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How do you beat a int iop?, This is ur chance t shut up all the nerf forums...
 BANK-DEL-GUIL...
Member Tofu Stroker
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post 5 Aug 2009, 18:31 | #1
How do you beat a int iop? After reading many int iop OP bla bla bla this and that wtv idc.... I am a osa i know is very hard for us to beat a int iop. In fact I don't think is possible so avoid them but then again avoiding a class is no the "problem solve" action.

So to you int iop players if you aren't so "OP" then tell us how do we defeat you. dry.gif

Mention ever class you fight and go on tell every whining brat how too fight a int iop and shut them all up for once.


BTW... I was a vit osa now i am int because pvp got boring to me. (I still pwon some players) cool.gif
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 AndrewRoss
Member Arachnophobe
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post 5 Aug 2009, 18:36 | #2
Simple, my friend!

There has been one class that I can never seem to beat with my int iop...

The sadida.

What they usually do is use soothing bramble, have the inflatable use dollish acceleration, and all around don't let me touch them with strengthstorm.
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 nitinecupiti
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post 5 Aug 2009, 18:41 | #3
The answer is: Use you're brain!

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 thisgameizfun
Member Gigantic Kralove Destroyer
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post 5 Aug 2009, 18:42 | #4
Sadida should just cast The Ultra Powerful and this is what should be happening:

-Iop should keep wasting ap on casting Jump or attacking

-Sadida should keep attacking Iop and run after that

-The Iop should be at least 2-3 hits (not turns) away from dieing by the time he/she barely reached the sadida.

I hope that helped. smile.gif

QUOTE (nitinecupiti @ 5 Aug 2009, 19:41) *
The answer is: Use you're brain!

This topic is about giving others the idea of what to do when you face an Iop.

This post has been edited by thisgameizfun: 5 Aug 2009, 18:44
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 nitinecupiti
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post 5 Aug 2009, 18:47 | #5
I think he was speaking about lvl 60 to like 80 or 90..

I don't think some1 would be complaining after lvls and lvls ...

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 BANK-DEL-GUIL...
Member Tofu Stroker
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post 5 Aug 2009, 18:56 | #6
Well im lv 129 and im not a sadida i am a osa. I only get one turn to gravity him and then he will jump and SS me and when you go PoC + SS = SS, GC+SS = SS, and CC+SS=SS.... not to mention he will kill all my summons wit no hard work.


Also not all clases are sadidas.... a sram can be fine while he is inv, + his mp and nice traps

Enis, with FW can make it happen, pandas will have to throw them around. Sac will eventually fall to them, ecas felinton and leap, xelor can ap rape them, but most of these class have most hard times to fight them not all win... happy.gif kinda game my self the answer but most newly players (noobs) whine so give them a hand so they don't call nerfs and destroy the class
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 Raggsie
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post 5 Aug 2009, 19:05 | #7
QUOTE
The answer is: Use you're brain!


How very brainless of you..

Every class but the int iops seem to beat and lose to each other. Int iops hardly ever lose, and when they do its against mp rapers like sadi's (cra's can mp rape, but lets be honest.. most any cra at any lvl would lose badly to an int iop). Lets not forget they, like all iops have unmatched movement due to jump, so all they'd have to do vs a sadi is jump and kill the ultra powerful (or powerless in this case), with the amount of damage int iops can do at higher levels, a one hit kill is possible. Therefore an mp raper is needed to kill int iops, but even then they still might lose.. so what chance does this give other classes.

At level 6, a level 160 int iop can hit 300-350, 3 times at a range of 3-5.. ive even seen some hit like this with 6mp (begs the question of just how people seem to say int iops are not overpowered at higher levels), which means they can easily get into range to attack or use their mp in conjuction with jump to retreat after attacking if necessary. Find me one other build that can be as effective as this.

Despite all this, im not a fan of nerfs.. maybe we should all just accept this game is unbalanced and would take a rocket scientist to actually balance it without any complaints. Its just not possible to balance. Int iops shred every class in PvP and not only at lower levels, its time we accepted it.

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 Sosha
Member Kitsou Beater
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post 5 Aug 2009, 19:08 | #8
I have a few ways of doing it so please be patient.
I am a Sacrier that has scrolled a vast majority of my spells to have more variations so here are a few ways.

Agility/Str/Chance build- use a bow, take away the range and make then CC you

Agility- I use a 7 MP build and attraction to close the gap then I smack them in the face with Ice Daggers

Intel build- ....absorption or a hammer....ooor a wand >.>

it's basic and you don't need to change too much around to use this.
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 BANK-DEL-GUIL...
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post 6 Aug 2009, 06:01 | #9
Well lets just say if your class cant mp rape and gravity at the same time every turn then you are dead or if your class cant make him CC yo then yo will also die.... if your class cant do these then pray for hi to get a critical fail on every one of his SS


For me it all gos to one direction OVERPOWERED and if i am not then plz enlighten me Int iops...

Maybe the answer is to accept that dofus will always suck when it comes to pvp becos no class can beat all and there will always be one class that will RAPE all and that is the INT IOP...

I dont mean to offend int iop players but i jut hate it when they try to make it seem so complicated to win... lol 800-900 dmg a turn dry.gif give me a break
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 dommex
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post 6 Aug 2009, 08:07 | #10
Its not str storm that makes an int iop very strong (too strong) its the fact that they have astonishly good map manipulation that works good (too good) with str storm mellow.gif
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 BANK-DEL-GUIL...
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post 6 Aug 2009, 16:46 | #11
MAP MANIPULATION FML lol... SS is the thing hitting 300s not the map... yes it takes part but jump, blow, intimidation makes anything possible for a 300s dmg SS.
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 dommex
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post 6 Aug 2009, 16:56 | #12
QUOTE (BANK-DEL-GUILD @ 6 Aug 2009, 17:46) *
MAP MANIPULATION FML lol... SS is the thing hitting 300s not the map... yes it takes part but jump, blow, intimidation makes anything possible for a 300s dmg SS.


It would be really easy to get away from an int iop without jump intimi and blow due to crappy range tongue.gif
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 T-A-Oreo
Member Gobball Breeder
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post 6 Aug 2009, 17:07 | #13
I have a level 65 intell eca and I usually don't have a problem with intell iops. Just make sure you have something close to block their line of sight and have enough mp to come out, attack and go back. If they like to jump close to you and use intimidation to push, stay near a wall or tree, so they can't push and you can keep em close. This only works of course if you have some agility, enough to dodge lock anyways.
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 FlaMinXRaY
Member Lord Crow Flatterer
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post 6 Aug 2009, 17:15 | #14
If you're an osa:

1. Outrange them. Not hard, just stay out of linear and use ghostly claw or crow, eventually they will start running towards you
2. Summon spam. Try to keep them in gravity for as long as you can. A good trick for a few straight gravity turns:
- summon gobb
- whip+leash gobb
- summon gobb
3. 3 turn is plenty for you to do some damage, after that, he will either run away or keep coming towards you. If he runs away, follow from step 1. If he runs towards you, kill him with a hammer or a hard hitting cc weapon.

This post has been edited by FlaMinXRaY: 6 Aug 2009, 17:15
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 dommex
Member Mufafah Rider
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post 8 Aug 2009, 15:58 | #15
QUOTE (T-A-Oreo @ 6 Aug 2009, 18:07) *
I have a level 65 intell eca and I usually don't have a problem with intell iops. Just make sure you have something close to block their line of sight and have enough mp to come out, attack and go back. If they like to jump close to you and use intimidation to push, stay near a wall or tree, so they can't push and you can keep em close. This only works of course if you have some agility, enough to dodge lock anyways.



Ever heard of that you can have 9ap? intimi 2x str storm jump 1x str storm and he will prolly be at a good range so ul have to waste ap on tele spells he jumps str storm reapets a few times, buhbye to u smile.gif

Osas can have real fun battling a int iop smile.gif just summon gobball and stand back it to prevent pushback and hes stuck then just spam summons untill he is cornered in them ( just mind keeping Gravi-gobball alive )
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 Nemoni
Member Gobball Breeder
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post 11 Aug 2009, 06:46 | #16
int iops are so easy today i killed 7 of em today 3 of em were rank 10 and im a rank 5 enu. yes int iops r overpowered but theyll be nerfed soon just wait.
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 KingFromHellI...
Member Grossewer Rat Washer
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post 11 Aug 2009, 07:29 | #17
For me sacrier DMG is easi to own him, just in a fight start run away and make some bufs hit with leek pie, and when im rdy i atract him and hit, he takes from me nice hp in 2turns and then i punish him or just finish. And i always got left around 800hp.
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 IamGhey
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post 11 Aug 2009, 07:35 | #18
QUOTE (dommex @ 8 Aug 2009, 15:58) *
Ever heard of that you can have 9ap? intimi 2x str storm jump 1x str storm and he will prolly be at a good range so ul have to waste ap on tele spells he jumps str storm reapets a few times, buhbye to u smile.gif

Osas can have real fun battling a int iop smile.gif just summon gobball and stand back it to prevent pushback and hes stuck then just spam summons untill he is cornered in them ( just mind keeping Gravi-gobball alive )

The iop doesn't need to use intimidation. The iop still has Blow.
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 SilentRevenge
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post 11 Aug 2009, 10:07 | #19
QUOTE (dommex @ 8 Aug 2009, 16:58) *
Ever heard of that you can have 9ap? intimi 2x str storm jump 1x str storm and he will prolly be at a good range so ul have to waste ap on tele spells he jumps str storm reapets a few times, buhbye to u smile.gif

Osas can have real fun battling a int iop smile.gif just summon gobball and stand back it to prevent pushback and hes stuck then just spam summons untill he is cornered in them ( just mind keeping Gravi-gobball alive )

standing behind the gobbal to stop intimidation will only allow him to Cut you
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 lazaustin
Member Moowolf Slicer
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post 11 Aug 2009, 20:50 | #20
Mine isn't a pure int iop, int/str hybrid in fact, but I have the most trouble with sacs at least close to my level. My guild leader is lv149 sac (I'm 156), and I don't beat her very often and must land a Wrath or pick a good map to get it done.

She has nearly a 1000hp more than I do, which is most of the difference. With a good weapon and smart player, sacs ARE REALLY TOUGH even after 1.28.


Srams are almost as bad for me. Hate hunting for something I can't see.
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