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Wrath, MUST CHANGE
 BllOOdraven
Member Gobball Breeder
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post 6 Nov 2009, 20:02 | #1
Wrath wrath is pointless... this once every 4 turns is crap. ANY character has the easiest of means to get out of the way on that 4th turn... i think it should have no charg necisary, and a 2 turn cool down, maybe lower the damage some. but 4 turns for nothing...... its like you can never reach lvl 100 and get your spell as an iop. its pretty sad when you can be out damaged by characters 20 levels lower than you, when iops are suposed to be a damage based class.... we dont even get anything cool, like xelors masiv ap rape, and reduce/reflect damage, srams go invisible, gain 2 mp when the go invisible, can still attack you while they are invisible.... pandas can gain mp, reduce your damage by 20% and 20% to all resistances, make you -30% resistant to them, (if both you and the panda were to do 300 damage on an attack thats equil to the panda reducing you to 180 and the panda doing 390 damage...) iops dont do crap.

This post has been edited by BllOOdraven: 6 Nov 2009, 20:11
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 BllOOdraven
Member Gobball Breeder
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post 16 Nov 2009, 03:30 | #41
QUOTE (eotkodekff @ 15 Nov 2009, 10:10) *
You are the one who brought Lashing Arrow into this debate, not me.

i know i did, i was simply agreeing with u...
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Lo-Fi Version Time is now: 22 November 2009, 18:49