Hi all |
Hi all |
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19 Apr 2009, 16:02
| #41
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Member
Blop Gulper![]() |
20 Apr 2009, 06:59
| #42
Will Dofus 2.0 be in Java or in macromedia flash? Java usually gives me problems (lack of FPS to be precise). The only reason I ask is cause wakfu and 2.0 look alot alike.
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Banned
Moon Hammerer![]() ![]() ![]() ![]() |
20 Apr 2009, 11:10
| #43
Will Dofus 2.0 be in Java or in macromedia flash? Java usually gives me problems (lack of FPS to be precise). The only reason I ask is cause wakfu and 2.0 look alot alike. Wakfu is programmed in Java i believe, DOFUS 2.0 will be in ActionScript 3. Although i have no idea why that has any relevance to the topic... MOD Bokze -------------------- Important and Useful Links Support <<>> Terms of Service <<>> Forum Rules <<>> Community Site <<>> Game Guide |
Member
Moon Hammerer![]() ![]() ![]() ![]() |
20 Apr 2009, 20:11
| #44
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Member
Arachnophobe![]() |
25 Apr 2009, 09:49
| #45
Alright here goes.
I would like to point out that the team of Ankama has been revealed to be very small in size. It could (theoretically) be run out of an office building. With less than 1 employee to every 100 or more players, each with their own tasks, it is highly unlikely that any one of them could handle a forum with very large amounts of people complaining, suggesting, or responding to the numerous, and often case specific, issues presented here. In a global economy that is fluctuating towards a low end, and with the amount of money I speculate they garner (do not forget that the money you send in often lasts for several months or more), Ankama may have trouble hiring both adequate, and numerous employees to take on this huge task. It is in my opinion that they do as much as they possibly can, both by monitoring our posts, and by replying to those posts, as they have time for. Don't forget that they are people too. They have bills to pay, families to be with, other social activities, and obligations that they have to fulfill on top of their duties working for Ankama. I believe that the entire team deserves, not ridicule and unreasonable expectations, but praise and thanks for their hard work. When one person must take leave (in this case Kaoly *please let her know that we wish her well and miss her dearly*) it becomes a strain and everyone must do their part to help as many players as they can. It is a massive responsibility and one that should not be taken for granted. I appreciate this forum, as I do the input of my fellow players, and I wish all employees and volunteers of Ankama good fortunes, with my deepest thanks. |
Banned
Moon Hammerer![]() ![]() ![]() ![]() |
25 Apr 2009, 10:50
| #46
Alright here goes. I would like to point out that the team of Ankama has been revealed to be very small in size. It could (theoretically) be run out of an office building. With less than 1 employee to every 100 or more players, each with their own tasks, it is highly unlikely that any one of them could handle a forum with very large amounts of people complaining, suggesting, or responding to the numerous, and often case specific, issues presented here. In a global economy that is fluctuating towards a low end, and with the amount of money I speculate they garner (do not forget that the money you send in often lasts for several months or more), Ankama may have trouble hiring both adequate, and numerous employees to take on this huge task. It is in my opinion that they do as much as they possibly can, both by monitoring our posts, and by replying to those posts, as they have time for. Don't forget that they are people too. They have bills to pay, families to be with, other social activities, and obligations that they have to fulfill on top of their duties working for Ankama. I believe that the entire team deserves, not ridicule and unreasonable expectations, but praise and thanks for their hard work. When one person must take leave (in this case Kaoly *please let her know that we wish her well and miss her dearly*) it becomes a strain and everyone must do their part to help as many players as they can. It is a massive responsibility and one that should not be taken for granted. I appreciate this forum, as I do the input of my fellow players, and I wish all employees and volunteers of Ankama good fortunes, with my deepest thanks. If there was rep on this forum - You would of just got a whole pile of it Nice post - Shows some people understand MOD Bokze -------------------- Important and Useful Links Support <<>> Terms of Service <<>> Forum Rules <<>> Community Site <<>> Game Guide |
Member
Tofu Stroker![]() |
29 Apr 2009, 23:20
| #47
Do you plan on doing anything to fix Fecas? They were pretty balanced before all the changes, now they are completely and simply put, idiotic. It was already hard enough to kill Osas, Enus, and Sadis because they have the ability to take off what makes the feca what it is; his or her shields. Now you've added a moment of weakness (which considering Fecas only have one damage attack per build) that can completely destroy them. Now instead of having troubles with just osas, Enus, and Sadis It's hard to kill Osas, Enus, Sadis, Iops, Sacriers, Enis, and even Cra's depending on their gear\build. Also, the fact that we now have another 20 spell points we need to put into shields.
Fecas need special spells. The most two important are their weapon skill, so they have an alternative damage source rather than 200 per turn, they can do 400+ (depending on your level of course.) And Release, since lets face it If you ever want to get away from anything in PvP\PvE your only solution would be teleport. The +20 skill points we need for shields kinda ruined both of these. Personally if you ask me, every shield was nerfed inculding Immunity which at 2 turns was the reason they were a challenge to other players in PvP, It also serves incredibly well in PvE if you're doing Moon Island or even bosses. 3 AP at level 6 balanced it more than reducing it by a turn. Burning Glyph, Shields, and Immunity were nerfed which basically makes a int feca useless. It would be better to level Spell Rebound to 6, but considering the PvE mobs wont attack you when you have it on; it is also useless since they dont cast traps or glyphs which is about the only thing you know 100% you can reflect. This post has been edited by Kaiberis: 29 Apr 2009, 23:22 |
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29 Apr 2009, 23:46
| #48
Ankama has been in business how long?With how many customers? Making how much money? The fact that they cannot or will not address issues and concerns from they international community but can and do from The French community speaks volumes.Ankama is a international company since it has international customers, it is not just a little French company anymore they need to realize they have an obligation to international customers as well as French customers.Yes I know they are all busy, they have translation problems (I do also when I get a good translation program I will post on the French forum and at least get answers)but I am an individual not a international company taking money from international customers.
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Member
Piglet Milker![]() |
6 May 2009, 12:34
| #49
@Nabolo
I dont know how many topic you translate for now, or how many post but it'd be intresting if you could make a list of the posts/thread that have been, are and will be translated for the dofus dev team to read. so that we know exactly what goes out from here. for now I think translating the general impression on pvp/headhunter quest vs pvm/prism fights in this topic: pvp thread would really help. also you may wanna check imps village thread maybe you know it already, but Imps village forum is the equivalent of Jeux-On-Line forum (aka JoL) for international server. thus you will find a lot of intresting comments and poll from the players. I recommend you to register there as soon as possible (if not already done) |
Member
Legendary Crackler Crusher![]() ![]() ![]() |
7 May 2009, 19:10
| #50
Do you plan on doing anything to fix Fecas? There was a good thread on this during the beta. Mid level feca could stand a nerf but epic level were underpowered. Feca are much better in groups now but probably became the weakest epic class 1 on 1. I haven't seen any str feca yet but can't imagine they're much better. |
Member
Tofu Stroker![]() |
9 May 2009, 23:54
| #51
There was a good thread on this during the beta. Mid level feca could stand a nerf but epic level were underpowered. Feca are much better in groups now but probably became the weakest epic class 1 on 1. I haven't seen any str feca yet but can't imagine they're much better. Id still like a devs opinion, considering if they dont plan on making any changes they might as well wipe Fecas from Dofus. Everything about them was nerfed, including strength builds. Cha builds are pretty pointless (since the only thing you'll do good against are mostly enus.) And no, they arent good in groups. They are basically the same in groups as they were before. The only difference is the class spell which is useless in groups considering most people actually like using weapons for damage and Reinforced Protection removes that option for you when you use it. Also, PvP isint an option anymore. This post has been edited by Kaiberis: 9 May 2009, 23:54 |
Member
Legendary Crackler Crusher![]() ![]() ![]() |
10 May 2009, 01:25
| #52
Group PvP is an option. Only Iops, Ecas, Sacs and Sadis tend to use weapons in group PvP. Enis, Xelors, Pandas, Cras, Enus, Osa & summons all need that extra protection. Then you've got the boosted group armours.
All of which is very useful in epic level PvM too now unhealable damage is a factor. Don't get me wrong, fecas are awful now in 1 vs 1, possibly weakest class there. Obvious buffs are to Natural Attack, Bubble, Cloudy level 6, Aggressive Glyph 6, Burning Glyph 6. |
Member
Larva![]() |
15 May 2009, 21:46
| #53
hello im crazy and why i cant talk on astrub on ontmoetingen help!!! mod bozka send a hug to mod radile :p
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15 May 2009, 23:46
| #54
I have seen rather obscure cases on muting after hours of talk.
Otherwise, keep in mind many maps in Astrub (especially the ones with spam-bots) are muted, or only allow few people (mostly bots) to talk on them. Try changing maps, the jeweller workshop should be a good indication in my experience. |
Member
Larva![]() |
19 May 2009, 21:14
| #55
Hi, I have a question important .If a people french speak in french in the trade , on (rushu).he are banned or not :S . thank you for have reading my text and for have take 2 minutes of your time. PS: reply to my question pleas
Edit by [MOD]Tsoariveth: Please don't quote long posts unnecessarily. This post has been edited by [MOD]Tsoariveth: 20 May 2009, 19:36 |
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20 May 2009, 19:40
| #56
dnfb: Please see the discussion in this thread and this post.
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Member
Legendary Crackler Crusher![]() ![]() ![]() |
2 Jun 2009, 02:56
| #57
I am saddened but not surprised to see the stroken farming abuse is still not being addressed in tomorrow's update. We are now 9 weeks since I first brought attention to it in this thread and most complaints since 1.27 have been about it.
Lots of people have fully scrolled their character. Lots more have made 10mk out of souls. Was Ankama so short of money it needed to encourage us to subscribe an extra account, abuse the system and create permanent imbalance in all the servers? We deserve an explanation at the very least. Additionally, the overmaged equipment from the bugged maging in 1.27.0 is still in use. |
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2 Jun 2009, 06:12
| #58
I am saddened but not surprised to see the stroken farming abuse is still not being addressed in tomorrow's update. We are now 9 weeks since I first brought attention to it in this thread and most complaints since 1.27 have been about it. Lots of people have fully scrolled their character. Lots more have made 10mk out of souls. Was Ankama so short of money it needed to encourage us to subscribe an extra account, abuse the system and create permanent imbalance in all the servers? We deserve an explanation at the very least. Additionally, the overmaged equipment from the bugged maging in 1.27.0 is still in use. Indeed, now its rare to see people who arent scrolled 101 in Main Stat, Wisdom, and others if they spent an extra WEEK getting Strokens. I see people on certain PvP maps talking about how they now have 400+ Strokens or whatever, and i'm disguisted. I'd like to know who first suggested the newest PvP system, and how well was it supported by the other Dev's... and why they thought it was so great *Travis |
Member
Legendary Crackler Crusher![]() ![]() ![]() |
2 Jun 2009, 07:56
| #59
Actually, forget the explanation and witchhunt. They achieve nothing.
90+% of players invest in their character/team partly to gain a competitive advantage. Those who invested huge amounts of time and effort into scrolling or making kamas pre-1.27 have been screwed by what can only be described as Ankama's incompetence. Those who chose not to abuse the system have also been screwed. The servers are now permanently unbalanced. There is no fixing it. That doesn't mean Ankama shouldn't try. Here's what Ankama can do: 1. Fix the problem this week, no delaying another week. I already gave a simple way of doing this (see link above). 2. Compensate every player who was subscribed within 2 years prior to 1.27 with 2 months free subscription. |
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2 Jun 2009, 08:02
| #60
Actually, forget the explanation and witchhunt. They achieve nothing. 90+% of players invest in their character/team partly to gain a competitive advantage. Those who invested huge amounts of time and effort into scrolling or making kamas pre-1.27 have been screwed by what can only be described as Ankama's incompetence. Those who chose not to abuse the system have also been screwed. The servers are now permanently unbalanced. There is no fixing it. That doesn't mean Ankama shouldn't try. Here's what Ankama can do: 1. Fix the problem this week, no delaying another week. I already gave a simple way of doing this (see link above). 2. Compensate every player who was subscribed within 2 years prior to 1.27 with 2 months free subscription. I wanted to know simply so I could know how it evolved. I agree fully that the servers are permanently unbalanced. Rather then 2 months of free subscribtion.. I want the last 4 years of my life back. *Travis |
| Lo-Fi Version | Time is now: 22 November 2009, 10:34 |