or glyphs which is about the only thing you know 100% you can reflect.

This post has been edited by Kaiberis: 29 Apr 2009, 23:22
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 LordGreyDrago...
Member Boowolf Squisher
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post 29 Apr 2009, 23:46 | #48
Ankama has been in business how long?With how many customers? Making how much money? The fact that they cannot or will not address issues and concerns from they international community but can and do from The French community speaks volumes.Ankama is a international company since it has international customers, it is not just a little French company anymore they need to realize they have an obligation to international customers as well as French customers.Yes I know they are all busy, they have translation problems (I do also when I get a good translation program I will post on the French forum and at least get answers)but I am an individual not a international company taking money from international customers.
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 Xuanygrandmot...
Member Piglet Milker
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post 6 May 2009, 12:34 | #49
@Nabolo

I dont know how many topic you translate for now, or how many post

but it'd be intresting if you could make a list of the posts/thread that have been, are and will be translated for the dofus dev team to read.
so that we know exactly what goes out from here.

for now I think translating the general impression on pvp/headhunter quest vs pvm/prism fights in this topic: pvp thread
would really help.

also you may wanna check imps village thread

maybe you know it already, but Imps village forum is the equivalent of Jeux-On-Line forum (aka JoL) for international server. thus you will find a lot of intresting comments and poll from the players. I recommend you to register there as soon as possible (if not already done)
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 ChoKuRei
Member Legendary Crackler Crusher
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post 7 May 2009, 19:10 | #50
QUOTE (Kaiberis @ 30 Apr 2009, 00:20) *
Do you plan on doing anything to fix Fecas?

There was a good thread on this during the beta.

Mid level feca could stand a nerf but epic level were underpowered. Feca are much better in groups now but probably became the weakest epic class 1 on 1. I haven't seen any str feca yet but can't imagine they're much better.
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 Kaiberis
Member Tofu Stroker
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post 9 May 2009, 23:54 | #51
QUOTE (ChoKuRei @ 7 May 2009, 19:10) *
There was a good thread on this during the beta.

Mid level feca could stand a nerf but epic level were underpowered. Feca are much better in groups now but probably became the weakest epic class 1 on 1. I haven't seen any str feca yet but can't imagine they're much better.


Id still like a devs opinion, considering if they dont plan on making any changes they might as well wipe Fecas from Dofus. Everything about them was nerfed, including strength builds. Cha builds are pretty pointless (since the only thing you'll do good against are mostly enus.)

And no, they arent good in groups. They are basically the same in groups as they were before. The only difference is the class spell which is useless in groups considering most people actually like using weapons for damage and Reinforced Protection removes that option for you when you use it.

Also, PvP isint an option anymore.

This post has been edited by Kaiberis: 9 May 2009, 23:54
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 ChoKuRei
Member Legendary Crackler Crusher
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post 10 May 2009, 01:25 | #52
Group PvP is an option. Only Iops, Ecas, Sacs and Sadis tend to use weapons in group PvP. Enis, Xelors, Pandas, Cras, Enus, Osa & summons all need that extra protection. Then you've got the boosted group armours.

All of which is very useful in epic level PvM too now unhealable damage is a factor.

Don't get me wrong, fecas are awful now in 1 vs 1, possibly weakest class there. Obvious buffs are to Natural Attack, Bubble, Cloudy level 6, Aggressive Glyph 6, Burning Glyph 6.
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 damiantjuuhu
Member Larva
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post 15 May 2009, 21:46 | #53
hello im crazy and why i cant talk on astrub on ontmoetingen help!!! mod bozka send a hug to mod radile :p
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 RollbackSuckz
Member Ancestral Treechnid Slogger
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post 15 May 2009, 23:46 | #54
I have seen rather obscure cases on muting after hours of talk.
Otherwise, keep in mind many maps in Astrub (especially the ones with spam-bots) are muted, or only allow few people (mostly bots) to talk on them. Try changing maps, the jeweller workshop should be a good indication in my experience.
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 dnfbfbefuibfv...
Member Larva
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post 19 May 2009, 21:14 | #55
Hi, I have a question important .If a people french speak in french in the trade , on (rushu).he are banned or not :S . thank you for have reading my text and for have take 2 minutes of your time. PS: reply to my question pleas smile.gif

Edit by [MOD]Tsoariveth: Please don't quote long posts unnecessarily.

This post has been edited by [MOD]Tsoariveth: 20 May 2009, 19:36
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 [Tsoariveth]
Volunteer Head Moderator Pandulum Time-outer
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post 20 May 2009, 19:40 | #56
dnfb: Please see the discussion in this thread and this post.


--------------------
Important and Useful Links

Support <<>> Terms of Service <<>> Forum Rules <<>> Community Site <<>> Game Guide
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 ChoKuRei
Member Legendary Crackler Crusher
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post 2 Jun 2009, 02:56 | #57
I am saddened but not surprised to see the stroken farming abuse is still not being addressed in tomorrow's update. We are now 9 weeks since I first brought attention to it in this thread and most complaints since 1.27 have been about it.

Lots of people have fully scrolled their character. Lots more have made 10mk out of souls.

Was Ankama so short of money it needed to encourage us to subscribe an extra account, abuse the system and create permanent imbalance in all the servers?
We deserve an explanation at the very least.

Additionally, the overmaged equipment from the bugged maging in 1.27.0 is still in use.
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 -Travis--
Member Mopy King Cleaner
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post 2 Jun 2009, 06:12 | #58
QUOTE (ChoKuRei @ 2 Jun 2009, 03:56) *
I am saddened but not surprised to see the stroken farming abuse is still not being addressed in tomorrow's update. We are now 9 weeks since I first brought attention to it in this thread and most complaints since 1.27 have been about it.

Lots of people have fully scrolled their character. Lots more have made 10mk out of souls.

Was Ankama so short of money it needed to encourage us to subscribe an extra account, abuse the system and create permanent imbalance in all the servers?
We deserve an explanation at the very least.

Additionally, the overmaged equipment from the bugged maging in 1.27.0 is still in use.



Indeed, now its rare to see people who arent scrolled 101 in Main Stat, Wisdom, and others if they spent an extra WEEK getting Strokens. I see people on certain PvP maps talking about how they now have 400+ Strokens or whatever, and i'm disguisted.

I'd like to know who first suggested the newest PvP system, and how well was it supported by the other Dev's... and why they thought it was so great


*Travis
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 ChoKuRei
Member Legendary Crackler Crusher
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post 2 Jun 2009, 07:56 | #59
Actually, forget the explanation and witchhunt. They achieve nothing.

90+% of players invest in their character/team partly to gain a competitive advantage.

Those who invested huge amounts of time and effort into scrolling or making kamas pre-1.27 have been screwed by what can only be described as Ankama's incompetence.

Those who chose not to abuse the system have also been screwed.

The servers are now permanently unbalanced. There is no fixing it. That doesn't mean Ankama shouldn't try.

Here's what Ankama can do:
1. Fix the problem this week, no delaying another week. I already gave a simple way of doing this (see link above).
2. Compensate every player who was subscribed within 2 years prior to 1.27 with 2 months free subscription.
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 -Travis--
Member Mopy King Cleaner
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post 2 Jun 2009, 08:02 | #60
QUOTE (ChoKuRei @ 2 Jun 2009, 08:56) *
Actually, forget the explanation and witchhunt. They achieve nothing.

90+% of players invest in their character/team partly to gain a competitive advantage.

Those who invested huge amounts of time and effort into scrolling or making kamas pre-1.27 have been screwed by what can only be described as Ankama's incompetence.

Those who chose not to abuse the system have also been screwed.

The servers are now permanently unbalanced. There is no fixing it. That doesn't mean Ankama shouldn't try.

Here's what Ankama can do:
1. Fix the problem this week, no delaying another week. I already gave a simple way of doing this (see link above).
2. Compensate every player who was subscribed within 2 years prior to 1.27 with 2 months free subscription.


I wanted to know simply so I could know how it evolved. I agree fully that the servers are permanently unbalanced. Rather then 2 months of free subscribtion.. I want the last 4 years of my life back.


*Travis
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 ChoKuRei
Member Legendary Crackler Crusher
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post 2 Jun 2009, 08:28 | #61
QUOTE (-Travis-- @ 2 Jun 2009, 09:02) *
I want the last 4 years of my life back.

I'll forgive Ankama if, rather than fixing the game over the last 2 years, they have actually invented a time machine. ;)

OK here's another idea. Create parallel servers, based on roll back to 1.26. To make sure they survive, give players some genuine reason for moving there eg class reset. Keep level, keep professions, maybe keep equips but you can change class, name, gender & colours of each character you had in 1.26. Guilds would probably have to be restarted.

Both servers would run in parallel so it's not a compulsory rollback. Main drawback would be guilds that split.

But it would fix the overmaged equipment too.

This post has been edited by ChoKuRei: 2 Jun 2009, 11:13
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 dewisa
Member Gobball Breeder
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post 9 Jun 2009, 19:42 | #62
I would like to know why powerful red drops have stopped working,i did not use them at the time and put them in my bank, recently someone was talking to me about them, remembering i still had them i went to the bank, got them out, but couldnt use them. why, surely i should get to choose when i use my compensation?
any help is appreciated
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 Shadow-wielde...
Member Tofu Stroker
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post 18 Aug 2009, 11:03 | #63
can i ask how to ban someone? there are 2 people on the rosal server who have been hacking accounts and i dont why they focus on me though, but how do you alert the system about people breaking the rules? dry.gif
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 Irrid
Member Boowolf Squisher
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post 18 Aug 2009, 12:18 | #64
QUOTE (Shadow-wielders @ 18 Aug 2009, 18:03) *
can i ask how to ban someone? there are 2 people on the rosal server who have been hacking accounts and i dont why they focus on me though, but how do you alert the system about people breaking the rules? dry.gif


Hello there, Shadow-wielders!

You cannot "ban" someone as in ban him yourself; however, you can post your report in this thread. Ya might not get a prompt reply, though, since mods are usually very busy on most of their day killing bots by the hundreds each day. I would advise you to read the first post as closely as possible to the recommended format and to type as clearly as possible. If this is a hacking, also check your system for keyloggers. If there are none, try not to fall to account scams anymore and try to make a strong password. That's all I can say for ya now.

Hope I helped!
Irrid

P.S. This is not the correct forum; the "Talk with the DOFUS Team" forum is for talking to the company in terms of critical problems such as Stroken farming, etc. Your problem needs to be put to the topic linked in my reply.

------------------

QUOTE
I would like to know why powerful red drops have stopped working,i did not use them at the time and put them in my bank, recently someone was talking to me about them, remembering i still had them i went to the bank, got them out, but couldnt use them. why, surely i should get to choose when i use my compensation?
any help is appreciated


Well, this is another for the thread mentioned above. As I said above, please make your reply as close to the recommended format on the first post, and to make your reply clear and well-typed. That's all I can say to ya for now.

Hope I helped!
Irrid
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Lo-Fi Version Time is now: 23 November 2009, 08:17