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Mothip Jungle, i waited a week to put this in hope you like it
 CoolRay
Member Pandulum Time-outer
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post 23 Oct 2009, 06:01 | #1
Mothip Jungle heres the idea

Mothips Jungle:

contains the following monsters:

Grathon Mothip (Fire)
Terrapa Mothip (Earth)
Aeriol Mothip (Air)
Friszost Mothip (Water)
Shadlosik Mothip (Dungeon only)
Mascareop Mothip (appears rarely)
Elder Mothip (Dungeon Only)
Sceretal Mothip
Legendary Dragothip (Dungeon only)

Stats:

Grathon Mothip:
lvl 40 210HP 4 ap 8 mp
lvl 43 240HP 4 ap 8 mp
lvl 46 280HP 4 ap 8 mp
lvl 50 320HP 5 ap 9 mp (this lvl only appears in dungeon)
spells:
Grathon Span: 7~14 Fire Damage 1 range 2 ap
Wings Dust: +1 mp restores 12~30HP cooldown of 5 turns lasts for 3 turns 2 ap

Neutral: 5% Earth: 5% Fire: 100% Water: 5% Air: 5% Ap: 40% Mp: 120%

Strength: 0
Intelligence: 300
Chance: 0
Agility: 200

Terrapa Mothip:
lvl 40 210HP 4 ap 8 mp
lvl 43 230HP 4 ap 8 mp
lvl 46 280HP 4 ap 8 mp
lvl 50 320HP 5 ap 9 mp (only appears in dungeon)
Spells:
Terrapa Span: 7~14 Earth Damage 1 range 2 ap
Wings dust: +1 mp restores 12~30HP cooldown of 5 turns lasts for 3 turns 2 ap

Neutral: 5% Earth: 100% Fire: 5% Water: 5% Air: 5% Ap: 40% Mp: 120%

Strength: 200
Intelligence: 100
Chance: 0
Agility: 200

Aeriol Mothip:
lvl 40 210HP 4 ap 8 mp
lvl 43 230HP 4 ap 8 mp
lvl 46 280HP 4 ap 8 mp
lvl 50 320HP 5 ap 9 mp (only appears in dungeon)
Spells:
Aeriol Span: 7~14 Air Damage 1 range 2 ap
Wings Dust: +1 mp restores 12~30HP cooldown of 5 turns lasts for 3 turns 2 ap

Neutral: 5% Earth: 5% Fire: 5% Water: 5% Air: 100% Ap: 40% Mp: 120%

Strength: 0
Intelligence: 100
Chance: 0
Agility: 200

Friszost Mothip:
lvl 40 210HP 4 ap 8 mp
lvl 43 230HP 4 ap 8 mp
lvl 46 280HP 4 ap 8 mp
lvl 50 320HP 5 ap 9 mp (Only appears in dungeon)
Spells:
Friszost Span: 7~14 Water Damage 1 range 2 ap
Wings Dust: +1 mp restores 12~30HP cooldown of 5 turns lasts for 3 turns 2 ap

Neutral: 5% Earth: 5% Fire: 5% Water: 100% Air: 5% Ap: 40% Mp: 120%

Strength: 0
Intelligence: 100
Chance: 200
Agility: 200

Shadlosik Mothip:
lvl 60 310HP 6 ap 6 mp
lvl 63 330HP 6 ap 6 mp
lvl 66 380HP 6 ap 6 mp
lvl 70 420HP 6 ap 6 mp
Spells:
Dark Mist: 13~20 Neutral Damage 1~3 range 2 ap
Glide: teleport 1~5 range 1 ap can be cast only twice a turn
Punitive Span: 40~80 Neutral Damage 8~10 range 6 ap

Neutral: 100% Earth: 25% Fire: 25% Water: 25% Air: 25% Ap: 120% Mp: 240%

Strength: 350
Intelligence: 0
Chance: 0
Agility: 400

Elder Mothip:
lvl 100 800HP 10 ap 5 mp
lvl 106 860HP 10 ap 5 mp
lvl 109 900HP 10 ap 5 mp
Spells:
Old Wisdom: +10~20 Wisdom 12 turns only castable once a turn 1 ap
Forgetfulness: -1~3 ap can be cast only once per player 1~9 range 1 ap
Bluster: 12~24 Air Damage steals 2~6 earth damage 1~5 range 2 ap can be cast only once per player
Wing Dust: 15~25 Earth Damage steals 1 ap and steals 1 mp 1 range 5 ap

Neutral: 75% Earth: 50% Fire: -25% Water: 25% Air: -15% Ap: 200% Mp: 300%

Wisdom: 75
Strength: 400
Chance: 0
Agility: 400

Sceretal Mothip:
lvl 80 620HP 8 ap 4 mp
lvl 83 630HP 8 ap 4 mp
lvl 86 680HP 8 ap 4 mp
lvl 90 720HP 9 ap 5 mp
Spells:
Boned Wings: 1~30 Earth Damage steals 2 mp 1~5 cross range AoE 2 Straight cells 4 ap
Giant Bone: Summons a Giant bones that has 1000HP acts like a block cooldown of 8 turns
Nasty Bone: thus use of 1 ap makes you lose 15HP 3 turns cooldown of 6 turns AoE 3 cells 3 ap

Neutral: 50% Earth: -30% Fire: -5% Water: 10% Air: 40% Ap: 50% Mp: 50%

Wisdom: 100
Strength: 350
Intelligence: 0
Chance: 0
Agility: 50

Legendary Dragothip:
lvl 400 8000HP 12 ap 5 mp
lvl 410 8200HP 12 ap 5 mp
lvl 420 8400HP 12 ap 5 mp
lvl 440 8800HP 12 ap 5 mp
lvl 500 10000HP 14 ap 7 mp (very rarely appears at this level)
Spells:
Summon Mothip: Summons a random mothip 1~4 range 10 ap cooldown of 6 turns
Split: 20~50 Earth Damage 1~2 cross range 4 ap can be cast only twice a turn
Firethip: 20~30 Fire Damage 4~9 range AoE 2 cells 5~7 Fire damage for 2 turns 6 ap
Mothipicnis: +100~3000 vitality inf turns -300% to all elements for 3 turns +100 dmg +100~1000% dmg for 3 turns cooldown of 6 turns 15 ap
Draining: 1 water damage in 45% cases steals all ap 1 range 1 ap can be cast only once a turn

Neutral: 300% Earth: 300% Fire: 300% Water: 300% Air: 300% Ap:200% Mp: 400%

Wisdom: 500
Strength: 800
Intelligence: 650
Chance: 0
Agility: 300

Mascareop Mothip:
lvl 80 1600HP 12 ap 3 mp
lvl 83 1660HP 12 ap 3 mp
lvl 86 1800HP 12 ap 3 mp
lvl 88 2000HP 12 ap 3 mp
Spells:
Mascareop Wings: 13~45 Air Damage 10~15 Earth Damage 1 range 6 ap
Absorbing Wings: Steals 10~15 Water 3~3 range 5 ap
Light Wings: -2~4 ap -2~4 mp 1 turns 2 ap cooldown of 1 turn 3~4 range

Neutral: -30 Earth: 0% Fire: -10% Water: 5% Air: 10% Ap: 100% Mp: 100%

Wisdom: 300
Strength: 500
Intelligence: 0
Chance: 400
Agility: 600


Dungeons:

Mothip Dungeon:
room 1 2 Grathon Mothips 2 Terrapa Mothips
room 2 2 Friszost Mothips 2 Aeriol Mothips
room 3 2 Grathon Mothips 1 Terrapa Mothip 1 Shadlosik Mothip
room 4 3 Friszost Mothip 3 Shadlosik Mothips
room 5 1 Grathon Mothip 1 Terrapa Mothip 1 Friszost Mothip 1 Aeriol Mothip 2 Shadlosik Mothip 1 Elder Mothip
room 6 you can exit the dungeon or hand the person the Dragothips lair key and go directly to the Dragothips lair
Reward: 1% chance of getting 'Key to the Legendary Dragothip's Lair' and a bunch of xp


Lair of the Legendary Dragothip:
room 1 4 Sceretal Mothips 2 Shadlosik Mothips 1 Legendary Dragothip
Reward: Ebony/ivory dofus? 0.01% chance

I hope you like it biggrin.gif
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 Phatballerz
Member Mopy King Cleaner
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post 23 Oct 2009, 08:02 | #2
I like the name. Mothip. Mothip. Mothip.
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 Blazeron
Member Minotot Deboner
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post 23 Oct 2009, 10:59 | #3
QUOTE (Phatballerz @ 23 Oct 2009, 09:02) *
I like the name. Mothip. Mothip. Mothip.


Looks like he took the pokemon mothim and decided to change a letter. Well, i now can't get the picture of a jungle full of mothims out of my head.
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 schreut
Member Tofu Stroker
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post 23 Oct 2009, 11:25 | #4
i like it tongue.gif try to paint that monsters on paint and place them on the forum tongue.gif
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 killerfurby
Member Ancestral Treechnid Slogger
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post 23 Oct 2009, 12:12 | #5
QUOTE (Blazeron @ 23 Oct 2009, 11:59) *
Looks like he took the pokemon mothim and decided to change a letter. Well, i now can't get the picture of a jungle full of mothims out of my head.


lol my initial first thought was exactly this seen as mothim can be one of 3 elements

This post has been edited by killerfurby: 23 Oct 2009, 12:12
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 CoolRay
Member Pandulum Time-outer
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post 24 Oct 2009, 01:14 | #6
QUOTE (thisgameizfun @ 24 Oct 2009, 01:54) *
I thought I told you that you should use your new area idea as a new area thread.



-xdark-osamodax

oh sorry forgot but some people seem to like it smile.gif
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 GoldfishGod
Member Mufafah Rider
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post 24 Oct 2009, 01:16 | #7
QUOTE (CoolRay @ 24 Oct 2009, 01:14) *
oh sorry forgot but some people seem to like it smile.gif
Those two points are completely unrelated.
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 CoolRay
Member Pandulum Time-outer
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post 24 Oct 2009, 01:25 | #8
also i did not rip this from pokemon (it doers sound a bit similar now that you mention it i made everything i know up
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 Alyss-Sin
Member Greater Bherb Pruner
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post 24 Oct 2009, 04:32 | #9
QUOTE (CoolRay @ 23 Oct 2009, 19:14) *
oh sorry forgot but some people seem to like it smile.gif


It only seems that way because someone came along and deleted all the posts of people who hated it.
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 BlackPaper
Member Gobball Breeder
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post 24 Oct 2009, 07:13 | #10
A bit too similar to Otomai's bosses as well as Sphincter.

Shouldn't dungeons be made up using foes already in the game? There is one species left CoolRay, take a month a create a dungeon for the ghosts (ie:Aerepo, Burning...even the two existing vampires.)

But take a month to tinker with it.
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 thisgameizfun
Member Kimbo Barber
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post 24 Oct 2009, 18:41 | #11
QUOTE (CoolRay @ 24 Oct 2009, 18:39) *
i dont listen because you dont give me a good enough reason why to stop

I said you were flooding the forum, I like your ideas and creativity but maybe you should look at one of your own thread and see if you can turn it into a specific thread that talks about one thing only like you could turn your new area idea into a new area thread and add the Mothip Jungle.



-xdark-osamodax
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 CoolRay
Member Pandulum Time-outer
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post 25 Oct 2009, 02:28 | #12
QUOTE (killerfurby @ 24 Oct 2009, 19:44) *
your just thinking of other games and changing them to suit dofus.

stop it and stick to your own thread.

that is not true
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 Phatballerz
Member Mopy King Cleaner
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post 25 Oct 2009, 07:31 | #13
Well i would suggest not basing your monsters around a blop/scaraleave type of set up. You know the elementary resist kind? After a while into the game, monsters stop following that rule.
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 CoolRay
Member Pandulum Time-outer
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post 25 Oct 2009, 17:52 | #14
like i dont know... >_>

and mothip is made up of corse not ripped from pokemon or any other game all my ideas come from me head
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 eotkodekff
Member Moon Hammerer
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post 25 Oct 2009, 21:51 | #15
QUOTE (CoolRay @ 25 Oct 2009, 17:52) *
like i dont know... >_>

and mothip is made up of corse not ripped from pokemon or any other game all my ideas come from me head

Seems like you don't. Come from your head huh?
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 simomate
Member Dragon Pig Pillager
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post 25 Oct 2009, 22:37 | #16
Coolray, heres a reason to stop: Amakama will not had, ANY of your ideas. Whats stoping them?:
Dofus 2.O: They dont have a lot of time to finish it.
Ice-contient: They have to make a whole new contient.
Plus the fact, that they only have a 99% chance of adding somehing like this from the international fourms.

You have high creativity, why don't you make your own game? Don't say its too hard, take sometime to learn, and then sometime to make it!
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 CoolRay
Member Pandulum Time-outer
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post 26 Oct 2009, 01:39 | #17
i AM making my own game its very difficult and not done yet


and yes i have made up every single monster i ever mentioned


AND everyone deserves a right to post freely on the forum as long as its on the topic on the forum i try not to spam (but you think i am spamming because your stupid) and i do folloow the rules yea sure i forgot sometimes but thats because i have a bad memory AND SOME PEOPLE DO!!


Leg*
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 Buggabug
Member Mopy King Cleaner
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post 26 Oct 2009, 01:45 | #18
QUOTE (CoolRay @ 26 Oct 2009, 01:39) *
i AM making my own game its very difficult and not done yet


and yes i have made up every single monster i ever mentioned


AND everyone deserves a right to post freely on the forum
as long as its on the topic on the forum i try not to spam (but you think i am spamming because your stupid) and i do folloow the rules yea sure i forgot sometimes but thats because i have a bad memory AND SOME PEOPLE DO!!


Leg*



Yet you scream at people and get upset at them when they tell you that the endless monsters/dungeons are too similar to other things In game or in other games, or they are just not good enough.
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 CoolRay
Member Pandulum Time-outer
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post 26 Oct 2009, 01:52 | #19
QUOTE (Buggabug @ 26 Oct 2009, 01:45) *
Yet you scream at people and get upset at them when they tell you that the endless monsters/dungeons are too similar to other things In game or in other games, or they are just not good enough.

i dont scream i do get angry though
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 GoldfishGod
Member Mufafah Rider
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post 26 Oct 2009, 02:02 | #20
QUOTE (CoolRay @ 26 Oct 2009, 02:39) *
and yes i have made up every single monster i ever mentioned
I think if you want to avoid such accusations you should try and give more details about the monsters. For this thread, you've simply given them a name (which people have noted as being similar to the Pokemon Mothim), and their apparent defining feature is a particular element for each type (again, similar to Mothim). If you had said "oh, they look like tall brown person with moth wings" or something then people may have considered them as something more original. The fact that some of your suggestions in the past have directly reflect other people's ideas paints a slightly different picture than the one you insist is true. Make them original by making sure that they are distinct from pre-existing things (though everything has a certain amount of commonality no matter how hard anyone could try). It's almost impossible to claim you made something up without being influenced by an outside source.

QUOTE
I try not to spam and i do folloow the rules yea sure i forgot sometimes but thats because i have a bad memory AND SOME PEOPLE DO!!
You've made numerous threads, every single thread people tell you the same thing. I can't believe you just don't remember. All you have to do is read your own threads, they're right there in the same forum, with your name on them.

People classify it as spam because you show no evolution in what you post. People give constructive feedback, or whatever, and the next thread you make contains the same flaws. Many see this as you simply posting the same thing over and over (even if it has a different name here or there), as such, they consider it spam.

QUOTE
(but you think i am spamming because your stupid
This is not really a good attitude for discussion. "OH you're stupid so you don't understand ME" is almost comical.



I've had two posts removed from this thread now, due to moderation. The first was generally negative, but stated the same point as the first point in this post. The second was pointing out that moderation had removed the first. As much as I understand the moderators trying to keep this on-topic, I think it's counter-productive to remove discussion until something is resolved so the issue of posting-habits doesn't repeat in further threads.

This post has been edited by GoldfishGod: 26 Oct 2009, 19:32
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 thisgameizfun
Member Kimbo Barber
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post 26 Oct 2009, 03:04 | #21
QUOTE (CoolRay @ 26 Oct 2009, 02:39) *
i AM making my own game its very difficult and not done yet


and yes i have made up every single monster i ever mentioned


AND everyone deserves a right to post freely on the forum as long as its on the topic on the forum i try not to spam (but you think i am spamming because your stupid) and i do folloow the rules yea sure i forgot sometimes but thats because i have a bad memory AND SOME PEOPLE DO!!


Leg*

Negative comment is something everyone have to get used to, sometimes it's good because they point out the mistakes that is created. When I make ideas I get negative comments alot ,but many times I didn't care because as long as they state a reason it's cool with me.



-xdark-osamodax
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 [MOD]Wish
Volunteer Forum Moderator Moowoolf Slicer
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post 2 Nov 2009, 23:45 | #22
Enough of this.

Those who think they're way too cool for CoolRay's ideas, it's time to leave this thread and use the ignore button. If another player's idea isn't your cup of tea, that's no reason to call them horrible names and fill up all their threads with insults. At least he's still using this forum for its intended purpose instead of just complaining about every thing in the game.

Now. CoolRay, please do put all your ideas into one thread from now on. It's great that you're full of thoughts about how to make the game better, but it would be helpful to the forums to have all those ideas in one place.

Next person from this thread I see trolling or mini-modding a CoolRay thread gets a two week ban, no warning. When the mods delete your post, it's a bit of a hint, y'know? Hint that it's time to check the rules and start thinking about them before posting. There are specific rules about insulting others users on these forums. If you haven't got anything constructive to say (and ordering other players to stop posting is never ever ever ever constructive), don't say anything at all. That goes double for this board, check the rules.

-Wish

This post has been edited by [MOD]Wish: 2 Nov 2009, 23:51


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