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Tactical mode + colour
200
Pagonis (Echo)
Pagonys
Subscriber Tofu Stroker
* Member Since 2015-07-28
posté May 17, 2017, 19:34:03 | #1
Tactical mode + colour Hello!

Due to a bug, that happened for the first time and never since, I've managed to get a new look on the tactical mode. Take a look:



I thought it looks pretty neat outside the borders of the map. Though I think inside the fight zone I'd prefer the usual tactical look, unless it's just the colour and not something that blocks the view. But speaking of around the map, the environment gives it a cool look and it does not look as dull as usually. And I've also read a thread where people asked for some coloured tactical options and this could be somewhat of a solution.

Any suggestions, comments?


10
Hoedinkie (Ombre)
Former Subscriber Pandora Opener
* * * * Member Since 2008-12-28
posté May 17, 2017, 20:53:40 | #2
I like it, this should definitely be an optional feature!


Subscriber Pikoko Pilot
* * Member Since 2010-11-28
posté May 17, 2017, 21:54:37 | #3
delete the 2 mid ones decoration and its perfect


200
Pagonis (Echo)
Pagonys
Subscriber Tofu Stroker
* Member Since 2015-07-28
posté May 18, 2017, 00:42:51 | #4
Yes, I agree, in the mid section it should be kept black as it is. This is my try at the new tactical look:




I have tried putting color inside the black tiles, but it did not look as appealing. I would prefer this mode instead of plain tactical.


And a full screen view on a different map:




This post has been edited by Pagonis - May 28, 2017, 20:32:43.
145
Rare Item Hunter Count Harebourg Clocker
* * * * * * Member Since 2009-01-05
posté May 18, 2017, 02:41:55 | #5
That is one step forward for Dofus.


Subscriber Arachnophobe
* Member Since 2013-02-15
posté May 18, 2017, 14:17:53 | #6
please invent it !!


Assistant Community Manager Celestial Bearbarian Basher
* * * * * * Member Since 2013-10-31
posté May 18, 2017, 16:42:40 | #7
Unfortunately, and as nice as this idea is, it's technically impossible to achieve using the tools that are currently at our disposal. However, the developers have been thinking, for a while now, about making tactical mode more appealing, more pleasing to the eye. They have seen a few other suggestions from players, but they were alas just as technically impossible as this one is.

Considering the limitations within which they must work, they haven't yet found a way to improve the Tactical Mode that is satisfying to all of them.


Subscriber Gobball Breeder
* Member Since 2007-07-19
posté May 19, 2017, 15:30:21 | #8

Quote (Nerodos @ 18 May 2017 16:42) *
Unfortunately, and as nice as this idea is, it's technically impossible to achieve using the tools that are currently at our disposal. However, the developers have been thinking, for a while now, about making tactical mode more appealing, more pleasing to the eye. They have seen a few other suggestions from players, but they were alas just as technically impossible as this one is.

Considering the limitations within which they must work, they haven't yet found a way to improve the Tactical Mode that is satisfying to all of them.

Is it possible that we could know what the limitation might be so we could suggestion within those limitations? I have a few ideas but wouldn't want to spitball them for no reason!


200
Former Subscriber Kolosso's Fastball Special
* * * * * Member Since 2008-08-13
posté May 25, 2017, 02:35:19 | #9
I actually had a fun glitch ages ago that at the time I thought would make a nice change for tactical mode

 


200
Capngoat (Rosal)
Rosalt
Subscriber Greedovore Devourer
* * * Member Since 2006-09-23
posté May 25, 2017, 08:22:29 | #10
Seeing as the glitches exist, it seems very much that the technology exists within the current tools the Dofus developers use. This would make tactical mode so much more appealing than what we have right now.