[News] DOFUS 1.27 is available! |
[News] DOFUS 1.27 is available! |
Admin
Treechnid Hugger![]() |
7 Apr 2009, 10:17
| #1
[News] DOFUS 1.27 is available!
Update 1.27 is on line!The latest version of DOFUS will download automatically if you use the updater… otherwise, just go to the Downloads page on our website to download version 1.27. Happy gaming to all!  |
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7 Apr 2009, 10:19
| #2
yay for osa buffs :3
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7 Apr 2009, 10:31
| #3
im a lvl 75 sadi. tried to fight a dopple and it was lvl 100 WTF? im on heroic and died due to this. shouldnt i get a lvl 80 dopple at 75 NOT 100
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7 Apr 2009, 10:37
| #4
So whats the updates? any know all of em? just come back to dofus after 8 months so i'm pumped to know XD
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7 Apr 2009, 10:37
| #5
was I in that?Did you just put a new alignment on? Cuz i saw my name....when i started playing (i got the green box thing on top of chat turned on) and i saw a summoner! It had a different kind of wings...different wings from bonta? or from another new alignment? I pm-ed him 'What kind of wing is that? NICE!!!' and then he didnt reply....I am sure he is one of the admins?...SUDDENLY! I found my name on one of the green information...it says 'We thank Vampire-liquid' for this' That was me...was it my idea to make a new wing? But i did make a topic about them.. Please answer my confused thought
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7 Apr 2009, 10:39
| #6
Ahahah... What you did, Outyell, was fail a challenge. It announces who failed them now. The wings most likely mean he has a dishonor point, as it makes wings appear shrunken or with holes in them.
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7 Apr 2009, 10:56
| #7
Oh my god guys don't panic but you can no longer do Fear damage.
Rage quits... |
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7 Apr 2009, 11:06
| #8
So it doesnt run on win 98, so i got to go out and buy a copy of xp to keep playin my 2 p2p accounts ???
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7 Apr 2009, 11:32
| #9
It will not allowe me to play version 1.27...I re installed the game and everything but when i click on the dofus shortcut a little screen appears that says loading updates...then once it gets to 100% says "close window and game will restart(this is automatic)" but then i left it for like half an hour and nothing happened and it has said that since server maintenance...why?
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7 Apr 2009, 11:46
| #10
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Member
Arachnophobe![]() |
7 Apr 2009, 11:46
| #11
So it doesnt run on win 98, so i got to go out and buy a copy of xp to keep playin my 2 p2p accounts ??? Honestly, if you're still using windows 98, I feel sorry for you. *Pats on the back and hands a copy of XP and a new computer* I think it's time to learn about the last 11 years of your life that you missed, lol. This post has been edited by Momi-Ji: 7 Apr 2009, 11:47 |
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7 Apr 2009, 12:15
| #12
So does anyone know what the new update were? I've been looking, but I can't find a list or something that lists every update =o
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7 Apr 2009, 13:15
| #13
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7 Apr 2009, 13:21
| #14
Nice to see Ankama's complete lack of regard to the International community once again.
I wrote an incredibly detailed analysis of the Feca changes which was followed by a useful discussion with several good points raised. And yet there has been absolutely no changes to the Feca updates since. Nor any valid reasoning for some of the most drastic changes. I don't mind the update, I'm not ranting about nerfs. But this really, really irks me when Ankama claim they are listening to players and working with them. Bullshit. All it would take is one post in appropriate threads, just saying they're taking certain points into consideration. But nothing. No mention anywhere. Why are these even the official forums if none of the information and feedback gets passed on? This post has been edited by Elusial: 7 Apr 2009, 13:25 |
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7 Apr 2009, 13:22
| #15
Just a question . . . don't you think you guys can reset stats also?
cuz now that there is an additional 5 life per level, i could have used the points i put on vitality for more intelligence . . . that's all . . .XD |
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7 Apr 2009, 14:05
| #16
Just a question . . . don't you think you guys can reset stats also? cuz now that there is an additional 5 life per level, i could have used the points i put on vitality for more intelligence . . . that's all . . .XD Actually yah that would be nice, these changes are going to make alot of people have to rethink how to use thier characters, well at least me, being an eni and all. The extra hp is nice though |
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7 Apr 2009, 15:07
| #17
I have yet to play the update, because I am at school.
xD But I am really anxious to see what it's like. I am really looking foward to the new MASSIVE amount of hp I'll have Plus, I need to check out this dopple thing, I want free dungeon keys! |
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7 Apr 2009, 16:13
| #18
Ankama is always surprising its supporters. Keep up the good, no, EXCELLENT work! This game never gets old.
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7 Apr 2009, 16:18
| #19
Every player who has ever been subscribed will find an Orb in their inventory, which will allow for the one-time resetting of stats if you so choose. (Visit your Temple to use it).
And, yes, Ankama does listen to players (there is now a whole section where you can ask our temporary Community Manager questions, and he has been answering), but "listening" and even "replying" is not the same as "obeying" -DS -------------------- Important and Useful Links Support <<>> Terms of Service <<>> Forum Rules <<>> Community Site <<>> Game Guide |
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7 Apr 2009, 17:19
| #20
OMG u tottaly screwed up fecas, shield last 5 turns, not the whole 5 turns but 4, the shields i think are kinda weaker, well.... and i just got to 60 (i got mount and krystoball).... =/
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7 Apr 2009, 18:21
| #21
Uhm, Srams tricky trap 2 ap ea? This made just sram's the best guy's, and they were already impossible to win in challenges...
And i don't like sacrier punishment spells and dancing sword has gone |
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7 Apr 2009, 18:28
| #22
hey guys im so confused wat does new brokle do now tell me pls
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7 Apr 2009, 18:29
| #23
Every player who has ever been subscribed will find an Orb in their inventory, which will allow for the one-time resetting of stats if you so choose. (Visit your Temple to use it). And, yes, Ankama does listen to players (there is now a whole section where you can ask our temporary Community Manager questions, and he has been answering), but "listening" and even "replying" is not the same as "obeying" -DS I realise there's a new section but I fail to see why we're required to post in that section to simply get a response. Simply because an official is responding one exclusive section of the site, it doesn't automatically mean useful discussions and posts are being read and passed on. I'm not asking for any of the changes I or anyone else proposed be implemented or 'obeyed' as you put it, I'm simply highlighting the fact that there's absolutely no indication that people's discussions are being heard. If Ankama want useful and thorough feedback on what they're doing I would have thought they'd be doing their utmost to make it known that they're listening to the feedback. That would encourage more responses and also motivate people to put more time into their arguments. Otherwise people are stuck with the mentality of "well, no-one reads it anyway so why should I bother?". It's not enough to just say 'all your feedback here is being read' or 'we want to involve the players more in the process' when absolutely no changes or acknowledgment of useful feedback was made. Even simple requests to expand on the reasoning for some of the changes and perhaps give players the chance to then provide proper counter-arguments to it (if needed) is being denied. I understand that perhaps there's a translation barrier and these things take longer. But all that says to me is that Ankama don't care enough about the International community to invest in more translators. Which is fine. But they could then have the decency to say it. If Ankama are going to say that they are listening to players then they need to damn well show it. Otherwise no-one will bother to voice their reasoning if they feel it will fall on deaf ears and all that's left will be "this update sucks, I get pwned by everyone" or "Ankama are lame, why can't they just leave everything the same and give us new weapons? I'm quitting!" - type responses. |
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7 Apr 2009, 19:18
| #24
the updateted client doesnt even work on ME for this i am pissed XP and vista are the worst OS in the world thanks alot dofus for screwing me before i can find out how bad you realy screwed me.
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7 Apr 2009, 19:24
| #25
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7 Apr 2009, 19:27
| #26
IF YOU TOOK BACK SMITHMAGI SYSTEM TAKE BACK CRASHING RUNES TOO
wth is now? old rules but we cant crush runes, something isnt right Ankama... http://forum.dofus.com/en/log-book-f1/smit...tem-t73564.html This post has been edited by YourCraftsman: 7 Apr 2009, 19:29 |
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7 Apr 2009, 20:07
| #27
Uhm, Srams tricky trap 2 ap ea? This made just sram's the best guy's, and they were already impossible to win in challenges... And i don't like sacrier punishment spells and dancing sword has gone Right! That update is just one big mistake -.- |
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7 Apr 2009, 21:27
| #28
What happen to the "unhealable" damage? my eni had maxed hp, and let a couple of crackrocks attack me, and still be able to heal to full health. or am i crazy
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7 Apr 2009, 21:49
| #29
Right! That update is just one big mistake -.- Well damn don't tell them!.. |
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7 Apr 2009, 23:00
| #30
I love osamodas! I feel useful in pvp.
I feel bad for srams though. |
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7 Apr 2009, 23:14
| #31
IF YOU TOOK BACK SMITHMAGI SYSTEM TAKE BACK CRASHING RUNES TOO wth is now? old rules but we cant crush runes, something isnt right Ankama... http://forum.dofus.com/en/log-book-f1/smit...tem-t73564.html Come on, did you read the link? It says /temporary./ Giving back the old system of crafting runes for only a short time would probably take more work, and besides, we all know everyone would just stock up like crazies and flood the market, or just hoard things. |
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8 Apr 2009, 02:13
| #32
So awesome, my main character, a Sram, has been totally screwed over. Favorite long range attack - now completely worthless.
...and, my merchant character is now 2000 pods overweight all of the sudden after the update because piwi capes, that used to weigh 1pod, now weigh 10 pods each and I can't even enter merchant mode to sell them off. FREAKING GREAT! Seriously - what the hell? |
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8 Apr 2009, 05:54
| #33
So awesome, my main character, a Sram, has been totally screwed over. Favorite long range attack - now completely worthless. ...and, my merchant character is now 2000 pods overweight all of the sudden after the update because piwi capes, that used to weigh 1pod, now weigh 10 pods each and I can't even enter merchant mode to sell them off. FREAKING GREAT! Seriously - what the hell? who wants to buy piwi capes anyway? and besides why cant you go into merchant mode again? i suggest make an alt and mule your capes away onto a different account for storage. |
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8 Apr 2009, 15:40
| #34
I think it is awesome that Aggressive Glyph is free squares instead of linear. And the orbs are awesome. I've always needed to reset my Cra. I built her really, really horribly (she was my first char).
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8 Apr 2009, 15:57
| #35
Am I the only one who sees something wrong with the new init system? I mean seriously, a lvl 10 sac with gobbling cape should not be able to go before a lvl 80 pure int osa!!!
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8 Apr 2009, 16:10
| #36
Besides, all this new HP is gonna benefit the huge damage classes because the fights are gonna last longer and the classes that have to chip away can't do so very well anymore because there's too much to chip away from.
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8 Apr 2009, 16:25
| #37
Come on, did you read the link? It says /temporary./ Giving back the old system of crafting runes for only a short time would probably take more work, and besides, we all know everyone would just stock up like crazies and flood the market, or just hoard things. QUOTE Smithmagic: temporary return to the old system Since a glitch was found in the new Smithmagic system which allows players to easily craft very powerful items, we temporarily put the old system back in place. As the new smithmagic system needs to be tested more accurately, we will take several weeks to test it through and through before putting it back on line. Thank you for your understanding. THIS IS NOT OLD SYSTEM. Normal runes dont give +2 stats anymore NOW MAGING IS HARDER THAN 1.26 wth?! SEVERAL WEEKS? I need to wait several weeks with maging becouse it is harder than 1.26 ffs This post has been edited by YourCraftsman: 8 Apr 2009, 16:48 |
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8 Apr 2009, 18:50
| #38
Oh my god guys don't panic but you can no longer do Fear damage. Rage quits... ... Im so ashamed to be a Sram lol fear i leveled to 5. Which im finding very pointless, whats the point leveling it for the extra range, where you can only use the spell at close?? |
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Arachnophobe![]() |
8 Apr 2009, 19:04
| #39
whats up with iops doing less damage on iops wrath now?
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8 Apr 2009, 19:17
| #40
I actually think the iop's wrath update is a very good thing, it was waaaaaaaaaaaaay too powerful a spell.
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8 Apr 2009, 21:48
| #41
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9 Apr 2009, 02:07
| #42
I just wanna say that the new version sux no offense...I've talked to my friends and we would be all hapier if u return the old version and we all agreed to message u: first most of the spells suck, second u might as well wipe off the proffesion baker and farmer cause now breads r useless and third this new fight challenges suck as well...generaly we dot like it and we want the old 1 back
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Kaniger Hunter![]() ![]() ![]() |
9 Apr 2009, 02:20
| #43
I just wanna say that the new version sux no offense...I've talked to my friends and we would be all hapier if u return the old version and we all agreed to message u: first most of the spells suck, second u might as well wipe off the proffesion baker and farmer cause now breads r useless and third this new fight challenges suck as well...generaly we dot like it and we want the old 1 back Saying something offensive is still offensive if you add "no offense" after it. So you might be surprised to learn that saying "You suck and the game sucks and everything sucks and it all sucks now, no offense" is still offensive. Also, if they rolled back the server every time people made topics screaming how the new update totally ruined their class (Sacriers, as it turns out) or demanding that Ankama return the game to the previous version or threatening to quit over a new update, we'd still be playing 1.12 at the latest. |
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9 Apr 2009, 03:31
| #44
well I for one am not complaining, I play a sadi, and I don't really notice much difference. but I am greatly enjoying the new dopple fights and rewards plus all the new challenges. although tree of life's not to useful. so to all the people who are complaining about the nerf's, just remember you could have gotten a second tree instead of a spell like jinx that reduces damage to nothing. or brockle that increases it to insanity.
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9 Apr 2009, 20:25
| #45
Plenty of bugs to work out. I have qualms with the new feca class spell (and the total nerf of Feca to the point that they're useless now, even more than before, good job)
If the class spell actually took away close combat for enemies it might be nice, rather than just buffing them. Not having shields is crap. If other classes are made to damage and do it well then why can't fecas reduce like they're meant to? cus they certainly can't damage. If you're going to put immunity to 1 turn try taking Sylvan power down a few turns. And a cool down on disspell of sadis and enus? Maybe make the game a little bit fair. Fecas really have no point anymore. Thanks for ruining my character and all the time I put into it. |
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Tofu Stroker![]() |
10 Apr 2009, 00:29
| #46
wow, they completely ruined my perfect dmg eni build with this 'unhealable damage thing' ... im absolutly horrid in pvp now. seriously....thanks alot ankama. wasting my time and all. Untill these things are fixed, im officially done with dofus.
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10 Apr 2009, 01:18
| #47
wow, they completely ruined my perfect dmg eni build with this 'unhealable damage thing' ... im absolutly horrid in pvp now. seriously....thanks alot ankama. wasting my time and all. Untill these things are fixed, im officially done with dofus. Sad to hear you quit, though only reason eniripsas are useless now is because all class pretty much same affective healing they do. Meaning there is probably no point in having enis. |
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10 Apr 2009, 02:01
| #48
well I for one am not complaining, I play a sadi, and I don't really notice much difference. but I am greatly enjoying the new dopple fights and rewards plus all the new challenges. although tree of life's not to useful. so to all the people who are complaining about the nerf's, just remember you could have gotten a second tree instead of a spell like jinx that reduces damage to nothing. or brockle that increases it to insanity. Word, brother ! Sadidas are almost left untouched, but I can say Tree of Life is a already pre nerfed skill for sadida, at the moment, the only two fights I summoned the tree on PvM had no utility, firstly it was at the last level of gob dungeon, where the Royal Gobball just abolitioned it and healed himself to full HP, the other was with a Sacrier dopple that attracted it and Sacrier Footed it till it died, then he was healed for about 90% Damage I dealt. On PvP, I didn't even try, obviously when the enemy see the tree he will try to unsummon it or find a way to damage it (Osa: Whip, Enu: Unsummoning, Other sadidas: Dolly, Sram: Unsummoning Trap + Tricky Blow, Sacrier: Cooperate you and kill the tree), I hope this is changed. The Inflatable is still the best summon of sadida if you're wishing to heal yourself. |
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10 Apr 2009, 02:06
| #49
Word, brother ! Sadidas are almost left untouched, but I can say Tree of Life is a already pre nerfed skill for sadida, at the moment, the only two fights I summoned the tree on PvM had no utility, firstly it was at the last level of gob dungeon, where the Royal Gobball just abolitioned it and healed himself to full HP, the other was with a Sacrier dopple that attracted it and Sacrier Footed it till it died, then he was healed for about 90% Damage I dealt. On PvP, I didn't even try, obviously when the enemy see the tree he will try to unsummon it or find a way to damage it (Osa: Whip, Enu: Unsummoning, Other sadidas: Dolly, Sram: Unsummoning Trap + Tricky Blow, Sacrier: Cooperate you and kill the tree), I hope this is changed. The Inflatable is still the best summon of sadida if you're wishing to heal yourself. Let's not forget that it adds mp. |
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Arachnophobe![]() |
10 Apr 2009, 04:58
| #50
Iops wrath is still a good spell, However I would like to see a decrease in the cool down time.
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10 Apr 2009, 09:41
| #51
Gotta say thanks for improving the Osa yet again ;P. Keep up the fun updates !
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10 Apr 2009, 10:22
| #52
Osas really didn't need the buff... New Sacrier is good, though, and I'm seriously considering using my level 30 Sac to replace my level 70 Feca simply because of how badly Fecas suck now without epic scrolling.
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Arachnophobe![]() |
11 Apr 2009, 17:15
| #53
I hate how they changed Brokle. Ankama should've just added a spell like it is now.
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Arachnophobe![]() |
11 Apr 2009, 17:27
| #54
I just wanna say that the new version sux no offense...I've talked to my friends and we would be all hapier if u return the old version and we all agreed to message u: first most of the spells suck, second u might as well wipe off the proffesion baker and farmer cause now breads r useless and third this new fight challenges suck as well...generaly we dot like it and we want the old 1 back You and your friends are selfish then. And even if you say no offense, it's still offensive. |
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Arachnophobe![]() |
11 Apr 2009, 17:35
| #55
this version sux... i want my sram back
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11 Apr 2009, 17:40
| #56
Nice to see Ankama's complete lack of regard to the International community once again. Well i heard reinforced protection was upgraded.Did you even go to your temple yet?I wrote an incredibly detailed analysis of the Feca changes which was followed by a useful discussion with several good points raised. And yet there has been absolutely no changes to the Feca updates since. Nor any valid reasoning for some of the most drastic changes. I don't mind the update, I'm not ranting about nerfs. But this really, really irks me when Ankama claim they are listening to players and working with them. Bullshit. All it would take is one post in appropriate threads, just saying they're taking certain points into consideration. But nothing. No mention anywhere. Why are these even the official forums if none of the information and feedback gets passed on? |
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11 Apr 2009, 17:44
| #57
Iops wrath is still a good spell, However I would like to see a decrease in the cool down time. I know the other day i saw a prism fight and iops wrath killed the prism and several people in 1 hit.Not fair we dont even get to attack.And something else about the update,Initiative is based on hp what a rip. ;p |
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11 Apr 2009, 18:16
| #58
I really like this update... I have a Xelor and It was pretty much untouched too. I like the new move, Rhol Bak, I'm working on encorperating that into my strategy for fights. I don't like the move tree of life, my sadi has that and, btw it stinks. In my battles against dopples, 2 of them were fair. My lvl 21 sadida got a lvl 40 dopple to fight... that wouldve been unfair if i didn't cream it ^^. My xelor battle was a 10 lvl difference, the dopples being higher, but I won with over 150 health left so I'd call that fair. (P.S. my xelor isn't like lvl 180 so 150 is a large portion of my hp). Ive been in a couple of fights and I still can't tell if the 4 hp = 1 inni thing works, partly because I usually don't lose hp in the kind of PvM fights I've done this week and the other part is I haven't been in a chalenge match for a long time.
That would be the end of my blabbing about random, and yet not random stuffs. Please people who havent been effected that much (this statement would not include Eni's cuz they got nerfed to death) please don't complain about how this sucks and you got nerfed and your gunna quit. It doesn't do anything, It's just annoying. Go to the (lol I forgot what its called) section of the fourum that has people that build and edit the game, write an educated paragraph or 2 why it's bad, and If they think your right and they give a __ they'll do something. P.S. Don't forget to say please and thank you ^^. Ty for reading |
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11 Apr 2009, 19:46
| #59
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14 Apr 2009, 08:17
| #60
Uhm, Srams tricky trap 2 ap ea? This made just sram's the best guy's, and they were already impossible to win in challenges... And i don't like sacrier punishment spells and dancing sword has gone haha if yu dont like dont choose it! how to play dofus 2.0 ??? it is great! |
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14 Apr 2009, 16:03
| #61
Please make it back i cant even beat 1 lvl enutrof with my sac im so nooby that everyone kills me
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14 Apr 2009, 20:52
| #62
Atleast reset spell points again because i think half of dofus players didnt know that many spells have changed ! Thank you!
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14 Apr 2009, 20:55
| #63
They gave us the reset because so many spells have changed in the first place.
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Tofu Stroker![]() |
15 Apr 2009, 06:29
| #64
I can see that you don't believe me what for speech around it 1.27 it is a heap there is a rally mighty will you do the survey?
one this way you are breaking the game around it is unbelievable and with second you are doing super menów really stand up from the side and see what you did and it will turn out around you are in the ass in next update around sacow and tech what are now hax you will do cripples because only this many you can the one of inch cash desk from p 2 p it your is weaving the rally in my opinion you didn't deserve the payment this month |
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Tofu Stroker![]() |
15 Apr 2009, 06:57
| #65
but sie you attached of the ones xelorow now counter spoiled since I have 1 / 2 around 1 / 50 it is probably good how 6 rounds are like .. rather than 3 you are ill at eni reef spell farther on ch is for 6 rounds go to be treated
you are breaking everything after entire Lini |
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15 Apr 2009, 19:32
| #66
Hello,I have 1 question about stokens. I have lvl 131 and 20 stokens.And i want to have Spiritual Gem of the Skeunk.(Topik says - i need >100 lvl and 18 stokens,Nps informed - 110 lvl and 18 stokens) But then i trying bring it NPS says :"It seems that you either don't have the level required or you don't have enough Stokens."
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15 Apr 2009, 20:02
| #67
I believe they might have upped the amount you need. They did that to a few things recently, but the news isn't translated from french yet. >.<
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Tofu Stroker![]() |
15 Apr 2009, 23:02
| #68
any mod looking here sometime? or we talk about game and dont see any reactions
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Tofu Stroker![]() |
16 Apr 2009, 21:08
| #69
Zavel casts Slow Down.
Anfetaminka has dodged the loss of 3 AP. Counter <ref spell> is sick too PL: widzicie to ?? weźcie się do roboty bo to się robi żałosne najlepiej osuńcie wszystkie zmiany a jak wam brak motywacji to dajcie nam swój adres to myślę ze motywacja chętnie przyjedzie ENG: you can see it?? set to work because it is becoming pitiful best sink all changes and if you are lacking motivation give us your address number it I think around motivation willingly will arrive This post has been edited by Yuras: 17 Apr 2009, 02:34 |
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17 Jun 2009, 09:09
| #70
I have a question: Can i use the dooplons for my 46 osa to reset him to wis to lvl easier and then use the orb to reset back on int on some lvl?
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Arachnophobe![]() |
22 Jun 2009, 21:57
| #71
In dofus 1.27 they added dopples, a nice feature with daily xp. But if you fight each dopple seperately you ll understand from the very first moment that something is wrong with osamodas and sacrier dopple. They are overpowered... Osa dopple with 3 prespics out means -6ap per turn or even with 2 prespics 1 boar its hard to beat. Sacrier simply has too much hp and good dps. So, is there any possibility that these two will be changed? I always find myself leaving these two for last and some times i cant beat them trying for weeks!
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23 Jun 2009, 03:07
| #72
I fought the 120 dopples the other day to unlearn staff skill. Lv. 114 Sadida at the time. I can see the problem with the sac while I didn't lose to any of the dopples the Sac and Sadi dopples gave me the most trouble the sacs larger hp and decent dmg per turn made it a very dangerous opponent but I wouldnt say overpowered the sadida was hard because it summoned block every turn and ran from me casting tear over and over. The osa would be third simply because I had to vanquish its summons before I could kill it (hadn't bought release yet). Hands down easiest dopple was Iop which died in a matter of seconds. While I'm happy with the dopple to unlearn spells rather than buying potions like before I'm still very upset that PvP is so heavily rewarded now yet you can only fight dopples once every 24 hours and the trade in rate is so much higher for doploons than strokens. I really wish that Ankama would do away with strokens.
And fix Feca's so I can play mine again. |
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23 Jun 2009, 11:42
| #73
Sac dopple is hard for every class that can't rape decent amount of mp or ap. Sadis have an advantage here.
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23 Jun 2009, 16:03
| #74
I think it just depends on what level you are. I'm a 19x sacrier and the only dopple that gives me any trouble is the eca dopple. I have actually lost to this dopple a few times because he crits me to one or two ap occasionally.
I've not ever had a problem with the sacrier dopple but I guess that's because we have pretty much the same ap and my daggers outdamage his absorption. Osa dopple has never cast anything more than crackler and wyrm on me. Maybe I'll try and run through the dopples with my other characters and see how they fair with them. |
| Lo-Fi Version | Time is now: 23 November 2009, 07:22 |