Almanax 226 Octolliard
Suggestion Box Options
|Title||Replies / Views||Last action|
|125 / 8744||October 18, 2014, 19:22:39 By : nabz4ayman|
|4294967290 / 78947||October 12, 2014, 09:36:12 By : Gunnerwolfang|
|7855 / 61861||July 10, 2014, 18:00:18 By : Gunnerwolfang|
|1 / 6528||June 10, 2014, 15:36:07 By : [Izmar]|
Frequently Made Suggestions (and their current development status)
By : [Izmar] - May 23, 2013, 16:26:19
Certain ideas tend to come up again and again in the suggestion forum. This leads to duplicate threads, which often means that important information like developer replies get lost to the sands of history. In an effort to combat this problem, let's have a list of the top suggestions that have been made and their current status inside the development team. I want a 1.29 server/graphics set/...
The : 2013-05-23 16:26:19
|1 / 1965||June 10, 2014, 15:14:03 By : [Izmar]|
Password Reset Problems!!!
By : [Themis] - August 05, 2011, 21:14:12
[*]If you have received a bad password from Ankama, it's now ok to use the password recovery system (please send ONLY ONE request). As of yesterday, the system has been cleared out and you should receive a password quickly, as long as your email address is correct. [*]If you try the password reset today and do not receive a new password, please make sure that you are checking your spam filters, a...
The : 2011-08-05 21:14:12
|0 / 526||August 05, 2011, 21:14:12 By : [Themis]|
|0 / 3789||September 01, 2010, 21:51:37 By : [Tsoariveth]|
|2 / 41||Yesterday - 22:34:20 By : monsterblood3|
|3 / 31||Yesterday - 21:27:56 By : Sackrace|
|1 / 40||Yesterday - 12:14:22 By : imnotreallyafanoffrigost|
|3 / 81||Yesterday - 11:25:20 By : finalmix|
|3 / 60||Yesterday - 01:29:32 By : Gunnerwolfang|
|0 / 41||October 24, 2014, 13:28:42 By : n0ak|
Introduce easier but still challenging content for casual gamers
By : danan - October 03, 2014, 04:40:19
Hi all, After reading the thread justice for insane dungeons I had a realization. By developing t ...
The : 2014-10-03 04:40:19
|76 / 1460||October 24, 2014, 12:36:13 By : Gunnerwolfang|
Fighting with low loot Albatrocious need some change
By : egoat - October 23, 2014, 22:54:07
1vs1 in the Albatrocious area is imposible to kill need some change Have you ever tried Frigost Albatrocious area monsters?? I think its more hard then others for low lvl groups. Great idea for monsters tactics but when u are fighting with low loot team u need to hit realy hard in 2 turn or u are just dead 2 turn instant dead is realy hard to achive.. It can make a little softer =)...
The : 2014-10-23 22:54:07
|3 / 86||October 24, 2014, 11:49:18 By : gimmecheddar|
|13 / 312||October 24, 2014, 11:47:41 By : gimmecheddar|
Game Development Thread - February Edition (2009)
By : RikkiL - January 24, 2009, 11:31:32
The definitive list of ideas and suggestions. Game Development - The Complete List - (February Edition 2009) **** October 2014 - Re-Fix **** This thread lists the most popular and sought after enhancements to Dofus that have been posted over the last 12 months from everyone involved in the English Community. Suggestions and debate involving Class and Weapon Balancing, Bots, New Dungeons, Special Spells and Spell Changes do not appear...
The : 2009-01-24 11:31:32
|61 / 4327||October 22, 2014, 12:58:51 By : Schmendrick|
New class, focused on Reflect Damage?
By : Kayootaku - September 22, 2014, 01:06:21
Reflect is such a awesome thing, but it can't be used like a main ability, what about a new darker class focused on wisdom?! Everyone uses wisdom to get level faster, but would be so cool having a Class that could use it to cause damage! Think about it The class would have a choice light or dark? You made the new class, Lvl 1 1 skill: A Buff that makes you go to the dark sid...
The : 2014-09-22 01:06:21
|5 / 375||October 20, 2014, 03:48:16 By : DarkTerrorHaruka|
|0 / 111||October 17, 2014, 12:23:06 By : Gunnerwolfang|
|2 / 136||October 17, 2014, 01:05:03 By : RikkiL|
Dynamic Profession Levels & Open-ended character levels
By : Liquid-Flame - October 13, 2014, 04:24:55
I think professions should be more realistic: if you do not practice it for a period of time, then y ...
The : 2014-10-13 04:24:55
|4 / 280||October 17, 2014, 00:40:52 By : Liquid-Flame|
|3 / 184||October 16, 2014, 20:29:39 By : Librarycard|
Suggestion: Fight Pay-Per View System
By : Gunnerwolfang - October 15, 2014, 21:24:34
Do you want to watch the top team battle that hardcore boss but they are not your friend and you want to watch it live in-game and not recorded or streamed? Or do you want to study koloing techniques in the sideline? Well here is the answer. Hocus Bogus Oracle Pay-Per-View System (HBO PPV System) With this new system, you can select between 2 tab (PvP or PvM) PvM Viewing (Boss Fight Vi...
The : 2014-10-15 21:24:34
|5 / 226||October 16, 2014, 16:54:57 By : Gunnerwolfang|
|4 / 315||October 15, 2014, 21:15:49 By : IAMONEOFAKIND|
|2 / 183||October 15, 2014, 19:54:55 By : BerkehanUlker|
|7 / 315||October 14, 2014, 11:46:19 By : Aliyazbek|
|1 / 179||October 13, 2014, 04:04:20 By : Liquid-Flame|
|10 / 398||October 12, 2014, 14:25:08 By : monsterblood3|
|2 / 269||October 11, 2014, 23:53:56 By : Schmendrick|
Kolo: Enough is Enough
By : Liquid-Flame - October 07, 2014, 20:33:29
Is Dofus a game of strategy or a game of slap-stick social comedy? Because how many face wipes do I need to go through before there is any strategy with the kolossium? I thought maybe it was fixed or at least improved since I last used it many moons ago, but alas, I was gravely mistaken, because my team of 200 str iop, 160ish rogue and 170ish agi cra was face rolled by a one-man army of 200 agi sa...
The : 2014-10-07 20:33:29
|3 / 278||October 09, 2014, 01:41:58 By : Gunnerwolfang|
|6 / 300||October 09, 2014, 00:31:25 By : Liquid-Flame|
|52 / 1009||October 09, 2014, 00:23:21 By : Liquid-Flame|
|7 / 279||October 06, 2014, 20:49:45 By : imnotreallyafanoffrigost|
|1 / 208||October 04, 2014, 10:35:13 By : Gunnerwolfang|
|3 / 202||October 04, 2014, 01:17:50 By : Gunnerwolfang|
Multi Account system
By : Kayootaku - October 03, 2014, 18:43:30
Walking around with your 8 accounts can be exhaustive so what about that? 1 Bind Function, binds all of them, remember those really old console rpg where you had a team but all of them were inside of your main character? that could be easy like, just a option, bind and unbind 2 Multi ACC System a new window, where you can register every alt, and manage them, wait OMG, I ju...
The : 2014-10-03 18:43:30
|3 / 205||October 03, 2014, 23:14:37 By : AlphaWarrior|
JUSTICE for insane dungeons
By : egoat - October 01, 2014, 14:56:13
Dofus is a good way of thinking and playing game such as chess.. While people triying to find a way to do insane dungeons more easyly. They studied realy hard to find solutions. Then you are changing those insane dungeons and making them more insane. Before that the people has already done duos achivements. etc. So they had everything easyly before updates.. there are no justice here. If you ar...
The : 2014-10-01 14:56:13
|45 / 756||October 03, 2014, 09:35:40 By : Nerd-Tease|
|3 / 162||October 03, 2014, 00:51:52 By : Gunnerwolfang|
|4 / 328||October 02, 2014, 07:04:22 By : AlphaWarrior|
|5 / 190||October 01, 2014, 18:05:13 By : Liquid-Flame|
|13 / 397||October 01, 2014, 17:50:37 By : Liquid-Flame|
New Type of Mobs: The Running Man-ster
By : Gunnerwolfang - September 27, 2014, 15:35:32
Have you grown tire of seeing zombie style mobs that just litter the maps? Do you want to see something new? Well here goes.... Running monsters! These new line of rare monsters does not stay in one map, they run around. If you see one of them in the map, be quick to click on them or else, they will move to the next map and out of your sight. Note: Clicking on these monsters triggers ...
The : 2014-09-27 15:35:32
|5 / 253||October 01, 2014, 17:42:11 By : Liquid-Flame|
|5 / 234||October 01, 2014, 17:31:26 By : Liquid-Flame|
|5 / 256||October 01, 2014, 17:25:06 By : Liquid-Flame|
By : OhGurl - September 24, 2014, 01:31:01
From the 2.23 notes: Boss placement in fight:[*]Boss placements at the start of a fight are no longer random. The placements of monsters accompanying the Bosses continue to be deterministic. [*]The different possible Boss placements are now sorted through a list and all characters will start with the same Boss placement. [*]The placement will change individually for each character when said chara...
The : 2014-09-24 01:31:01
|8 / 402||October 01, 2014, 17:19:28 By : Liquid-Flame|
|2 / 264||October 01, 2014, 17:11:37 By : DarkTerrorHaruka|
|1 / 142||October 01, 2014, 16:52:59 By : Liquid-Flame|
|14 / 535||October 01, 2014, 16:39:38 By : Liquid-Flame|
Remove Auto-Pass of Turns
By : Liquid-Flame - September 23, 2014, 04:31:34
I just lost a fight because the game only gave me 15 seconds instead of 30 seconds. I cast spells for the first 5 seconds, then after 10 seconds of inactivity, my turn was automatically ended so that I was unable to make the critical decision to win the fight. Losing half the time in my turn has happened to me on more than one occasion. I do not like it, Sam I Am. Please remove the feature ...
The : 2014-09-23 04:31:34
|3 / 206||October 01, 2014, 16:32:50 By : Liquid-Flame|
Please improve minimaps and/or map coordinates to make Frigost 3 and Srambad easier to navigate.
By : Mishna - September 01, 2014, 03:34:53
I feel that a lot of the recent zones that have been added such as Frigost 3 and Srambad have really horrible map design. By horrible map design I mean that the maps are pretty to look at it, but ridiculously hard to actually navigate when playing. For example in Srambad while questing I just spent 30 minutes trying to figure out how to get to the Tavern. I had the map position but could not fi...
The : 2014-09-01 03:34:53
|13 / 558||October 01, 2014, 16:26:32 By : Liquid-Flame|