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Fishing Problem (Balance & Documentation Incorrect), Suggestions & Feedback
 SeraphX
Member Arachnophobe
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post 16 Oct 2009, 15:27 | #1
Fishing Problem (Balance & Documentation Incorrect) Hello. I have a raised a fisherman to level 82 now and I've noticed a problem. The success rate for catching rare fishes is significantly higher for Enutrofs due to the chest (I assume). I have confirmed with numerous friends and guild members that in my entire 82 levels, I have caught approximately the same number of desirable rare fishes that they have caught in sometimes a single day in the 50-70 range using the same fishing strategies and always using the top rod available at the time.

It seems incorrect to give only one class in the game a significant advantage in one profession. No other classes have any specific profession advantages of any sort, for any professions. I feel that either this should be corrected or individual characters who created fishing alts should be given the opportunity to convert their class to Enutrof, since their primary goal as a fisher is to catch rare fish. If this is not allowed, which amounts to misleading customers and wasting their time and increasing their frustration with game balance, then all references in game, in documentation and on the website should clearly explain the profession advantage for Enutrofs so that new players cannot make the same mistake.

If I want to request a class change instead of deleting my character and starting over (which might result in finding some other game to play, as an alternative), do I do this by opening a ticket?

Thanks in advance!
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 lazaustin
Member Dragon Pig Pillager
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post 16 Oct 2009, 15:45 | #2
So are you sure chest really accounts for this? That would only apply to lv100 enus and above BTW. You could cast it when a devourer appears I suppose, but that isn't the only time you catch rares. Enutrofs do generally have higher prospecting, which is know to influence this. Maybe that's all the difference that's needed.

FYI My lv92 fisherman is a lv159 iop with over 300pp, and he does catch his share of rares.
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 rossiscooler
Member Moon Hammerer
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post 16 Oct 2009, 15:56 | #3
so what your saying is.....

enus drop items more frequently?

*gasp*
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 SeraphX
Member Arachnophobe
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post 16 Oct 2009, 17:09 | #4
QUOTE (rossiscooler @ 16 Oct 2009, 16:56) *
so what your saying is.....

enus drop items more frequently?

*gasp*


They are supposed to, yes. But it makes them the only class with a significantly out-sized opportunity to catch rare fish. Few people fish for any reason other than the rares, and the fact that the chest is included means that unless the character is not specifically for fishing, there is no good reason to be anything other than an Enutrof. This isn't stated up front, so it leads many people to making bad choices which are irreversible and waste a lot of their play time.

That's a balance concern. I'll be fine if nothing is done, but I think they should at least include in the description of fishing that Enutrofs are way better at it so as not to waste people's time. I've fished for 82 levels, and I can either continue with a very low success rate or delete and start all over (with fishing, of all things) and probably succeed more in the long run. Anytime there's this kind of frustration point and balance issue, devs usually want that feedback because it leads to lower re-sub rates, etc.

But thanks for the constructive feedback!
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 rftgvybhujn
Member Gobball Breeder
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post 16 Oct 2009, 17:14 | #5
Call the freaking national guard!
just for speculation, what if they DON'T wanna catch rare fish?
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 Buggabug
Member Mopy King Cleaner
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post 16 Oct 2009, 17:39 | #6
Number one, changing/deleting an entire character (you cant change class you must delete and restart at lv 1) for just a profession that you will have to re-level too is just plain silly. It's about PP in resource fights, as far as dropping them by fishing everyone has the exact same chance. This means Enu's have a higher chance of dropping stones in Miner resource fights, and special cereal in farmer resource fights as well.

Number Two, most people know that Enu are pp people, I mean their lv 100 spell is living chest that does nothing but add pp. Low levels might not know about pp chests no, but that comes with learning the game.
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 rossiscooler
Member Moon Hammerer
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post 16 Oct 2009, 17:56 | #7
maybe the fishing system should be changed rather than convert people who cant catch rare fish to enus

as far as i see it, the only possible reason to do it is for the rares, thats a problem in itself

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 kokimura
Member Piglet Tracker
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post 3 Nov 2009, 18:34 | #8
My level 8 fisherman enu catches everything ._.


I really think enus are better at catching fishes.

This post has been edited by kokimura: 3 Nov 2009, 18:33
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 SaddiXxX
Member Moopet Master
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post 3 Nov 2009, 20:10 | #9
The only significant advantage is living chest. with full PP gear i can get almost same amount of PP as enu. But thinking if you from starting prefer greed why you didnt took enu?
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 Nikto
Member Minotoror Tamer
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post 3 Nov 2009, 20:38 | #10
The only real advantage enutrofs really have is living chest as it increases the number of rolls for drops, if I understand correctly how the drop system works.
Just high PP can't be considered as imbalance as it can be achieved by any class, 20 PP difference in base doesn't play any role as rare fish is a rare drop with 100 pp lock.

I think that the chest problem can be solved in 2 ways:
  1. the same way as it was done for hunters - chest do not drop rare fish (i.e. no drop roll for rare fish)
  2. or chest can't be summoned in the fights with protectors


On the other hand, any strength based character has an advantage in any gathering profession but especially for miner and lumberjack (ore and wood weigh more than other collectible resources), simply because of the pods bonus coming with strength.
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 KamiToro
Member Piglet Tracker
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post 4 Nov 2009, 08:50 | #11
SeraphX,

There's some kind of "balance" within all classes in Dofus, just for example feca is better with shields, iop - better with damage and so on. Each class/profession has some advantages and weaknesses in different aspects. Basically most of enus are pp-generators, so they have some advantage over other classes being fishermen/hunters. But any other class can have cha-build, so this advantage is not enus-only. And if your enu is not cha-build (yeah, there're also int or str enus) you can't claim he has some advantage in catching rare fish.. Simply because he won't have it.

At the same time my sadi (almost fully str) has an advantage over enu (fisherman, hunter) because of her really nice pods.

Every class/build/profession is a matter of choice - what suits you best.

Nyo

Edit: Nikto makes a really constructive balancing suggestion about the chest (I remember how "wth" it made me when I saw the chest dropping the bag of fish instead of enu).

Also the thing about summoning a chest. Just after hitting level 100 enu if you summon the chest during the fight with resource keeper it will die the same turn because keepers cast unsummonning spell. Later, when the chest has more hp (eventually after hitting higher levels), it might be of some help. But imagine how much time is consumed when you aim for "cast chest-buff yourself with fortune-wait till chest gets max pp"... Honestly, I would go for much quicker fights

This post has been edited by KamiToro: 4 Nov 2009, 08:55
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 Nikto
Member Minotoror Tamer
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post 4 Nov 2009, 10:39 | #12
Actually, you can't wait till the chest is fully buffed. Cooldown on the Mass Unsummoning is shorter than 6 turns. Also pp buff from the chest is less important than the second roll for the drop. So, it's only 1 additional turn for any enu lvl 102+ (Mass Unsummoning always hits chest for 100 hp, as soon as your chest has 101+ hp you cann summon it).
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 SaddiXxX
Member Moopet Master
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post 4 Nov 2009, 13:59 | #13
QUOTE (Nikto @ 3 Nov 2009, 21:38) *
On the other hand, any strength based character has an advantage in any gathering profession but especially for miner and lumberjack (ore and wood weigh more than other collectible resources), simply because of the pods bonus coming with strength.


As I remember it already disused in another topic. I will glad to change little extra pod given by str to more PP (chance) or better dodge+lock (agility). But I need str for my spells so I cant sad.gif
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