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[News] DOFUS version 1.27: PvP quests and Strokens!
 DOKAHII
Member Gobball Breeder
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post 1 Apr 2009, 20:00 | #21
QUOTE (championjk @ 1 Apr 2009, 20:51) *
ok i love this new pvp thing i have a sac and it is realy hard trying to lvl it up and have it try and get resources to scroll it and face it not everyone is rich so i have done pvp just for my wings now i have a real reason to do it other than wings i love this update atleat 2 goods things come from this update dopples and stokens


Ok here s something to think about: rich people>good sets poor people>bad sets. So are you (apparently poor) gonna get richer or are the rich getting even richer without much effort?
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 H-a-m-m-e-r
Member Kitsou Beater
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post 1 Apr 2009, 20:16 | #22
Dofus Brainstorming session (in French of course)

Employee 1: Oh I have a great idea boss absolutely great idea. We'll introduce content so that you no longer have to be good at killing monsters to level.
Employee 2: Um ok, do you mean like doing lots of fetch quests that are difficult but don't require too much monster killing and give decent xp?
Employee 1: What no nobody wants interesting quests. Where'd you get that stupid idea? I'm talking about encouraging players to kill each other without regard for what the other might be doing. I can just see it it'll be great.
Boss: Yeah that sounds good and we could make the benefits be something like more xp than 10 monster fights, and the ability to get a characteristic scroll that would normally take 100 or more monster fights worth of drops.
Employee 2: Ok I see where you're going but don't you think this would encourage certain players to do NOTHING but pvp to the detriment of the community. And it opens abuse during the lower levels where overmaged equipments already provide unfair advantages.
Boss: Oh don't be silly pvp abuse has only been mild so far, there's no reason to think it will get worse. And I don't know what you're talking about. Most low level characters can't even afford overmaged equipments.
Employee 2: Well yes understandably most can't afford overmaged equipments. With the exception of those that already have a main character with lots of kamas/equipment. That one section (and kama buyers of course) will have a distinct advantage in abusing the system. And they're the ones that already have advantages.
Employee 1: I don't get where you're going with this. I mean you seem to be suggesting that this system that I just thought of off the top of my head is potentially 'abusable'. How could that possibly be the case. We haven't even implemented it yet, how could someone abuse it?
Employee 2: Well like I just said. And this might also encourage a pure pvp character. One designed sololy to hunt others and make use of any and all cheap tactics and class imbalances. Not to mention potential ganging.
Boss: I've heard enough. This idea is great. There is absolutely no potential for abuse and like Employee 1 said everyone has been clamoring for balanced pvp ever since we ruined the prism system. I can't see any way where this would potentially be unbalanced. Do it. Oh and by the way Employee 2 your negative attitude is a serious hindrance to our work environment. I'm moving you to another team.
Employee 2: But sir I'm the only competent programmer you have. Employee 1 has only ever written bug filled code that results in game crashes and fights that take forever. We still haven't fixed the sram invisibility bug that he wrote 2 years ago.

This post has been edited by H-a-m-m-e-r: 1 Apr 2009, 20:20
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 LeScoundrel
Member Blop Gulper
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post 1 Apr 2009, 21:01 | #23
Do these souls drop items?
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 H-a-m-m-e-r
Member Kitsou Beater
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post 1 Apr 2009, 21:26 | #24
QUOTE (Mafaldrag @ 1 Apr 2009, 11:08) *
DOFUS version 1.27 is arriving on 7 April 2009!

 Join the war between Bonta and Brakmar and make the most of the improved PvP Quests and the all new Strokens that you can win when you complete them!

PvP Quests appeared in version DOFUS 1.26 with the purpose of encouraging players to try their hand at PvP (player versus player) combat and to show them how to evolve their characters in this way. These quests come in the form of contracts to attack other characters: if you succeed in making the hit in a balanced fight, you’ll gain experience points.

 In 1.27, we have made PvP quests more interesting and accessible for all players by making them easier to take part in and by improving the rewards you can gain from them.

First of all, the XP gained from these quests has increased by 50% so as PvP combat will become a profitable alternative to fighting monsters when evolving your character.

We have also introduced all-new rewards for the PvP Quests, with an exciting innovation: Strokens!

Every time you win in a PvP Quest, you’ll get 2 Strokens on top of the XP and Kamas. Strokens are tokens which are specific to your character and which you can collect and exchange for various items with the NPC who hands out the PvP Quests in your city.

Strokens can be exchanged for characteristics scrolls:
- a small scroll for 2 tokens.
- a medium scroll for 3 tokens.
- a great scroll for 5 tokens.
- a powerful scroll for 16 tokens.
- a spell point scroll for 100 tokens.

You can also exchange them for Spiritual Gems which contain the souls of various dungeon monsters (so long as the character is of a high enough level to use the gem in question):


From level 50:
Spiritual Gem of the Famished Sunflower, for 3 tokens.
Spiritual Gem of the Royal Gobball, for 4 tokens.
Spiritual Gem of the Shin Larva, for 6 tokens.
Spiritual Gem of the Sponge Mob, for 6 tokens.
Spiritual Gem of the Bworkette, for 7 tokens.
Spiritual Gem of the Golden Scarabugly, for 8 tokens.
Spiritual Gem of the Ancestral Treechnid, for 9 tokens.
Spiritual Gem of the Royal Blue Jelly, for 11 tokens.
Spiritual Gem of the Royal Coco Blop, for 11 tokens.
Spiritual Gem of the Royal Cherry Blop, for 11 tokens.
Spiritual Gem of the Royal Indigo Blop, for 11 tokens.
Spiritual Gem of the Royal Pippin Blop, for 11 tokens.
Spiritual Gem of the White Rat, for 13 tokens.
Spiritual Gem of the Black Rat, for 14 tokens.

From level 60:
Spiritual Gem of the Wa Wabbit, for 10 tokens.
Spiritual Gem of the Great Coralator, for 13 tokens.
Spiritual Gem of the Lord Crow, for 16 tokens.

From level 70:
Spiritual Gem of the Legendary Crackler, for 11 tokens.
Spiritual Gem of the Tanukoui San, for 12 tokens.
Spiritual Gem of the Koolich, for 15 tokens.
Spiritual Gem of the Royal Mint Jelly, for 19 tokens.
Spiritual Gem of the Royal Strawberry Jelly, for 19 tokens.
Spiritual Gem of the Royal Lemon Jelly, for 19 tokens.

From level 80:
Spiritual Gem of the Royal Tofu, for 10 tokens.
Spiritual Gem of the Sewer Keeper, for 13 tokens.
Spiritual Gem of the Minotoror, for 14 tokens.
Spiritual Gem of the Gourlo the Terrible, for 16 tokens.
Spiritual Gem of the Moowolf, for 16 tokens.
Spiritual Gem of the Royal Rainbow Blop, for 19 tokens.
Spiritual Gem of the Moon, for 20 tokens.

From level 100:
Spiritual Gem of the Dark Vlad, for 16 tokens.
Spiritual Gem of the Pandora Master, for 16 tokens.
Spiritual Gem of the Skeunk, for 18 tokens.
Spiritual Gem of the Dragon Pig, for 20 tokens.
Spiritual Gem of the Peki Peki, for 32 tokens.

From level 110:
Spiritual Gem of the Tynril, for 22 tokens.
Spiritual Gem of the Silf the Greater Bherb, for 26 tokens.

From level 120:
Spiritual Gem of the Crocabulia, for 30 tokens.
Spiritual Gem of the Sphincter Cell, for 30 tokens.
Spiritual Gem of the Bworker, for 38 tokens.
Spiritual Gem of the Soft Oak, for 38 tokens.

From level 140:
Spiritual Gem of the Minotot, for 28 tokens.

From level 150:
Spiritual Gem of the Kimbo, for 46 tokens.
Spiritual Gem of the Ougaa, for 48 tokens.

PvP quests with Strokens allow players to not only gain XP and Kamas, but also to evolve their character’s characteristics with scrolls or to obtain Soul Stones that they may not have been able to find on their own.

What’s more, you won’t need to be under contract yourself anymore to benefit from PvP Quest gains! If your character is made the target of another player and you succeed in beating them in a balanced combat*, you’ll win half the award meant for them (1 Stroken and half the experience)!

*Balanced combat: The level of a team is equal to the level of the strongest + the level of the second strongest/2 + the level of the third strongest/3 etc.
The losing team must have at least 80% of the level of the winning team and have less than 20 levels of difference (unless the teams aren’t made up of at least 2 players).

 

 

This doesn't make sense. If they can't get the soul on their own or with a group what good does it do to be able to get it this way?
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 DOKAHII
Member Gobball Breeder
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post 1 Apr 2009, 22:13 | #25
You re just fabulous hammer, masterfull piece of writing. By the way could this part of the update be some bad april first joke? I d like to hope so tongue.gif
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 beardey
Member Arachnophobe
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post 1 Apr 2009, 22:43 | #26
Well, I, too, consider this as dumb as the 10% health loss thingy.
Sometimes ppl need to be aligned (I had to for being able to reap rice in pandala), but I was never planning to becoming this or that.
I do not want to be pushed towards alignment, to not fall back in evolving - behind the max scrolled billion earning bont/braks, just for being neutral.
Very dumb idea, indeed.

So it is as described above. Be level >60, align, because you need home potion or rice and Tadaaa, you're a nice target for fights you do NOT want at all.

Sorry, but this makes the game much less desirable for me.
AND, ppl who kill enough others are rewarded by becoming unbeatable, even in a friendly challenge.

No, dear ankama many of the new ideas are just laid out to drive "fun-players" off the game.
But maybe FUN ain't coming into it, anymore...

AND: IF this was thought to be a joke, it ist NOT a really funny one, not after the eni-thing you were hatching or the xelor crippeling...

angry.gif

This post has been edited by beardey: 1 Apr 2009, 22:46
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 thisgameizfun
Member Kimbo Barber
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post 1 Apr 2009, 23:03 | #27
I'm certainly going pvp more once dofus 1.27 arrives.

This post has been edited by thisgameizfun: 2 Apr 2009, 02:10
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 BenOfDarkness
Member Ouginak Torturer
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post 2 Apr 2009, 00:14 | #28
QUOTE (Amicusmagnus @ 1 Apr 2009, 13:20) *
Rofl.
Do you realize how hard it is to fight and beat someone in fair combat?
All those gangers, people who spend most time in arena of opposite alignment...
You have to fight 10 fair fights for that wa wabbit soul.
If you think that is so easy, give it a shot....


I'm pretty sure you only have to win 5 fights. Depending on your level, that can be done very fast.

I bet a lot of high-level players will make smaller PvP characters with insane gear (ex. give them Dofuses) and make them PvP for tokens, for souls.

April 1st, oh god let this be a joke!
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 Al-liance
Member Gobball Breeder
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post 2 Apr 2009, 00:17 | #29
If you don't like pvp, don't join an allignment made solely for pvp. Seriously.
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 threecard
Member Arachnophobe
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post 2 Apr 2009, 00:30 | #30
Hammer...that was beautiful to read!

There are several benefits to alignment including drops, being able to get around through prisms or gathering in one of the pandalas, oddly enough the only times I've been agressed have been when wearing wisdom or prospecting gear, which pretty much ruins combat effectiveness when you are getting hunted by someone geared up to fight another player. Oh, I take it back - I've been aggressed afk many times as well.

So what is the issue with Ankama forcing PvP on us? Makes perfect sense on the heroic server; but on all of them?


I'm still disappointed Enu's lack a respectable AoE. angry.gif
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 Phatballerz
Member Mopy King Cleaner
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post 2 Apr 2009, 01:46 | #31
i hate it when people complain about p2p getting too much stuff. DEAL WITH IT! they pay for it, which you dont!
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 NULLTheHunted
Member Gobball Breeder
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post 2 Apr 2009, 01:57 | #32
QUOTE (Phatballerz @ 2 Apr 2009, 02:46) *
i hate it when people complain about p2p getting too much stuff. DEAL WITH IT! they pay for it, which you dont!


I beleive that the majority of people here are complaining about PVP players receiving too much attention, not P2P players.
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 H-a-m-m-e-r
Member Kitsou Beater
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post 2 Apr 2009, 02:02 | #33
QUOTE (Al-liance @ 2 Apr 2009, 01:17) *
If you don't like pvp, don't join an allignment made solely for pvp. Seriously.

You're blatantly wrong. Alignments are not solely pvp. They come with benefits for pvm, financial, and movement abilities that have nothing to do with pvp. Just as soon as that changes you can bet the number of people with wings will drop. Dofus forces alignments for certain benefits (and even areas with unique monsters and resources, so I have no idea how you can claim its strictly pvp). Dofus literally had to bribe everyone to decide they wanted to allow themselves to be involved in battles they could not choose.

This post has been edited by H-a-m-m-e-r: 2 Apr 2009, 03:23
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 thisgameizfun
Member Kimbo Barber
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post 2 Apr 2009, 02:11 | #34
QUOTE (Phatballerz @ 2 Apr 2009, 02:46) *
i hate it when people complain about p2p getting too much stuff. DEAL WITH IT! they pay for it, which you dont!

You tell them those f2p!!!! biggrin.gif
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 KA-Dofus
Member Minotot Deboner
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post 2 Apr 2009, 02:32 | #35
QUOTE (H-a-m-m-e-r @ 1 Apr 2009, 20:02) *
Alignments aren't not solely pvp. They come with benefits for pvm, financial, and movement abilities that have nothing to do with pvp.

This in itself is the problem with alignments.

If the PvP system... which is what the alignment system actually is... didn't offer non-PvP related bribes to entice players to participate then only those with a true interest in PvP would join the PvP system, and those with no interest in PvP would not be penalized for opting out of that system.

So... if all the non-PvP related benefits were removed from the PvP system, the problem would be as well.
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 -Travis--
Member Mopy King Cleaner
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post 2 Apr 2009, 03:15 | #36
Uhmm I like the idea.. to point something out.. The quests only work for people with wings up anyways so it's not like people can target anyone not interested in PvP.

Now as said PvP is forced on players including finishing certain sets, gaining certain bonuses and accessing parts of the game, so that would be rectified.. but all in all this is the only part of 1.27 I'm liking.



*Travis
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 lkjubgvh
Member Gobkool Shearer
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post 2 Apr 2009, 03:42 | #37
twow a lot of you people are dum! If you don't want to get argoed just keep your stupid wings off and what do you mean it will lead to people ganging you because they wwont get the tokens if they do. then like no people are scrolled at 60 so you can pull that stick out of ur butt right now. pvp is going to be much difrent with the new init and health update as well. then people are complaining that that suck at pvp because they are poor? dang get of ur lazy but an make money then its not dificult if you really want it and pvp isn't all about sets you can outsmart your enemy also
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 asdjkfasdlkvn...
Member Larva
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post 2 Apr 2009, 05:24 | #38
QUOTE (lkjubgvh @ 2 Apr 2009, 04:42) *
twow a lot of you people are dum! If you don't want to get argoed just keep your stupid wings off and what do you mean it will lead to people ganging you because they wwont get the tokens if they do. then like no people are scrolled at 60 so you can pull that stick out of ur butt right now. pvp is going to be much difrent with the new init and health update as well. then people are complaining that that suck at pvp because they are poor? dang get of ur lazy but an make money then its not dificult if you really want it and pvp isn't all about sets you can outsmart your enemy also



I completely agree. You are all complaining of being aggressed while you use your wings for purposes other than pvp. If you don't want to be aggressed when you are getting to a dungeon etc. put your wings down. From what it sounds like the only honor you have is 0 or the honor you got from beating a headhunter. There should be no problems losing 0-5 honor when you don't rank your wings anyways. And also, my main is a level 72 enu which I just started pvp and it is not hard. My armor is not the best but it is the tactics that have let me beat several level 100+ characters. So what it seems like is that us/you low levels are trying to get away with not working hard to accomplish something. So stop crying about an issue that you can fix with the click of 3 buttons; conquest tab, disable/enable pvp, and yes disable/enable. It seems to me that you guys obviously have not tried to put your armor on before a fight becase there is plenty of time to, I have several times myself.

Peace ~ shadows-coin ~

This post has been edited by asdjkfasdlkvnj: 2 Apr 2009, 05:26
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 DOKAHII
Member Gobball Breeder
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post 2 Apr 2009, 06:28 | #39
QUOTE (Al-liance @ 2 Apr 2009, 01:17) *
If you don't like pvp, don't join an allignment made solely for pvp. Seriously.


Many people have to be aligned to access firefoux dungeon, kill zoths, cut bamboo woods and gatherr rice. This is why people who don t want to PvP have to pick alignment (not to mention to complete some sets with a shield).
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 Bujax
Member Pikoko Pilot
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post 2 Apr 2009, 06:28 | #40
I can't believe noone pointed this out yet. Many people describe PVP, especially 1vs1 agressions, as comparing your E-PENIS size... and now the reward you get for that are STROKEns... oh the IRONY biggrin.gif
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