Suggestion Box Options
|Title||Replies / Views||Last action|
|124 / 7605||Yesterday - 15:57:19 By : Hydrazoa|
|4294967293 / 77344||September 22, 2014, 08:11:20 By : Liquid-Flame|
|7855 / 61433||July 10, 2014, 18:00:18 By : Gunnerwolfang|
|1 / 6473||June 10, 2014, 15:36:07 By : [Izmar]|
Frequently Made Suggestions (and their current development status)
By : [Izmar] - May 23, 2013, 16:26:19
Certain ideas tend to come up again and again in the suggestion forum. This leads to duplicate threads, which often means that important information like developer replies get lost to the sands of history. In an effort to combat this problem, let's have a list of the top suggestions that have been made and their current status inside the development team. I want a 1.29 server/graphics set/...
The : 2013-05-23 16:26:19
|1 / 1849||June 10, 2014, 15:14:03 By : [Izmar]|
Password Reset Problems!!!
By : [Themis] - August 05, 2011, 21:14:12
[*]If you have received a bad password from Ankama, it's now ok to use the password recovery system (please send ONLY ONE request). As of yesterday, the system has been cleared out and you should receive a password quickly, as long as your email address is correct. [*]If you try the password reset today and do not receive a new password, please make sure that you are checking your spam filters, a...
The : 2011-08-05 21:14:12
|0 / 497||August 05, 2011, 21:14:12 By : [Themis]|
|0 / 3736||September 01, 2010, 21:51:37 By : [Tsoariveth]|
Eniripsa's "Mot Olov" and "Word of Thorn" Rework Suggestion
By : Amicustantus - September 20, 2014, 22:46:39
This is a suggestion for some changes to this class Originally posted in [General Game Suggestions], but moved here because I think this rework should be separated from my other suggestions Eniripsa's Suggestion - I've spent 3+ hours with my friend Mariya ( Solar ) trying to figure out some changes for Eniripsa, while keeping all builds strong and viable at the same time. This is what we've come up with. Also, we tried to stay away from the ...
The : 2014-09-20 22:46:39
|13 / 203||Yesterday - 23:37:06 By : Amicustantus|
|2 / 41||Yesterday - 14:19:23 By : Mishna|
|13 / 284||Yesterday - 12:10:02 By : [Izmar]|
By : Mitisukai - February 17, 2012, 18:19:54
How about a mailbox outside the bank where you can deliver kamas/items to other players? I think this would make it easier for a lot of trading, e.g. you want to sell something to someone but they're offline. Message from seller Contains: Item Conditions to receive item: 1,000,000 kamas (can be set to 0 if free) Message: Yo, find the item attached. Expires: 6 days, 19 hours, 43 minutes. ...
The : 2012-02-17 18:19:54
|11 / 774||Yesterday - 09:41:52 By : Bringer-of-Death|
|4 / 57||Yesterday - 08:58:05 By : Rancidrode|
Remove Auto-Pass of Turns
By : Liquid-Flame - Yesterday - 04:31:34
I just lost a fight because the game only gave me 15 seconds instead of 30 seconds. I cast spells for the first 5 seconds, then after 10 seconds of inactivity, my turn was automatically ended so that I was unable to make the critical decision to win the fight. Losing half the time in my turn has happened to me on more than one occasion. I do not like it, Sam I Am. Please remove the feature ...
The : 2014-09-23 04:31:34
|2 / 50||Yesterday - 08:51:55 By : Rancidrode|
A pure skill server. A server where everyone is the same.
By : CoolRay - September 10, 2014, 23:44:14
Rather than money being the main thing that separates people like in Rosal and any other server, thi ...
The : 2014-09-10 23:44:14
|15 / 400||Yesterday - 01:22:26 By : the-nler|
Please improve minimaps and/or map coordinates to make Frigost 3 and Srambad easier to navigate.
By : Mishna - September 01, 2014, 03:34:53
I feel that a lot of the recent zones that have been added such as Frigost 3 and Srambad have really horrible map design. By horrible map design I mean that the maps are pretty to look at it, but ridiculously hard to actually navigate when playing. For example in Srambad while questing I just spent 30 minutes trying to figure out how to get to the Tavern. I had the map position but could not fi...
The : 2014-09-01 03:34:53
|12 / 359||September 22, 2014, 18:51:54 By : Mishna|
Option to hide mounts in fights,Better Pets or Different Mounts?
By : Kayootaku - September 22, 2014, 00:11:04
just a stetic thing Hide mounts option: I was thinking about taking the mounts out of the battles, like it wou ...
The : 2014-09-22 00:11:04
|4 / 76||September 22, 2014, 11:43:58 By : Gunnerwolfang|
|3 / 205||September 22, 2014, 08:32:43 By : Liquid-Flame|
Enutrof as an MP reducer compared to Sram and Feca
By : Mishna - September 04, 2014, 20:01:38
Enutrof is one of my favorite classes, but I feel that its MP reduction role is falling behind compa ...
The : 2014-09-04 20:01:38
|8 / 343||September 22, 2014, 08:26:14 By : Liquid-Flame|
All incarnation weapons except for Bandits are now side kicks.
By : CoolRay - September 03, 2014, 01:34:28
Just increase their damage and make them like the Astrub Knight in terms of stats and they're good t ...
The : 2014-09-03 01:34:28
|7 / 236||September 22, 2014, 08:05:49 By : Gunnerwolfang|
|1 / 132||September 22, 2014, 08:04:29 By : Liquid-Flame|
|39 / 915||September 22, 2014, 07:58:03 By : Liquid-Flame|
|18 / 611||September 22, 2014, 07:46:21 By : Liquid-Flame|
|2 / 53||September 22, 2014, 04:36:42 By : Liquid-Flame|
New class, focused on Reflect Damage?
By : Kayootaku - September 22, 2014, 01:06:21
Reflect is such a awesome thing, but it can't be used like a main ability, what about a new darker class focused on wisdom?! Everyone uses wisdom to get level faster, but would be so cool having a Class that could use it to cause damage! Think about it The class would have a choice light or dark? You made the new class, Lvl 1 1 skill: A Buff that makes you go to the dark sid...
The : 2014-09-22 01:06:21
|3 / 123||September 22, 2014, 04:33:43 By : Liquid-Flame|
By : Kayootaku - September 22, 2014, 01:27:27
what about Scythe Smith, come on there's some many players called shinigami something so many anime fans etc...lets make it real! and could it be possible to show the weapons all the time? swords in a scabbard at the character's back, just in front of the cape, and something similar to staffs,hammers, axes, bows etc.. smaller things like daggers and wands would be in a sheath at the character's ...
The : 2014-09-22 01:27:27
|3 / 94||September 22, 2014, 03:15:17 By : Gunnerwolfang|
|5 / 222||September 21, 2014, 00:03:52 By : undinesoul|
Dimensional dungeons should open using the key ring.
By : Mishna - September 15, 2014, 23:18:48
I understand that the devs are trying to make the dimensional dungeons difficult, and I understand that this is probably also an attempt to make the handyman profession actually useful for something, but the reality is that whenever I want to do a dimensional dungeon I'm stuck looking at this: We really need some way to get into these dungeons other than relying on the handyman profession,...
The : 2014-09-15 23:18:48
|22 / 467||September 19, 2014, 17:42:17 By : Revil-Nunor|
By : Liquid-Flame - September 17, 2014, 11:29:55
I would like to be notified via e-mail when any of these things happen: - I am about to be removed from a guild due to inactivity. - My guild is about to lose a paddock due to inactivity. - I am about to lose a mount certificate due to it remaining in my inventory too long. - My mount is ready to give birth. - My items did not sell on the market and were returned to my bank. - My marketed ...
The : 2014-09-17 11:29:55
|2 / 161||September 19, 2014, 17:29:54 By : [Izmar]|
|23 / 638||September 19, 2014, 17:20:32 By : [Izmar]|
|4 / 225||September 17, 2014, 11:38:02 By : Liquid-Flame|
|3 / 136||September 17, 2014, 11:06:37 By : Liquid-Flame|
|11 / 394||September 17, 2014, 11:03:54 By : Liquid-Flame|
How do you imagine other class dimensions?
By : Gunnerwolfang - September 09, 2014, 12:21:59
What do you think will other class dimension look like? Format Land name: Enurado Theme: Land full of treasures. Additional system: Treasure hunting Sidekick: Kamus Rex Osamodas dimension Land name: Ooz, a play on the Land of Oz and the reverse of zoo. Theme: Has a jungle and safari looks with yellow brick roads. Additional system: Monster Hunting Sidekick: Beastmaster or Stass...
The : 2014-09-09 12:21:59
|3 / 214||September 17, 2014, 10:50:46 By : Liquid-Flame|
Opinions on Multiaccounting
By : RebelSketchy - August 18, 2014, 01:09:07
Heyy, I just wanted to say that Multiaccounting is no doubt the best thing you can do, IF you can keep up with the monthly payments on all the accounts for p2p. The reason i think this is because each other character you put into the fight you get more prospecting = higher chance for more mats and sometimes you to get stuff like gobball items (From gobball dungeon). Also you dont need to recr...
The : 2014-08-18 01:09:07
|72 / 1618||September 14, 2014, 21:10:32 By : Mitisukai|
|3 / 192||September 14, 2014, 02:55:03 By : Liquid-Flame|
So let's make our various classes more different!
By : CoolRay - September 12, 2014, 06:12:18
So we have 15 classes. Each class has two genders and 6 hair styles. That means we can make our 180 different kinds of characters. But for a game of this community, we should have more of a say in our character's appearance. I'm talking about body type. I'm proposing 3 different body types. Chibi, regular and beef-cake. Chibi would be childlike in appearance. Short body, larger eyes compared to...
The : 2014-09-12 06:12:18
|6 / 253||September 14, 2014, 02:52:08 By : Liquid-Flame|
By : flowersatemycat - March 06, 2012, 05:51:53
Is this game designed to only be played by people with multiple accounts or not? I read Dofus officials say that multi-clienting is not endorsed by Dofus, so how come the Minotoror labrynth is only really accesible to people with multiple accounts? I tried this dunegon the other day and I don't believe that any single account users team up and do this on a regular basis. Dofus team have stats o...
The : 2012-03-06 05:51:53
|40 / 1914||September 14, 2014, 02:16:51 By : Liquid-Flame|
By : AlphaWarrior - September 11, 2014, 21:41:20
My idea is that summons should be customizable. So for example, there's a window for each summon. And in it you can select between a set of spells the summon could use, and each spell could have a different effect. You could, as an example, set Osa's dragons to cast the fire breath spell and the unbewitching spell as it does now, but you could replace those 2 spells with other options as well....
The : 2014-09-11 21:41:20
|6 / 209||September 14, 2014, 02:08:08 By : AlphaUnit|
|0 / 90||September 13, 2014, 19:54:24 By : DiGaRo-Pi|
Adding small features to the Minotoror's island
By : trololo2222 - September 11, 2014, 19:22:59
I think everyone knows how it is frustrating to spend a whole day respawning or searching for Deminoball and Mumminotor. This problem is well-known and I know many players had already suggested a few ways to improve the situation, though Ankama still doesn't have any plans for a complete rework of the island. I may assume that the biggest problem at searching those mobs is not knowing if either De...
The : 2014-09-11 19:22:59
|4 / 151||September 11, 2014, 23:52:42 By : xzaosllama3|
|1 / 130||September 09, 2014, 12:08:52 By : [MOD]Raiu|
More recipies and resources we can gather
By : Eryta - September 07, 2014, 09:32:22
So, I noticed how we get new meats when we have new monster families, but there are only one type of wood, ore, cereals, fish we can collect at lvl 100. I mean, being hunter is good, but I'd enjoy collecting different types of other resourses at the highest profession point. So, more types of wood, ore, fish, cereals! And, of course, more recipies with them. As well as with aspen and obsidian -...
The : 2014-09-07 09:32:22
|4 / 179||September 09, 2014, 04:25:24 By : RPG-Piro|
|8 / 337||September 08, 2014, 20:22:00 By : Myth-slayerrrr|
[General Game Suggestions]
By : Amicustantus - August 27, 2014, 02:38:33
New ideas soon! UPCOMING: 1 brand new map idea - with its own monsters and dungeons! - Moon Island improvement ideas ( with its own new monsters, dungeons and quests! ) Hello guys! I've had some ideas on my mind that could actually help the game in general. For the beginning, I'll start with a few of them and keep them updated on a regular basis. Okay, so let's start. 1. Farms Ju...
The : 2014-08-27 02:38:33
|22 / 606||September 08, 2014, 01:21:53 By : Amicustantus|
|1 / 112||September 07, 2014, 15:33:39 By : Gunnerwolfang|
|14 / 381||September 07, 2014, 03:33:35 By : AlphaWarrior|
Trap Damage and Reflect Damage: A Fresh Start
By : Myth-slayerrrr - July 30, 2014, 09:38:59
Combine old and generally useless statistics into more tactical stats The Dofus Wiki lists 37 items that give damage to traps, and only 5 that give reflect damage. Correct me if I'm mistaken, but none of these (Sulik as the exception) are on items with levels higher than 150, and general tend not to be used for anything but +sink on maging. While trap damage can certainly be useful, or even the focus of a build for some Srams, it is only beneficial to one class, the...
The : 2014-07-30 09:38:59
|14 / 467||September 06, 2014, 03:08:01 By : Strategist1|
|5 / 183||September 05, 2014, 15:36:10 By : imnotreallyafanoffrigost|
|1 / 123||September 05, 2014, 12:26:27 By : Gunnerwolfang|
|0 / 109||September 03, 2014, 17:56:46 By : jonalolly|