Official F2P Discussion Topic |
Official F2P Discussion Topic |
Member
Gigantic Kralove Destroyer![]() ![]() ![]() ![]() ![]() ![]() |
26 Apr 2006, 00:56
| #1
Official F2P Discussion Topic
This is it, folks. Post all your ideas about the F2P area here. Think we need to get rid of the F2P? Here. Think we should give 'em their own server? Post it here. Think we should all just learn to get along and love each other (sob)!!!! Well, you can post that here too. ;)
Please keep all discussion on this thread civil. This issues seems to bring out a lot of strong emotions tied to social class, age, nationality, etc. Please try to be respectful of other players viewpoints and always follow the rules of the Dofus forums. Thank you. =Wish= |
Member
Tofu Stroker![]() |
27 May 2006, 15:37
| #2
I really think that f2p should get their own server cause it would attract more players and even some of them could become p2p players.Dofus would be even more popular and interesting to play.So I propose to either expand the f2p zone on the map or either give the f2p their own server.I am an f2p and I speak on the behalf of my coleague f2p dofus players.Please do something!
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Member
Scaraleaf Planter![]() |
27 May 2006, 20:40
| #3
its simple:
stop limitng f2p start focussing on making p2p better for ppl who pay its cheap and 'lazy' to just limit f2p. and btw ppl up in high places, i don't think its a smart strategy to limit f2p anymore than it is. if anything, gotta make it better. i think i speak for high lvls when i say that dofus is easily suked dry (once u start realizing how freaking long it takes to level up, and how much it feels like work after a while). in short: improve p2p, and game innovations. give p2p gifts etc. don't mess up f2p. thats just dumb side note: and its not like p2p is error free... i think i speak for ppl when i say that p2p are complainign all the time due to massive problems occuring. so i think priority should be focussed on there, not how to "oh lets see.. lets take these high lvl things outta f2p...and lets limit the marketplaces!) --which btw.. contributes to the spam on zaap... |
Member
Piglet Milker![]() |
29 May 2006, 06:23
| #4
Citation its simple: stop limitng f2p start focussing on making p2p better for ppl who pay its cheap and 'lazy' to just limit f2p. and btw ppl up in high places, i don't think its a smart strategy to limit f2p anymore than it is. if anything, gotta make it better. i think i speak for high lvls when i say that dofus is easily suked dry (once u start realizing how freaking long it takes to level up, and how much it feels like work after a while). in short: improve p2p, and game innovations. give p2p gifts etc. don't mess up f2p. thats just dumb side note: and its not like p2p is error free... i think i speak for ppl when i say that p2p are complainign all the time due to massive problems occuring. so i think priority should be focussed on there, not how to "oh lets see.. lets take these high lvl things outta f2p...and lets limit the marketplaces!) --which btw.. contributes to the spam on zaap... On that point i totally agree.... reajustment of priority would be in order... fix problem and bugs for p2p and see to f2p problem and expension and what not "after"..... |
Member
Ouginak Torturer![]() |
29 May 2006, 06:53
| #5
mmmm.... (Long post so it will be over a couple of page's)
Sound's like you are all F2P to me 1. F2P is a test of the game to see if you like it. Ankama is'nt a charity. They need money to make the game better. Making F2P larger would have huge long-term affects because everyone wouldnt become P2P they would stay F2P. Which means NO money to ankama which means game server's get shutdown which means no dofus I personally think F2P's should stop complaining. There lucky they have what their got. They have astrub which is the BIGGEST city in the game everyone goes their. You go to bonta or brakmar and your lucky to see 6 people there. I think F2P is still too big, I think they should reduce it |
Member
Ouginak Torturer![]() |
29 May 2006, 06:53
| #6
2. F2P's own server mmm.. it would stop lagging would'nt it, but again long term effect's
P2P's thrive off F2P. They pay us to get them armour, To get them item's, To get them spell's Even to get them resources number 1 come's into it again. A W-H-O-L-E server to themselve's who would want to change to P2P I would'nt Another problem with their own server would be the dofus team. Imagine how much time they would spend on updating and fixing porblem's in it. Our server would become a old peice of crap My conclusion: F2P should be happy with what they have. Alot of Online Games have NO F2P It's have a day trial then you have to pay. F2P's Be happy with what you have, It may not be there one day ^RUBIC^ |
Member
Piglet Milker![]() |
29 May 2006, 07:08
| #7
Citation Sound's like you are all F2P to me Sorry to say but THIS commentary get me somewhat... "real pissed off!!!!" I am p2p and trying to find diverse solution as i can.... one way or another WE won't have the last word anyway.... For the rest i must say that i respect your point of vue and that it "does" have it's truth to it |
Member
Ouginak Torturer![]() |
29 May 2006, 07:18
| #8
Citation Sorry to say but THIS commentary get me somewhat... "real pissed off!!!!" Sorry if I have offended you |
Member
Piglet Milker![]() |
29 May 2006, 07:21
| #9
Citation Citation Sorry to say but THIS commentary get me somewhat... "real pissed off!!!!" Sorry if I have offended you It's oki.... just beware of such assumtion since i do stay civilized but some don't.... ( no offense meant to anyone.... we are all different one way or another!!! ;) ) |
Member
Scaraleaf Planter![]() |
29 May 2006, 09:19
| #10
Citation Sorry to say but THIS commentary get me somewhat... "real pissed off!!!!" Sorry if I have offended you It's oki.... just beware of such assumtion since i do stay civilized but some don't.... ( no offense meant to anyone.... we are all different one way or another!!! ;) ) yea guys. see this is what i'm talking about. f2p and p2p should work TOGETHER to make the dofus ppl realize that they should focus their energy fixing p2p problems, and not giving f2p new ones. i'm glad u guys worked things out =] |
Member
Arachnophobe![]() |
29 May 2006, 09:35
| #11
I think there is a large problem with the amount of p2p people compared to the number of f2p people. This might not be the place this goes, but I'm putting it here so it doesn't get deleted. The first thing we need to do is identify the problems, and their sources. Warning that this is a rather large post.
1) There is a huge amount of f2p people, and they're not paying. The reason they aren't paying is either a) They can't, or b) They won't. Nothing can be done about the first type. To get the second type to pay they need more incentives. This means more content for paying players that isn't accessible to f2p players. 2) P2p players are upset with the condition of Astrub. This is due to the huge number of people condensed in one zone. Astrub is the major low-level zone; so all new players are having problems. 3) There is a lot of focus being spent on f2p players, and trying to make them happy. P2p players are upset with this because they feel that more time should be spent making content for them and helping them out because they are paying. This isn't necessarily a problem depending on your point of view, but many feel it is. Ok, simple enough. There has to be a solution though, and it isn't going to make everybody happy. So there has to be a decision. Assuming that Ankama's main focus is to make money they have 2 choices. They can a) Focus on getting more f2p players, or b) Try to keep and retain all the p2p people they can get. Of course Ankama can try to do both, but it's probably going to be better to focus on one so people don't get upset. In that stream of thought, to do A they should focus on problem 1 and a bit of focus on 3, and to do B they should focus on 2 and 3. Here are some solutions. For 1: A) Offer a 7-day free trial. This would let them see all there is in the game. After it's over take away everything they wouldn't be able to get normally, like pets and the alchemist job unless they choose to pay. B) Introduce a VERY small area around Astrub that allows f2p people to fight, but only if they are with a p2p player. This would have the two types of people socializing and becoming friends. Word of mouth and the desire to play with the other players would make many f2p people want to pay. C) If and only if new a new class is to be introduced that starts in the Astrub area let f2p players play as them, but only to level 10. If they like it they'll have to pay. D) Have a design contest every year, and the winner would get their idea to be put in the game. One year it would be a very detailed idea for a class, the next a profession, after that a new spell for each class, a new quest line with lots of story, etc. This is the kind of thing I've seen so many people ask for. The catch is that it would be only open to p2p players. I'd be willing to bet a fair number of people would sign up for a month to enter, and if they like what they see they'll continue to pay. |
Member
Arachnophobe![]() |
29 May 2006, 09:35
| #12
For 2:
A) Put in a filter for p2p people to filter out f2p people. Let's face it, the f2p people are creating half of the spam. B) Introduce another zone where at least all of the classes from Astrub can start. It would be open to p2p players only, and be a very good starter zone. For 3: A) Have prospecting affect the chance of rare harvests, and introduce rare harvests and crafts for all. Rare items would be in high demand. And think about something like an ultra powerful item, like rare bread crafted from rare flour that was crafted from a rare cereal. It would take a LOT of luck for something like that to happen, but it would excite people. And considering prospecting only works for p2p people this would make things a lot easier for them. B) Minigames. Everybody loves minigames. Betting on tofu races, arena fights, mazes, puzzles, collectable card games, etc. This would add a fresh new layer to the game. C) More professions, and a lot more recipes. A chef that uses things made from fishmonger, butcher, and baker for example. Maybe a pet trainer that could raise pets, or a carpenter who could make fun yet pointless things for people to put into their houses. D) As obvious as this is, new zones and classes. See D from 1 for an idea. Thanks for actually reading this, and hopefully something will be done soon to improve the current situation. |
Member
Piglet Milker![]() |
29 May 2006, 15:04
| #13
Citation A) Have prospecting affect the chance of rare harvests, and introduce rare harvests and crafts for all. Rare items would be in high demand. And think about something like an ultra powerful item, like rare bread crafted from rare flour that was crafted from a rare cereal. It would take a LOT of luck for something like that to happen, but it would excite people. And considering prospecting only works for p2p people this would make things a lot easier for them Or perhaps special drops like golden gobb wool that can be made into items that give +mp or +ap or something. |
Member
Piglet Milker![]() |
24 Jun 2006, 22:39
| #14
I'd say that Amanka could become a p2p place, just leave out all the islands and dungeons. Maybe also that forest around there. Either that or expand Asturb in another way... it could also do with some higher lvl monsters... I can never seem to get chars far past 30.
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Member
Gobkool Shearer![]() ![]() |
24 Jun 2006, 22:48
| #15
i like it the way it is but people stop complainin about the Astrub Zaap and the spammin there f2p can't set up merchant so they have to sell there stuff somewhere. I am p2p so i not tryin to make it better for me i tryin to make it better for every1 so that the zaap isn't so dam laggy because every f2p person is tryin to sell there things there
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Member
Moowolf Slicer![]() ![]() ![]() ![]() |
24 Jun 2006, 22:55
| #16
Sure why not, a server just for astrub. Since it would be free it should get not maintenance so little by little lag would get worse and then it would blow up and die.
Sounds like a plan. But really if f2p want to be more then sources of scroll materials they can pay and should never expect any more content then they have |
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25 Jun 2006, 01:47
| #17
How about Ankama quit pandering to the F2P and fix the problems elsewhere. The pandawa has been official for a while now, and yet it can't even be really considered a class. Not to mention all the maps failing to load. The disappearing in transition and several other annoying "undocumented features."
F2P should expect no more, as they deserve no more. When they pay, they can have the benefits of everyone else. If you want to be F2P forever, go back to that other online game.... |
Member
Blop Gulper![]() |
26 Jun 2006, 19:36
| #18
i got redirected here from the i think the board that has the post that will be laughed at for years.. "i want more more happy!" XD
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Member
Blop Gulper![]() |
26 Jun 2006, 19:38
| #19
Citation ReinhardtMalus : How about Ankama quit pandering to the F2P and fix the problems elsewhere. The pandawa has been official for a while now, and yet it can't even be really considered a class. Not to mention all the maps failing to load. The disappearing in transition and several other annoying "undocumented features." F2P should expect no more, as they deserve no more. When they pay, they can have the benefits of everyone else. If you want to be F2P forever, go back to that other online game.... i agree :B |
Member
Gobkool Shearer![]() ![]() |
26 Jun 2006, 22:28
| #20
And like i have said before in a different thread i think f2p should stop complainin most games u can only play f2p for a certain amount of time and then u have to become p2p so ur lucky u can still be f2p for as long as u want so don't expect more because u still aloud playin
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