May 14, 2012, 17:45:54 |
#1
While crafting the name Foggernauts, the translation team drew on a number of literary resources and natural references.
The Juggernaut was not one of them, but there may be some unintended synergy there! |
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May 11, 2012, 17:45:50 |
#2
Told you ladies and gents anything here was pointless. If its coming out then, it looks like they have already made there minds up on the changes. I dread to think what they will be with "several adjustments". More braking of the spells that work I bet. Considering this community hasn't aired any change suggestions through the Zenith to the dev's yet. Yeah, they already made there minds up. Yeah, they are totaly listening. ¬L¬
You have a true gift, sir. No matter what the news, you can turn it into bad news. Quote When is 2.7? 2 or 3 more months away?
Check the thread I linked, and the Goultarminator thread, which has the fighting schedule. You can see pretty clearly the time period involved. The development schedule has been pretty consistent for the last two years. Quote ..... and the internationals opinion didn't even get considered.
Again..... I know I'm just the CCM and you don't have much respect for my work or my opinions, but perhaps you'll consider this: from a logistical standpoint, it seems just slightly premature to start condemning the changes in this manner considering that 1) you don't actually know what they are yet and 2) you've personally had the ear of one of the leads of the game design team who's responsible for class balancing, so you know for a fact that the dev team has indeed heard not only some international opinions on the Sac class, but your own personal opinions first hand. But that's just my opinion. I could be wrong. Quote Least we have a new class yay..... ¬L¬
I'm done here. Later all, see you in 3 or 4 months. I'll pop on to see what state the sacriers in. Sooooo... see you Monday, then? I kid because I love. <3 |
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May 11, 2012, 16:01:57 |
#3
By the way, a little spoiler that's linked to the Goultarminator: some modifications will be made to a few Sacrier spells in the 2.7 update, which we expect to release shortly before the first fights of the tournament begin. We'll explain more in the upcoming beta changelog and beta server.
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May 11, 2012, 15:55:51 |
#4
The first glimpse: Goultarminator 2012
Today we're giving you the first report about the progress of Goultarminator 2012!
I wish I could have started talking about this earlier, but there were a few issues - not many, but quite important ones - which needed to wait for the development of the version 2.7 content. The rulesFor starters, let’s see what hasn’t changed:
And now, the major changes:
Community eventsI must, however, mention another major change to Goultarminator, although it is not part of the tournament itself:
DatesFinally, the last news of the day... Dates! The schedule of Goultarminator 2012: - June 27 to July 8, 2012: Registration and Speed Test - From July 9 to 15, 2012: Popularity Test - From July 16 to 22, 2012: Team Composition - July 24, 2012: Data Backup for characters going to the Goultarminator server (during the weekly maintenance of servers) - From July 30 to August 18, 2012: Selection Phase - From August 20 to 25, 2012: Finals - September 1, 2012: Final Battle Next week I will publish an announcement for the owners of fansites and other volunteers who wish to participate in broadcasting Goultarminator 2012. Additional thanks goes to the representatives of the Zenith for their participation in the development of these rules. |
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May 11, 2012, 15:07:22 |
#5
Rael, as much as I appreciate the artistic merits of your rants... Let's not get carried away.
The new class is only one facet of future content releases, and it is not the only thing that's coming for Dofus this year. In fact, we're announcing today in a devblog about the Goultarminator that Sacriers will be receiving several adjustments in the upcoming 2.7 update, which will probably hit before the beginning of the tournament matches. I strongly encourage everyone to take a look at the development cycle overview I posted in the Zenith section yesterday. It gives a broad view of how the cycle works and how long we usually have to wait between major updates (which is when class balancing usually takes place). I can't say much else about what's in store, but I promise that this isn't everything. This is only the first of many more announcements to come. |
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May 10, 2012, 19:37:40 |
#6
A general guide to the Dofus development process
Major Dofus updates are usually released approximately every three to four months. This means that the game usually receives one major update a season. Major updates are marked by a change in the second version number, such as 2.5 changing to 2.6. Major updates often include large changes to the game, such as new content, new systems, or new items. Major updates nearly always include a large number of bug fixes as well.
In general, these updates are preceded by a beta, which can last anywhere from a week to a month or so. During the beta, the developers will observe how players interact with the changes from the previous version. They will also usually spend time logged in to the beta server where members of every community can discuss the changes with them. Based on the feedback that they receive, they may change portions of the game before the final release of the new update. This means that changes listed in the beta changelog may not be set in stone. Once the update has been released to the live servers, the developers may release smaller patches that adjust systems slightly or fix problems. These patches are usually marked by changes in the third place in the version number (for example, 2.5.3 changing to 2.5.4). Usually these patches are reserved for urgent bugs that prevent the servers from functioning correctly; the majority of bug fixes are usually saved for major updates. In between major updates, the developers continue to take feedback from the community. As the next major update grows closer, there is less room in the development schedule for changes to make it into the the upcoming update. Even if a player suggestion is approved, it may not make it into the game until several updates have passed. This does not mean that the suggestion is gone or forgotten. This is only the most general of outlines of how the update process works, provided to help the community in gain a broad understanding of the yearly DOFUS cycle. The specifics of a particular update and the overall schedule may be subject to change without notice. |
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May 10, 2012, 19:09:54 |
#7
Guys, I'm not going to drag this thread off topic. As I said, no matter what your opinion of the class changes that happened in the past year, it's clear that adding new classes doesn't stop the devs from making changes to existing classes.
That's all I'm saying on the matter at this time. It's far, far too early to discuss any other upcoming changes right now. |
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May 10, 2012, 17:50:54 |
#9
Is this to do with the new sufokia update? I heard they are finally doing something with it as it is after all only a small part of a large city that lies beneath the sea
Guessing its all connected Yes, the new class is connected to Sufokia... and there will be an update for that area. The exact details will be released eventually... |
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May 10, 2012, 17:29:18 |
#10
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May 09, 2012, 18:00:03 |
#11
Exceptional Maintenance Period - May 10, 2012
Our hosting provider will be performing a maintenance on all of their services early on May 10, 2012. This maintenance will begin at 12:50 AM (GMT) and end at 1:30 AM (GMT).
During this period, all Ankama games (DOFUS, WAKFU, GOBBOWL, etc) and services will be unavailable. Please plan accordingly. Thank you for your understanding! |
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May 06, 2012, 12:01:53 |
#12
This character was renamed by support for a violation of the Terms of Service. That's why the number in the name.
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May 03, 2012, 17:26:00 |
#13
Game Modifications - May 2, 2012
The game servers will be updated during the maintenance on May 2, 2012.
Here is the list of changes:
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May 03, 2012, 10:01:34 |
#14
Not another podcast for two weeks because of a national holiday? That just sounds lazy.
Unfortunately, our studio time is scheduled on Tuesdays, and there's not another slot in the week open for us to record so far. We'll check again next week. |
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May 02, 2012, 18:29:52 |
#15
Have you ever played a class you knew you didn't like?
As MMO players, some of us have very specific tastes about the classes we enjoy. Some just aren't happy unless they're in the front lines, whaling away on a monster's face, while some are inexorably drawn to the healing arts... but if your guild is all tanks and no DPS... what's a good guildy to do?
Have you ever wound up playing a class you knew you didn't like to help out a friend or guild? Did your feeling about the class change after playing it for a long time? |
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May 02, 2012, 12:27:26 |
#16
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May 01, 2012, 13:40:53 |
#17
Izmar Has cute voice
By the way... were you high doing this ? No, no, no, there are no drugs involved in the making of Inside Ankama On Air. Unless you count our pop screens, which are woven from 100% Euphoric Hemp. But we don't ingest those, they just apply a slight giddiness filter to our voices. (And thanks ^^) By the way, because Tuesday (our usual recording day) is a national holiday this week and next week, we're going to have to skip a couple of podcast (unless we can come up with another solution). We'll be back with episode 30 on May 16. |
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May 01, 2012, 09:20:14 |
#18
Sorry, that news was the victim of copypasta. Today is a national holiday in France, the weekly maintenance was moved to Wednesday, same time as usual.
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April 26, 2012, 11:58:36 |
#19
Hi everyone!
This problem has been reported to the Testing Team, and they're looking into the issue as we speak. Sorry for the inconvenience to you all. |
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April 26, 2012, 11:47:04 |
#20
Compensation distribution for Tofukaze Tofus and Tempus Bloomus flowers began this morning (April 26). Because of the large number of accounts involved, the distribution will take a long time, and should be completed this afternoon, around 17:00-18:00h (in-game time). Don't be surprised if different players don't receive their compensation all at the same time.
Thanks for playing, and thanks for your patience! |
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April 25, 2012, 11:48:04 |
#21
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April 25, 2012, 11:46:18 |
#22
The database queries required to create the list of players who are eligible for the compensation above are taking longer to create than anticipated. This means that it is taking longer than anticipated to assign the compensation rewards. It's possible that they will not be rewarded today.
We'll let you know as soon as the compensation rewards have been distributed. |
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April 25, 2012, 11:31:27 |
#23
This might be the thread you're looking for:
Enu Chest Nerf And this thread has a record of lichen's comments about the reasons for this change: [Changelog] 2.6.0 BETA On the subject of the Enutrof's role as treasure hunter: It's natural that players should feel that the Enutrof is a treasure hunter, because this is what the background of the class clearly states, and it has always been the justification for their drop bonus.
However, the advantage given to Enutrofs by their drop bonus and by the chest was an honest mistaken of game design. This may be hard to accept, but it was the root cause of serious game imbalance that led to many players creating teams of multiple Enutrofs, or even full teams of Enus that could generate nearly twice as many items as classic teams. This was a completely unjustifiable advantage for this class, and we apologize to players for the shock, but for the overall good of the game, we want to correct this error. To be clear, there will be changes in the future to ameliorate the loss of this feature for Enus with more battle-oriented abilities. However, the future will probably also lead towards further reduction of the Chest and its drop-related abilities. |
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April 25, 2012, 10:29:25 |
#24
Abandoned Houses and Paddocks up for sale on May 2, 2012
On May 2, 2012 during the weekly maintenance, all currently abandoned houses and paddocks will be put up for sale for their default price.
As a reminder: A house becomes abandoned after the owner does not connect to the server for over three months. When an abandoned house is resold: The contents of the house's chests (items and kamas) are transferred to the former owner's bank. When an abandoned paddock is resold: Breeding objects in the pen are transferred to the guild leader's bank. |
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April 24, 2012, 18:06:12 |
#25
As promised, I've returned to talk about compensation for lag that has entered the game after version 2.6.
This lag effected only high-to-full population servers, and caused lag spikes of over 1000 ms during peak playing time. This means that our lower-population servers, like Shika, Solar, and Zatoishwan, did not experience this source of lag. As of today, we have patched the game with a fix that should prevent this source of lag on all servers. In compensation to the servers in our community who have been effected by this problem for the last three weeks (namely Rushu and Rosal), we are offering them three weekends of double experience and double drops*! The weekends will be scheduled as followed: May 4, beginning at 4 PM (GMT) until May 7, 7 AM (GMT) In addition, all accounts in our community that were subscribed between 7 AM (GMT) April 3, 2012 and 5 AM (GMT) April 24, 2012 will be credited with the following compensation on April 24, 2012: 2 Tofukaze Tofus Once again, we thank you so much for your patience and understanding over the past few weeks, and we ask you to pardon us for the inconvenience. *The Experience bonus does not apply to fights that take place in the Arenas or to professions. It does apply to the Kolossium and to quests. **Tempus Bloomus flowers can be redeemed at with the NPC Doro L. Blak at the Xelor Class Temple (3,1) for either a candy that gives +100 wisdom for 30 fights OR a candy that gives +100 prospecting for 30 fights OR 20 Eniripsa Powders OR a free pet resurrection. |
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April 23, 2012, 12:04:33 |
#26
Game Modifications - April 24, 2012
Tomorrow, we will be adding a game patch to all DOFUS servers to address some lag problems that have been present on high population servers since the last update. This patch was tested over the weeked on three servers (Ulette, Many, and Crocoburio) before being deployed on all servers.
This test period was successful, these three servers were protected from the high lag issue over the weekend, compared to other game servers that were not using the same patch. We want to thank you all for your patience during this period of lag, and we will talk more tomorrow, as we have been internally discussing compensation for the servers that have been affected by this problem. |
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April 19, 2012, 15:41:53 |
#27
Game Modifications - April 19, 2012
We have deployed a new patch to the game, version 2.6.4. This patch can be installed by completely restarting the client, including the Uplauncher.
Here's a list of the changes:
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April 17, 2012, 11:35:32 |
#28
Exceptional Maintenance Period - April 17, 2012 (posted at 10:53) On April 17, 2012 we will have a brief additional maintenance period on all DOFUS servers at 11 am to 11:30 am (GMT+1).
This maintenance will allow us to correct a problem that is preventing NPC interaction.
We apologize for the inconvenience.
Izmar what the hell are you doing to us. You cannot give 20 minutes warning before you shutdown a server. You cannot give notice of a 30 minute shutdown 7 minutes before its going to happen. I had just started 8 chars in a Kimbo soul and I get a 20 minute countdown. NOT HAPPY!!! Hi Terry, Unfortunately, this maintenance was necessary to correct an urgent game bug. Ankama tries to avoid exceptional maintenance whenever possible. I'm very sorry about your soul, and I apologize on behalf of the server team for your inconvenience. |
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April 17, 2012, 10:53:44 |
#29
Exceptional Maintenance Period - April 17, 2012
On April 17, 2012 we will have a brief additional maintenance period on all DOFUS servers at 11 am to 11:30 am (GMT+1).
This maintenance will allow us to correct a problem that is preventing NPC interaction. We apologize for the inconvenience. |
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April 16, 2012, 18:17:35 |
#30
Game Modifications - April 17, 2012
The game servers will be updated during the maintenance on April 17, 2012. Here is the list of changes:
(Thanks to our assistant translation team for the help getting this out so quickly <3) |
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April 16, 2012, 17:50:42 |
#31
I reported a bug a while ago that when you start a kollosium in a fight, your summon count includes those you have before the kollosium fight starts, this has not been resolved.
Also the fix for the old kollosium start glitch has not worked and you can't eat food in the preparation phase if you were in a fight when it started. This is the third time I have asked this issue to be resolved and I know for a fact it won't be so thanks for nothing. Actually, this should be corrected on the 17th with a game patch. =) Sorry for the wait, but the fix is coming! |
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April 14, 2012, 19:41:04 |
#32
A few things:
At this point, only one person has received a rejection letter from me. Anyone who has not received a rejection letter should understand that their application is still in process and being considered. Therefore, I know for a fact that none of these unknown powerful members of Rushu guilds (whoever they may be) have been rejected for the Zenith at this time. I've said point blank earlier in the thread that I would send a message to everyone who applied to let them know where they stand. Secondly, I've told you this already in private Rael, but I will say it again: your ban was completely unrelated to the Zenith. All parties involved received identical sanctions. As we discussed the other day, and as I have already stated before your first post in this thread, having a forum sanction is not necessarily a bar to admission to the Zenith. You've chosen to interpret these events in a certain way, but from my perspective, you were NEVER singled out for unfair treatment. As even you have mentioned, the moderators have shown you (and many other members of this forum) a great deal of leniency, at my explicit instructions. I understand why you may not see things this way, but I will say in public what I said in private: you still have the ability to post on this forum because I personally believe that you have enough good ideas and passion for the game to be a valuable contributor. If you choose not to utilize it, that is your right. The primary bar to your inclusion in the Zenith is the fact that you cannot tolerate criticism of your ideas, and that causes you to overreact in situations where that overreaction is not warranted. I don't think there's anyone who's had a discussion with you on the forums who hasn't seen you lose control at one time or another. Your forum sanctions are a result of that behavior; for the purpose of Zenith eligibility, they stand only as a record of a situation that I am already very much aware of. I very much wish that circumstances were different, but.. here we are. I see hope for the future as you have improved greatly from your earlier years on the forums, but I believe we're not there yet. Finally, the Zenith buck stops with me. Not the mods, not anyone on any server, or the forums, or Imps. Me. If I don't think someone has the complete skill set to be on the Zenith, they won't be there this time around (although I promise that I will keep an open mind based on each person's behavior as we go forward). If I believe that someone has something valuable to give, they'll be on the team. And if anyone on the Zenith goes against the standards I've set up for the tribunal, there will be consequences. I don't expect everyone to be pleased with every choice I've made for the Zenith. I'm a human, capable of making mistakes, and as a wise man once said "You can't please all of the people all of the time." I do expect you all to keep an open mind, and let the actions of the Zenith speak for themselves. I am bound and determined that this project will be a positive feature for our community. It's taken a huge amount of work on my part to make it happen, and no one at Ankama is forcing me to do it. I'm doing it because I believe in our community. |
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April 12, 2012, 17:22:59 |
#33
Server Disconnection Issue - April 12, 2012
There have been some issues with disconnections on Aermyne, Hel Munster, Kuru, Tinieblas, Goultard, Shika, Padgref, Edasse, and Nehra today.
The server team is working on this problem and will update us when they've tracked down the source of the trouble. Sorry for the inconvenience, everyone. We're working to fix it quickly! |
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April 12, 2012, 17:20:24 |
#34
Hi guys,
This problem was reported earlier on Twitter. There have been some issues with disconnections on Aermyne, Hel Munster, Kuru, Tinieblas, Goultard, Shika, Padgref, Edasse, and Nehra today. The server team is working on this problem and will update us when they've tracked down the source of the trouble. Sorry for the inconvenience, everyone. We're working to fix it quickly! |
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April 11, 2012, 18:11:01 |
#35
Just so that Rosal doesn't get a repeat of the Xmas problem. I heard that the LC mob had 4 of the LC in 1 mob. I'm not going to get a group to go hunt mats & get accoused of taking advantage of a glitch. So I'd like to report what I was told. I tried to find a report thing & didnt see one. so ... I dont want our server to get into trouble again. Here's it is.!! we're telling someone! fix it if it's a bug.
Thanks for reporting, CherokeePrincess! This issue should be fixed with today's maintenance. =) |
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April 11, 2012, 09:38:27 |
#36
Game Modifications - April 11, 2012
An exceptional maintenance will take place on April 11, 2012 between 09:00 AM and 10:00 AM (UTC+2).
Here is the list of changes:
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April 10, 2012, 19:13:31 |
#37
If a player is not accepted to the Zenith, do they get a message saying so? *Travis Yes, they will, but probably not until after all of the recruiting is finished. If you haven't received anything yet, don't panic. We are doing background checks on all you lovely applicants, and it does take some time. =) Don't forget, we are now in the final 24 hours of Zenith recruitment! If your app isn't in the JoinTheZenith mailbox by the end of Wednesday, you'll have to wait for the next recruitment period to apply! We've just added another Zenith member to our ranks. Everyone please join me in welcoming Surgray. I hope to have several more members added by the end of tomorrow! |
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April 10, 2012, 16:08:07 |
#38
Yes, sadly there's not much chance of this system (as described in the news article above) being implemented in the game. Fun fact, the idea for the Project was actually being considered seriously in the dev team for a while, but in the end, it was rejected for several reasons:
1. It's completely incompatible with the background of DOFUS - most character classes are given their unique appearance based on the god that they worship, so the idea of an actual Pandosa is sort of a blasphemy! When children are born in the world of Twelve, they usually have a generic "human" form that they retain until they come of age and choose the god that they want to follow. The child may resemble one of their parents in a mixed pair, but not both. 2. The system as described in the news article above is far too complex to easily add to the game - with literally hundreds of combinations possible, it would take years to code and create. Even if the devs were to start today, it probably wouldn't see inclusion into DOFUS until 2015 or so. 3. There is already a breeding system in DOFUS that allows you to create little baby creatures to raise and help you in battle, so the devs feel that conceptually, this is ground that's already been covered by turkey breeding. But you never know, right? The CCM team has let the dev team know that you all really liked the idea! It doesn't seem likely that they'll ever add it, but stranger things have happened, I suppose. ^^ |
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April 10, 2012, 14:07:25 |
#39
Game Modifications - April 10, 2012
Modification added to the game by the 2.6.1 patch
A client patch and a server update will be deployed after the 10/04/12 maintenance. Here is the list of changes: Market:
Pets :
Fight:
Perceptor :
Breeding and mounts :
Dungeon :
Quest:
Misc.:
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April 04, 2012, 18:05:47 |
#40
Hey guys,
Thanks for the report, the devs are aware of the problem and working on a fix. |
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April 04, 2012, 11:39:19 |
#41
The simple fact that you recruited Sljm gives me absolute faith in this program. I have known him (in game) for a long time. He's no Ankama brown-noser nor is he a basher. To be honest the second Zenith was announced he was the first person to come to mind. Congratulations Sljm! Thanks very much for bringing up this point as well, Electricotter: I'm definitely not looking for "suck ups" for the Zenith. I'm looking for players who can deliver criticism in a constructive way. This means explaining clearly why a game design idea can be improved, and being able to use logical, factual arguments to back up one's points, without insults and antagonism. Zenith members must be able to communicate with the devs in a way that will be persuasive of our community's opinions. This means they will have to address the devs as fellow human beings who are worthy of respect, not as saints or savants who are beyond reproach, and not enemies that must be crushed and defeated. I believe that our game can be improved, and our players have good ideas for how to improve it. We need people who will help to show the developers that our ideas are intelligent and our community is a source of sound ideas that respect the intentions of the developers and are communicated persuasively. This will give our arguments more weight and power! We've received nearly 60 apps for the Zenith so far, but I hope that more people will continue to apply. I'm really enjoying getting to know some of you better through your applications. |
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April 04, 2012, 09:54:51 |
#42
I asked Lichen about this issue a while ago. Here's his response:
Quote We do not plan to create additional recipes for soul stones.
All the Bosses from frigost are under level 250. Some Bosses from the old zones (like otomaï Island) are above level 250. It's more balanced to have only one sort of stone for the bosses that are above the level 150. We have made some changes for these recipes in order to make them cheaper to create. So, as you can see, for the developers, it's better to only have one stone that can capture all bosses over level 250, but to make that level 1000 stone easier to make. =) |
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April 03, 2012, 17:09:45 |
#43
Prizes for the Kolo event were awarded today. =)
Congratulations, winners! Thanks for helping us test the new system! =) |
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April 03, 2012, 09:26:04 |
#44
[Changelog] Version 2.6.0 - April 3, 2012
You can watch a video overview of the version 2.6 changes here.
XP Bonus for Secondary Characters A new XP bonus system for secondary characters (those on the same account and the same server as one or more other characters of higher levels) is available to expedite the progression of characters. The value of the XP bonus depends on the number of characters on the account (and on the same server) that are of a higher level than the secondary character. Here is the list of proposed XP bonuses:
This XP bonus applies to all types of XP gain (quests, mobs, scrolls, Kolossium, etc). However, it has no influence on XP given to a guild or mounts. A devblog article on this topic is available here: Click here New End Game Sets In order to diversify the equipment items available at end game level, 6 new sets of 3 items are added. A devblog article on this topic is available here: Click here Temple Dopples The combat process against temple dopples is reviewed. A devblog article on this topic is available here: Click here
Kolossium : A devblog article on the upcoming modification to the Kolossium is available at: Click here
Fights:
Archmonsters Archmonsters now automatically join an existing monster group as soon as their respawn time is finished. This modification allows players to find archmonsters without having to clear groups of monster to make place for the archmonster group. Archmonsters no longer appear within aligned monster groups. Markets
Experience gains
Interfaces A devblog article dedicated to the main interface modification may be found at the following link: Click here
Shortcuts
Stacking actions system
Professions:
Breeding:
Quests:
Osamodas:
Sram:
Pandawa: Karcham:
Feca: Spell Rebound:
Sadida:
Rogue :
Xelor :
Enutrof :
Ecaflip :
Items :
Soul Capture:
Mount Capture:
Dungeon :
Maps and Areas
Perceptors
Monsters :
Artificial Intelligence:
Objects:
Heroic Server :
Challenges:
Resources:
Animations:
Pets:
NPCs:
Incarnations
Creature mode:
Books:
Miscellaneous:
13/03/12 Patch 1
15/03/12 Patch 2
14:00 Hotfix 14:00
21/03/12 Patch 3
Patch 28/03/12
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April 02, 2012, 17:49:22 |
#45
Once your account has been properly re-secured by Support, you should send them a message listing all of the items you have lost.
In general, they are restoring items lost in situations like this. I'm truly sorry for the experience you've had, I hope you'll be back on your feet in no time! |
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April 01, 2012, 14:30:20 |
#46
What about those of us that want to make several babies? With multiple partners? And then never give then any attention?
I'm looking forward to our Masquiop though! Well, with the Bungalovalova, you could have the option of up to 26 possible parents for your child. You can have multiple children, and summon each one in combat - but for the ability to summon multiple children in the same fight, you will need to begin the quest "A Parent Requires Infallible Love" which will put the child into a state called "Colicky." During the 48 hours after starting the quest, you will randomly receive notifications that your child is crying and in need of your attention. When you receive this notification, you must determine what kind of comfort your child wants - food, cleaning, burping, playtime, or sleep. Depending on the type of cry, you must complete a related subquest to make the child happy again. At the end of the quest, you will receive a permanent boost to your Parental score, and unlock the ability to summon more than one child in combat. Be careful! If you are not logged in to your character when your child's notification is sent to your character, not only will the quest fail, but your child will lose ten points off of their total hit points! Fail at this quest too often, and the Child Protection Squadron may arrive to forcibly take your baby! Naturally, you will be able to fight these powerful individuals, but be aware that only the most devoted parents will be able to fend them off! We hope you'll enjoy this new feature! |
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March 31, 2012, 10:32:29 |
#47
English-speaking Aermyne players, you guys should really consider moving to Rushu, Rosal, Shika, Solar, or Zato. Aermyne isn't under my control, if you like my events, come back to us! You're always welcome. <3
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March 30, 2012, 10:11:05 |
#48
Hey again guys!
So, thanks to all of your amazing suggestions, I believe I've reached my final decision about the name, thanks to Vitaell. Our new English-speaking Community Tribunal name will be: The Zenith
A zenith is the point where an orbiting body reaches the peak of its arch from the point of view of an observer. It's high noon; the moment when the sun is the brightest and most illuminating. That's why I've chosen the name Zenith for our tribunal - the people involved will be responsible for helping our community reaches this high point, where we are seen and heard by the developers and given even more of a voice in the debate over the future of DOFUS. It's also a reference to how I want our representatives to act - as a brilliant light overhead, bringing clarity and guidance to our community's discussions about our game and how we would like it to evolve going forward. Additionally, the word "zenith" contains the word "Zen," and this is a principle that all tribunal members should know and embrace. They will need the ability to stay calm and rational when faced with opposing views; the grace to accept rejection without rage; and the maturity to recognize the value of others' opinions and ideas - after all, they will be given the job of absorbing and summarizing the opinions of our entire community to give to the developers! All of this, combined with sharp and inquiring minds, experience and wisdom (regardless of level), and well, what the heck, a little sense of humor too... and you've got the perfect Zenith member! It's a tall order, but I think our community has these qualities in abundance. =D So, what do you think? Are you ready to represent your community and help us reach our Zenith? |
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March 29, 2012, 15:25:35 |
#49
Monster Mash Reminder
We're almost at the end of this month's Monster Mash poll, and it looks like cracklers are going to take it all... but it's not too late! You still have today and tomorrow morning to vote for your preferred monster to mash!
Vote now! |
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March 27, 2012, 19:06:39 |
#50
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