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Dopples, why once a day ?
 XehanordHeart...
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post 28 Oct 2009, 12:35 | #1
Dopples
I just wonder why you can fight a dopple only once a day and ou can do the headhunter guest every 10 minutes.Why? The headhunter guest is really more annoying and gives better exp and rewards than dopples.
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 Buggabug
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post 28 Oct 2009, 12:52 | #2
QUOTE (XehanordHeartless @ 28 Oct 2009, 13:35) *
I just wonder why you can fight a dopple only once a day and ou can do the headhunter guest every 10 minutes.Why? The headhunter guest is really more annoying and gives better exp and rewards than dopples.



Because in theory Headhunter is much more difficult due to human players being able to think and strategize, while dopples run on a set AI. However Stroken farmer alts <100 kind of those this back in the face thanks to the imbalance of 1 v 1 below 100 due to some classes get powerhouse spells far earlier then others.
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 XehanordHeart...
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post 28 Oct 2009, 15:45 | #3
I wasn't talking about the rewards I was talking about the time sad.gif
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 Buggabug
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post 28 Oct 2009, 15:59 | #4
QUOTE (XehanordHeartless @ 28 Oct 2009, 16:45) *
I wasn't talking about the rewards I was talking about the time sad.gif


But that has everything to do with the rewards. Dopples are suppose to be easier to kill then human players, so if you were able to do dopples more then 1 time every 24 hours then you would be able to scroll super fast etc and so forth.
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 rossiscooler
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post 28 Oct 2009, 16:46 | #5
it would be too easy to level on, and thats not even considering what you could achieve with all them doploons
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 Blazeron
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post 28 Oct 2009, 19:20 | #6
Exactly. the amount of xp that dopples give is rather insane considering the little amount of time they take and the fact that you don't hav to pay anything (soulstones, etc.).
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 Lynerus
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post 28 Oct 2009, 20:18 | #7
Some of them take way longer then others (osa dopple for one) and the exp sucks half the time dopplers are to hard to even kill (and you do lose pet HP if you have one and die to a dopple)
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 XehanordHeart...
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post 28 Oct 2009, 21:52 | #8
I know a lot of players that lose to dopples.
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 SaddiXxX
Member Moopet Master
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post 29 Oct 2009, 14:13 | #9
some dopples are way harder than others everything depends on class plus than you have to give up wis gear to PvP gear with much less wisdom so it ends up with very low exp for long waste of time.
when i lvling i get much more exp and far better drops which incomparable to dopplones plus i have 100% success in fight with 0% tactics due to strong PW+EQ takes about 1-3 turns = less time
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 thisgameizfun
Member Kimbo Barber
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post 29 Oct 2009, 23:54 | #10
Head Hunter quest takes time to complete (depending on the target).

Dopples in less than a day will make it too easy because some of us can kill that certain dopple in maybe less than a minute or so, really it will turn out abusive if the time to fight them again is way less than 24 hours.



-xdark-osamodax
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 Phatballerz
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post 30 Oct 2009, 06:15 | #11
Dopples help me PvP. Please pretty please?
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 Blazeron
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post 30 Oct 2009, 12:22 | #12
Actually, my dopple does help me in PvP :D
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 thisgameizfun
Member Kimbo Barber
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post 31 Oct 2009, 01:44 | #13
I like the idea of fighting all dopples because it teaches me how to handle different classes.



-xdark-osamodax

This post has been edited by thisgameizfun: 31 Oct 2009, 01:45
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 Phatballerz
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post 31 Oct 2009, 05:22 | #14
QUOTE (thisgameizfun @ 31 Oct 2009, 02:44) *
I like the idea of fighting all dopples because it teaches me how to handle different classes.



-xdark-osamodax

Of course after major changes to certain classes, fighting a dopple is an easy way to figure out what exactly changed about them. And a bonus to this is you wont get called a noob while doing it.
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 vagabaka
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post 31 Oct 2009, 06:52 | #15
QUOTE (Phatballerz @ 31 Oct 2009, 05:22) *
Of course after major changes to certain classes, fighting a dopple is an easy way to figure out what exactly changed about them. And a bonus to this is you wont get called a noob while doing it.


Unfortunately changes to class spells often aren't synchronized to dopples though. For example, sram dopple's fear still does pushback damage, its lethal attack seems to have only 1 range, and it can remain invisible while casting any spell; cra dopple's destructive arrow doesn't give -damage; enutrof dopple's slaughtering shovel still seems to be the old unstable version. Since one or two updates ago, all dopple spells were changed to "Dopplesque ...", so I guess developers intend for dopples to have somewhat different spells probably to control their difficulty.

This post has been edited by vagabaka: 31 Oct 2009, 06:54
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 Phatballerz
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post 31 Oct 2009, 21:59 | #16
Eh its close enough. At least it doesnt call you noob when you lose.
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 XehanordHeart...
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post 1 Nov 2009, 16:21 | #17
What do you say guys about making the dopples in that way so you can fight them again but only if you have done the class bang guest ?
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 XehanordHeart...
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post 1 Nov 2009, 16:22 | #18
sorry for the double post.

This post has been edited by XehanordHeartless: 1 Nov 2009, 16:25
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 Buggabug
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post 1 Nov 2009, 17:47 | #19
QUOTE (XehanordHeartless @ 1 Nov 2009, 16:21) *
What do you say guys about making the dopples in that way so you can fight them again but only if you have done the class bang guest ?



Once again the rewards would be far too powerful. I can defeat every single class dopple while they are lv 180 in under 20 minutes, if I were able to do that I would get easily 70 doploons a day...far too op.
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 eotkodekff
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post 1 Nov 2009, 19:06 | #20
QUOTE (XehanordHeartless @ 1 Nov 2009, 17:21) *
What do you say guys about making the dopples in that way so you can fight them again but only if you have done the class bang guest ?

Would not make any difference.
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